Player Matchup

Izanami
Izanami
Mattpaul97
Izanami
Level 6
God Stats
0W - 2L
1,271 SR
Queue Stats
0W - 2L
1,270 Elo+
Party 3
Chaac
Chaac
NutFuzz
Chaac
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,417 Elo+
Party 2
Ganesha
Ganesha
VallvZ
Ganesha
Level 68
God Stats
11W - 17L
1,428 SR
Queue Stats
44W - 57L
1,415 Elo+
Party 3
Surtr
Surtr
Zmеu
Surtr
Level 76
God Stats
7W - 5L
1,545 SR
Queue Stats
43W - 35L
1,530 Elo+
Party 2
Zeus
Zeus
outlaw25012ttv
Zeus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,417 Elo+
Party 2
Team Averages
Level 35
1,449 SR
1,410 Elo+

VS

Team Averages
Level 66
1,460 SR
1,446 Elo+
Hercules
Hercules
Aydan82
Hercules
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 83L
1,427 Elo+
Solo
Danzaburou
Danzaburou
PKJuanchox
Danzaburou
Level 29
God Stats
9W - 11L
1,482 SR
Queue Stats
96W - 107L
1,474 Elo+
Party 1
Erlang Shen
Erlang Shen
Yoryigang
Erlang Shen
Level 97
God Stats
3W - 1L
1,412 SR
Queue Stats
279W - 345L
1,442 Elo+
Party 1
Poseidon
Poseidon
andoedes_
Poseidon
Level 109
God Stats
23W - 21L
1,410 SR
Queue Stats
283W - 366L
1,425 Elo+
Party 1
Bakasura
Bakasura
vBestVzla
Bakasura
Level 47
God Stats
4W - 6L
1,497 SR
Queue Stats
152W - 175L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Mattpaul97
Izanami
10
0 / 8 / 0
5,939
424
3,260
8,461
2,118
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chaac
NutFuzz
Chaac
10
1 / 5 / 0
6,614
472
6,225
10,641
5,267
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ganesha
VallvZ
Ganesha
10
0 / 6 / 1
6,256
447
1,783
14,400
9,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Surtr
Zmеu
Surtr
11
2 / 3 / 0
6,610
472
8,197
10,869
5,459
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
1 / 5 / 2
6,517
466
7,051
7,850
2,156
Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Aydan82
Hercules
12
7 / 0 / 9
8,554
611
8,096
9,577
5,508
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
PKJuanchox
Danzaburou
15
6 / 0 / 7
9,449
675
6,055
5,858
1,903
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Erlang Shen
Yoryigang
Erlang Shen
15
5 / 1 / 1
9,631
688
6,815
13,705
14,262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Poseidon
andoedes_
Poseidon
15
6 / 1 / 3
8,974
641
9,368
5,689
1,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
vBestVzla
Bakasura
14
2 / 2 / 7
7,593
542
5,551
12,850
4,369
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
53
4
Kills
26
27
Deaths
4
3
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Hercules
Aydan82
Hercules
7
0
9
11.5
L
Izanami
Mattpaul97
Izanami
0
8
0
0
L
Chaac
NutFuzz
Chaac
1
5
0
0.2
W
Danzaburou
PKJuanchox
Danzaburou
6
0
7
9.5
L
Ganesha
VallvZ
Ganesha
0
6
1
0.08
W
Erlang Shen
Yoryigang
Erlang Shen
5
1
1
5.5
L
Surtr
Zmеu
Surtr
2
3
0
0.67
W
Poseidon
andoedes_
Poseidon
6
1
3
7.5
L
1
5
2
0.4
W
Bakasura
vBestVzla
Bakasura
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,516
Damage
35,885
52,221
Taken
47,679
24,140
Mitigated
27,515
6,257
Healing
23,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Aydan82
Hercules
8,096
2,363
0
3,926
9,577
5,508
613
2,666
6,911
0
20,517
L
Izanami
Mattpaul97
Izanami
3,260
2,238
0
511
8,461
2,118
0
0
8,200
0
33,235
L
Chaac
NutFuzz
Chaac
6,225
1,858
0
1,399
10,641
5,267
0
0
10,641
0
38,535
W
Danzaburou
PKJuanchox
Danzaburou
6,055
2,719
0
3,394
5,858
1,903
1,410
851
5,007
0
69,252
L
Ganesha
VallvZ
Ganesha
1,783
249
0
2,361
14,400
9,140
0
3,896
10,443
18,796
0
W
Erlang Shen
Yoryigang
Erlang Shen
6,815
3,604
0
6,931
13,705
14,262
1,195
247
13,458
0
65,079
L
Surtr
Zmеu
Surtr
8,197
3,844
0
1,429
10,869
5,459
28
1,870
8,929
1,496
53,494
W
Poseidon
andoedes_
Poseidon
9,368
644
0
1,378
5,689
1,473
0
2,998
2,691
74,011
426
L
7,051
549
0
557
7,850
2,156
0
3,551
4,214
41,381
1,827
W
Bakasura
vBestVzla
Bakasura
5,551
2,983
0
7,597
12,850
4,369
0
2,192
10,658
0
52,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,936
Gold Earned
44,201
321
Minions Killed
488
0
Camps Cleared
0
1,411,736
Distance Traveled
1,498,998
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,554
611
22
2
0
293,995
0
L
Izanami
5,939
424
67
5
0
224,086
0
L
Chaac
6,614
472
62
4
0
273,303
0
W
Danzaburou
9,449
675
127
9
0
267,450
2
L
Ganesha
6,256
447
17
1
0
329,018
0
W
Erlang Shen
9,631
688
100
7
0
266,573
2
L
Surtr
6,610
472
86
6
0
320,240
0
W
Poseidon
8,974
641
129
9
0
325,907
4
L
Zeus
6,517
466
89
6
0
265,089
0
W
Bakasura
7,593
542
110
8
0
345,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role