Player Matchup

Nemesis
Nemesis
Silver IV
Eyyy4Effort
Nemesis
Silver IV
Level 106
God Stats
51W - 34L
1,513 SR
Queue Stats
252W - 285L
640 MMR
Solo
Ah Puch
Ah Puch
Silver IV
Gwayy93
Ah Puch
Silver IV
Level 140
God Stats
155W - 118L
1,578 SR
Queue Stats
307W - 312L
742 MMR
Solo
Fafnir
Fafnir
Silver IV
Kamikaze-_Rogue
Fafnir
Silver IV
Level 129
God Stats
46W - 56L
1,479 SR
Queue Stats
333W - 385L
742 MMR
Solo
Neith
Neith
Silver V
KyleBroflovski96
Neith
Silver V
Level 48
God Stats
1W - 0L
1,753 SR
Queue Stats
42W - 60L
730 MMR
Solo
Hercules
Hercules
Silver V
jugg4058
Hercules
Silver V
Level 89
God Stats
1W - 0L
1,718 SR
Queue Stats
105W - 131L
629 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 102
1,608 SR
697 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 121
1,569 SR
834 MMR
Agni
Agni
Silver III
 
Agni
Silver III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hun Batz
Hun Batz
Silver V
DeezusChrist
Hun Batz
Silver V
Level 67
God Stats
0W - 3L
1,571 SR
Queue Stats
62W - 91L
615 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Silver V
MangledChaos
Ah Muzen Cab
Silver V
Level 82
God Stats
1W - 3L
1,621 SR
Queue Stats
27W - 54L
896 MMR
Party 1
Kumbhakarna
Kumbhakarna
Silver IV
Mugiwara_No_Tez
Kumbhakarna
Silver IV
Level 147
God Stats
0W - 2L
1,500 SR
Queue Stats
74W - 104L
695 MMR
Solo
Cerberus
Cerberus
Bronze I
gofetch13
Cerberus
Bronze I
Level 150
God Stats
9W - 9L
1,653 SR
Queue Stats
334W - 371L
466 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Eyyy4Effort
Nemesis
16
5 / 2 / 1
9,245
544
8,533
12,791
4,973
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Ah Puch
Gwayy93
Ah Puch
17
3 / 0 / 1
10,404
612
8,227
5,623
1,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
0 / 1 / 3
8,125
478
5,058
13,893
15,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
0 / 2 / 1
8,343
491
10,067
9,221
2,778
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hercules
jugg4058
Hercules
14
0 / 4 / 0
8,344
491
4,082
16,673
10,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
Ao KuangCthulhuKing ArthurNu Wa

VS

Bans
MulanXbalanqueAchillesThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
14
0 / 3 / 0
7,307
430
3,047
7,832
2,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hun Batz
DeezusChrist
Hun Batz
15
3 / 2 / 2
8,290
488
8,462
10,635
3,902
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Muzen Cab
MangledChaos
Ah Muzen Cab
12
1 / 2 / 4
7,966
469
5,549
10,270
2,955
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kumbhakarna
Mugiwara_No_Tez
Kumbhakarna
15
4 / 0 / 0
9,125
537
13,778
13,388
8,357
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Cerberus
gofetch13
Cerberus
11
1 / 1 / 2
7,160
421
5,201
13,819
8,814
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
17
8
Kills
9
9
Deaths
8
6
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
0
3
0
0
L
Hun Batz
DeezusChrist
Hun Batz
3
2
2
2
W
Nemesis
Eyyy4Effort
Nemesis
5
2
1
2.75
W
Ah Puch
Gwayy93
Ah Puch
3
0
1
3.5
W
0
1
3
1.5
W
0
2
1
0.25
L
Ah Muzen Cab
MangledChaos
Ah Muzen Cab
1
2
4
1.5
L
Kumbhakarna
Mugiwara_No_Tez
Kumbhakarna
4
0
0
4
L
Cerberus
gofetch13
Cerberus
1
1
2
2
W
Hercules
jugg4058
Hercules
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,967
Damage
36,037
58,201
Taken
55,944
35,146
Mitigated
26,513
13,581
Healing
12,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
3,047
53
0
718
7,832
2,485
0
2,712
5,120
55,630
1,240
L
Hun Batz
DeezusChrist
Hun Batz
8,462
1,560
0
398
10,635
3,902
0
3,418
7,217
0
67,235
W
Nemesis
Eyyy4Effort
Nemesis
8,533
3,828
0
1,526
12,791
4,973
431
4,457
8,158
0
75,371
W
Ah Puch
Gwayy93
Ah Puch
8,227
0
0
1,997
5,623
1,826
224
1,731
3,849
94,683
699
W
5,058
1,413
0
3,041
13,893
15,064
0
3,213
10,680
22,994
0
W
10,067
4,140
0
2,136
9,221
2,778
141
2,426
6,795
0
67,323
L
Ah Muzen Cab
MangledChaos
Ah Muzen Cab
5,549
2,350
0
1,435
10,270
2,955
0
2,714
7,556
0
43,408
L
Kumbhakarna
Mugiwara_No_Tez
Kumbhakarna
13,778
3,174
0
4,123
13,388
8,357
0
0
12,830
63,968
0
L
Cerberus
gofetch13
Cerberus
5,201
148
324
5,541
13,819
8,814
0
4,406
9,413
19,386
1,373
W
Hercules
jugg4058
Hercules
4,082
756
0
4,881
16,673
10,505
86
10,449
5,470
0
38,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,461
Gold Earned
39,848
534
Minions Killed
426
0
Camps Cleared
0
1,555,365
Distance Traveled
1,635,222
21
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
7,307
430
111
7
0
301,533
6
L
Hun Batz
8,290
488
106
6
0
389,926
2
W
Nemesis
9,245
544
120
7
0
354,130
1
W
Ah Puch
10,404
612
175
10
0
352,327
8
W
Fafnir
8,125
478
43
3
0
308,204
9
W
Neith
8,343
491
109
6
0
266,748
0
L
Ah Muzen Cab
7,966
469
70
4
0
327,757
4
L
Kumbhakarna
9,125
537
95
6
0
312,291
4
L
Cerberus
7,160
421
44
3
0
303,715
4
W
Hercules
8,344
491
87
5
0
273,956
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role