Player Matchup

Loki
Loki
 
Loki
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
CraiGrenadier369
Fafnir
Level 126
God Stats
5W - 5L
1,592 SR
Queue Stats
246W - 238L
1,476 Elo+
Solo
Anubis
Anubis
Juortiz1000
Anubis
Level 126
God Stats
1W - 1L
1,468 SR
Queue Stats
36W - 25L
1,446 Elo+
Solo
Bellona
Bellona
NuclearTractor
Bellona
Level 49
God Stats
2W - 2L
1,776 SR
Queue Stats
12W - 21L
1,337 Elo+
Solo
Hou Yi
Hou Yi
aLucaRd2290
Hou Yi
Level 143
God Stats
7W - 6L
1,519 SR
Queue Stats
130W - 127L
1,446 Elo+
Solo
Team Averages
Level 104
1,571 SR
1,441 Elo+

VS

Team Averages
Level 127
1,524 SR
1,448 Elo+
Lancelot
Lancelot
 
Lancelot
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
AgentM620
Artemis
Level 122
God Stats
4W - 7L
1,457 SR
Queue Stats
74W - 77L
1,390 Elo+
Party 1
Thoth
Thoth
DekuSkrub212
Thoth
Level 89
God Stats
1W - 1L
1,712 SR
Queue Stats
16W - 23L
1,383 Elo+
Party 1
Skadi
Skadi
E1TripaSecaPR
Skadi
Level 125
God Stats
4W - 5L
1,478 SR
Queue Stats
35W - 29L
1,541 Elo+
Solo
Kuzenbo
Kuzenbo
notorious_cgc
Kuzenbo
Level 127
God Stats
0W - 2L
1,473 SR
Queue Stats
16W - 19L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
4 / 1 / 1
5,703
713
3,234
6,319
1,758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 0 / 4
5,495
687
2,664
5,850
4,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Anubis
10
1 / 0 / 0
5,257
657
1,616
3,757
1,486
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

9
2 / 0 / 0
5,163
645
2,287
5,065
2,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hou Yi
9
0 / 1 / 3
4,443
555
3,138
3,538
853
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
7
1 / 1 / 0
4,265
533
1,134
4,490
1,425
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
AgentM620
Artemis
7
0 / 2 / 0
4,130
516
4,405
4,390
1,277
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

9
1 / 2 / 0
5,075
634
3,128
3,087
587
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 2 / 0
4,947
618
2,447
4,449
1,117
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Kuzenbo
7
0 / 2 / 0
4,290
536
2,311
6,230
5,341
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
2
8
Kills
2
2
Deaths
9
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
4
1
1
4.5
L
Lancelot
 
Lancelot
1
1
0
1
L
Artemis
AgentM620
Artemis
0
2
0
0
W
1
0
4
3
L
1
2
0
0.5
L
0
2
0
0
W
Anubis
1
0
0
1
W
2
0
0
2
W
Hou Yi
0
1
3
1.5
L
Kuzenbo
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,939
Damage
13,425
24,529
Taken
22,646
11,852
Mitigated
9,747
11,315
Healing
4,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
3,234
1,250
0
3,220
6,319
1,758
0
1,349
4,970
0
41,685
L
Lancelot
 
Lancelot
1,134
0
0
2,086
4,490
1,425
0
541
3,949
0
21,386
L
Artemis
AgentM620
Artemis
4,405
2,759
0
370
4,390
1,277
0
799
3,591
0
19,441
W
2,664
674
0
2,308
5,850
4,946
0
1,522
4,328
14,271
2,651
L
3,128
223
0
250
3,087
587
0
1,565
1,522
29,364
121
L
2,447
447
0
25
4,449
1,117
0
0
4,449
0
27,016
W
Anubis
1,616
159
0
2,164
3,757
1,486
0
2,041
1,716
28,730
1,150
W
2,287
357
0
2,161
5,065
2,809
0
0
5,065
0
23,760
W
Hou Yi
3,138
1,341
0
1,462
3,538
853
0
434
3,104
0
29,044
L
Kuzenbo
2,311
899
0
1,794
6,230
5,341
0
1,088
5,142
14,603
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,061
Gold Earned
22,707
274
Minions Killed
211
0
Camps Cleared
0
842,985
Distance Traveled
745,390
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
5,703
713
81
10
0
195,727
0
L
Lancelot
4,265
533
44
6
0
160,619
2
L
Artemis
4,130
516
37
5
0
135,781
1
W
Fafnir
5,495
687
26
3
0
163,547
2
L
Thoth
5,075
634
60
8
0
164,172
0
L
Skadi
4,947
618
52
7
0
147,246
0
W
Anubis
5,257
657
57
7
0
165,259
0
W
Bellona
5,163
645
51
6
0
158,769
0
W
Hou Yi
4,443
555
59
7
0
159,683
0
L
Kuzenbo
4,290
536
18
2
0
137,572
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role