Player Matchup

Charon
Charon
LiquidSpartan
Charon
Level 156
God Stats
0W - 1L
1,825 SR
Queue Stats
19W - 40L
1,358 Elo+
Party 1
Awilix
Awilix
MayorMcCheesepls
Awilix
Level 154
God Stats
0W - 1L
1,679 SR
Queue Stats
33W - 18L
1,594 Elo+
Solo
Raijin
Raijin
Spartacus9X
Raijin
Level 182
God Stats
0W - 1L
1,857 SR
Queue Stats
30W - 65L
1,317 Elo+
Party 1
Baron Samedi
Baron Samedi
mepty
Baron Samedi
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 78L
1,538 Elo+
Solo
Jormungandr
Jormungandr
yungclick
Jormungandr
Level 128
God Stats
0W - 1L
1,316 SR
Queue Stats
12W - 36L
1,277 Elo+
Party 1
Team Averages
Level 149
1,635 SR
1,417 Elo+

VS

Team Averages
Level 157
1,499 SR
1,489 Elo+
Mulan
Mulan
AImaIexia
Mulan
Level 128
God Stats
2W - 1L
1,463 SR
Queue Stats
105W - 89L
1,489 Elo+
Solo
Cupid
Cupid
HighAndSmighty
Cupid
Level 172
God Stats
6W - 3L
1,686 SR
Queue Stats
417W - 450L
1,487 Elo+
Solo
Atlas
Atlas
TET03000
Atlas
Level 172
God Stats
3W - 5L
1,621 SR
Queue Stats
129W - 138L
1,457 Elo+
Solo
Bastet
Bastet
TOMANxMEIDO
Bastet
Level 193
God Stats
11W - 11L
1,422 SR
Queue Stats
516W - 547L
1,470 Elo+
Solo
Da Ji
Da Ji
TeH GriZzLieZ
Da Ji
Level 120
God Stats
7W - 10L
1,303 SR
Queue Stats
712W - 710L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 5
7,372
737
7,945
12,553
12,822
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

15
5 / 5 / 2
8,712
871
6,825
9,378
4,917
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Raijin
11
0 / 7 / 5
6,726
673
5,587
8,121
2,598
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Baron Samedi
mepty
Baron Samedi
16
2 / 2 / 4
8,146
815
9,294
6,501
4,271
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Jormungandr
yungclick
Jormungandr
13
1 / 4 / 4
7,544
754
3,984
14,385
11,063
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
AImaIexia
Mulan
13
0 / 2 / 12
7,926
793
5,890
8,270
7,392
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

17
10 / 2 / 7
9,979
998
13,893
9,383
3,847
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Atlas
TET03000
Atlas
14
1 / 2 / 13
8,752
875
8,507
11,447
13,193
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bastet
15
5 / 1 / 10
8,811
881
9,206
5,905
2,187
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

15
7 / 2 / 10
9,088
909
8,992
7,642
3,992
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
75
9
Kills
23
23
Deaths
9
20
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Mulan
AImaIexia
Mulan
0
2
12
3
W
10
2
7
6.75
L
1
5
5
0.7
L
5
5
2
1.2
L
Raijin
0
7
5
0.36
W
Atlas
TET03000
Atlas
1
2
13
3.75
W
Bastet
5
1
10
10
W
7
2
10
6
L
Baron Samedi
mepty
Baron Samedi
2
2
4
2
L
Jormungandr
yungclick
Jormungandr
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,635
Damage
46,488
50,938
Taken
42,647
35,671
Mitigated
30,611
10,053
Healing
16,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
AImaIexia
Mulan
5,890
856
326
1,994
8,270
7,392
122
4,746
3,399
0
10,345
W
13,893
7,783
2,517
4,014
9,383
3,847
675
5,473
3,664
0
28,725
L
7,945
178
859
2,072
12,553
12,822
0
2,338
10,215
14,400
1,694
L
6,825
2,609
422
1,062
9,378
4,917
0
1,699
7,679
0
15,507
L
Raijin
5,587
407
0
92
8,121
2,598
0
1,127
6,994
12,276
0
W
Atlas
TET03000
Atlas
8,507
2,716
274
2,105
11,447
13,193
0
4,743
6,413
21,811
733
W
Bastet
9,206
2,521
1,413
1,798
5,905
2,187
0
4,286
1,574
0
17,497
W
8,992
1,719
253
1,582
7,642
3,992
0
4,824
2,785
0
15,203
L
Baron Samedi
mepty
Baron Samedi
9,294
386
738
2,013
6,501
4,271
0
1,142
5,359
18,306
0
L
Jormungandr
yungclick
Jormungandr
3,984
922
70
2,725
14,385
11,063
0
2,081
12,304
9,697
306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,500
Gold Earned
44,556
110
Minions Killed
106
0
Camps Cleared
0
781,449
Distance Traveled
938,426
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,926
793
10
1
0
175,614
0
W
Cupid
9,979
998
33
3
0
189,292
0
L
Charon
7,372
737
20
2
0
162,127
0
L
Awilix
8,712
871
32
3
0
172,520
0
L
Raijin
6,726
673
9
1
0
119,658
0
W
Atlas
8,752
875
24
2
0
197,843
0
W
Bastet
8,811
881
23
2
0
199,958
0
W
Da Ji
9,088
909
16
2
0
175,719
0
L
Baron Samedi
8,146
815
30
3
0
189,072
0
L
Jormungandr
7,544
754
19
2
0
138,072
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role