Player Matchup

Fafnir
Fafnir
Silver III
Amain27
Fafnir
Silver III
Level 148
God Stats
1W - 0L
1,596 SR
Queue Stats
5W - 6L
1,465 MMR
Party 2
Cthulhu
Cthulhu
Silver II
Buoiadanareb
Cthulhu
Silver II
Level 60
God Stats
6W - 1L
1,773 SR
Queue Stats
15W - 10L
1,517 MMR
Solo
Hachiman
Hachiman
Bronze IV
Dragonfish
Hachiman
Bronze IV
Level 123
God Stats
1W - 1L
1,653 SR
Queue Stats
1W - 5L
1,370 MMR
Party 2
Thanatos
Thanatos
Gold IV
EskiBro1937
Thanatos
Gold IV
Level 107
God Stats
2W - 0L
1,681 SR
Queue Stats
47W - 54L
1,465 MMR
Solo
Merlin
Merlin
Gold II
pikachusfaded25
Merlin
Gold II
Level 186
God Stats
1W - 0L
1,533 SR
Queue Stats
128W - 131L
1,520 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 125
1,647 SR
1,467 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 134
1,540 SR
1,469 MMR
Skadi
Skadi
Silver III
Actrozy
Skadi
Silver III
Level 100
God Stats
12W - 7L
1,732 SR
Queue Stats
23W - 24L
1,546 MMR
Party 1
Awilix
Awilix
Silver I
Bluzipher
Awilix
Silver I
Level 148
God Stats
4W - 6L
1,573 SR
Queue Stats
28W - 28L
1,502 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold V
ExoWrId
Cu Chulainn
Gold V
Level 119
God Stats
14W - 20L
1,528 SR
Queue Stats
56W - 58L
1,354 MMR
Solo
Anubis
Anubis
Platinum IV
Ladytoots69
Anubis
Platinum IV
Level 174
God Stats
1W - 2L
1,366 SR
Queue Stats
296W - 289L
1,567 MMR
Solo
Cabrakan
Cabrakan
Silver III
Mr_xPotatoheadx_
Cabrakan
Silver III
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 20L
1,379 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Amain27
Fafnir
16
2 / 1 / 8
10,709
595
10,712
14,358
16,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Cthulhu
Buoiadanareb
Cthulhu
17
5 / 2 / 0
11,266
626
14,381
13,962
13,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hachiman
Dragonfish
Hachiman
18
6 / 3 / 1
11,288
627
10,864
11,614
4,509
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thanatos
EskiBro1937
Thanatos
18
3 / 5 / 7
10,437
580
9,376
16,561
5,825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

15
2 / 4 / 5
9,528
529
7,598
8,949
2,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bans
VamanaHorusKing ArthurLokiJormungandr

VS

Bans
AresCliodhnaAh Muzen CabJanusIshtar
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Actrozy
Skadi
17
2 / 4 / 3
9,976
554
6,711
10,798
3,708
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
Bluzipher
Awilix
17
8 / 3 / 3
9,817
545
11,745
17,544
6,988
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cu Chulainn
ExoWrId
Cu Chulainn
14
0 / 4 / 1
9,369
521
7,284
17,189
12,111
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Anubis
16
2 / 6 / 7
10,034
557
12,937
14,288
6,173
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
3 / 1 / 3
8,020
446
3,611
12,748
12,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
32
18
Kills
15
15
Deaths
18
21
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Skadi
Actrozy
Skadi
2
4
3
0.88
W
Fafnir
Amain27
Fafnir
2
1
8
6
L
Awilix
Bluzipher
Awilix
8
3
3
3.17
W
Cthulhu
Buoiadanareb
Cthulhu
5
2
0
2.5
W
Hachiman
Dragonfish
Hachiman
6
3
1
2.17
W
Thanatos
EskiBro1937
Thanatos
3
5
7
1.3
L
Cu Chulainn
ExoWrId
Cu Chulainn
0
4
1
0.13
L
Anubis
2
6
7
0.92
L
3
1
3
4.5
W
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,931
Damage
42,288
65,444
Taken
72,567
42,209
Mitigated
41,050
27,136
Healing
15,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
Actrozy
Skadi
6,711
3,245
0
1,380
10,798
3,708
862
3,345
7,407
0
74,647
W
Fafnir
Amain27
Fafnir
10,712
2,997
0
4,562
14,358
16,010
196
5,720
8,638
34,029
958
L
Awilix
Bluzipher
Awilix
11,745
3,215
0
4,310
17,544
6,988
0
7,174
10,266
0
68,282
W
Cthulhu
Buoiadanareb
Cthulhu
14,381
1,433
582
2,326
13,962
13,307
266
4,016
9,946
72,369
3,391
W
Hachiman
Dragonfish
Hachiman
10,864
7,503
0
4,849
11,614
4,509
89
2,179
9,435
0
94,790
W
Thanatos
EskiBro1937
Thanatos
9,376
2,075
0
14,392
16,561
5,825
492
3,800
12,761
0
92,892
L
Cu Chulainn
ExoWrId
Cu Chulainn
7,284
1,454
0
3,649
17,189
12,111
0
8,722
7,514
4,866
70,329
L
Anubis
12,937
224
0
4,209
14,288
6,173
837
6,442
7,766
76,830
0
L
3,611
646
0
2,239
12,748
12,070
0
4,284
8,464
16,746
0
W
7,598
259
0
425
8,949
2,558
555
2,839
6,110
59,334
542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,228
Gold Earned
47,216
603
Minions Killed
535
0
Camps Cleared
0
1,747,056
Distance Traveled
1,696,702
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
9,976
554
130
7
0
359,004
4
W
Fafnir
10,709
595
49
3
0
397,910
0
L
Awilix
9,817
545
100
6
0
455,415
0
W
Cthulhu
11,266
626
161
9
0
293,232
0
W
Hachiman
11,288
627
144
8
0
347,986
2
W
Thanatos
10,437
580
142
8
0
388,743
5
L
Cu Chulainn
9,369
521
137
8
0
285,866
1
L
Anubis
10,034
557
142
8
0
324,408
0
L
Cabrakan
8,020
446
26
1
0
272,009
6
W
Merlin
9,528
529
107
6
0
319,185
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role