Player Matchup

Bakasura
Bakasura
ATiltedSupport
Bakasura
Level 130
God Stats
3W - 2L
1,660 SR
Queue Stats
55W - 75L
1,432 Elo+
Party 2
Zeus
Zeus
BicentennialMan5
Zeus
Level 165
God Stats
2W - 2L
1,383 SR
Queue Stats
492W - 465L
1,513 Elo+
Solo
Ix Chel
Ix Chel
BigStu1217
Ix Chel
Level 129
God Stats
1W - 2L
1,310 SR
Queue Stats
45W - 57L
1,460 Elo+
Party 2
Jormungandr
Jormungandr
JustMonkey1
Jormungandr
Level 157
God Stats
3W - 4L
1,163 SR
Queue Stats
126W - 126L
1,459 Elo+
Party 2
Medusa
Medusa
SlojiwiKilla
Medusa
Level 119
God Stats
2W - 1L
1,492 SR
Queue Stats
43W - 63L
1,429 Elo+
Party 2
Team Averages
Level 140
1,402 SR
1,459 Elo+

VS

Team Averages
Level 126
1,474 SR
1,499 Elo+
Chiron
Chiron
Blitz Pains
Chiron
Level 108
God Stats
0W - 4L
1,153 SR
Queue Stats
39W - 68L
1,449 Elo+
Party 1
Agni
Agni
BurnSetting
Agni
Level 179
God Stats
3W - 1L
1,819 SR
Queue Stats
184W - 171L
1,579 Elo+
Solo
Bacchus
Bacchus
Jesucito10
Bacchus
Level 104
God Stats
1W - 2L
1,680 SR
Queue Stats
39W - 65L
1,447 Elo+
Party 1
Set
Set
KingKommie
Set
Level 149
God Stats
0W - 1L
1,433 SR
Queue Stats
78W - 93L
1,536 Elo+
Party 1
King Arthur
King Arthur
mlgredonkulous
King Arthur
Level 88
God Stats
2W - 8L
1,287 SR
Queue Stats
37W - 56L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
14
2 / 1 / 4
7,971
531
5,642
12,044
5,608
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

14
5 / 3 / 1
8,596
573
11,114
11,813
4,460
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Ix Chel
BigStu1217
Ix Chel
14
3 / 0 / 6
8,956
597
6,556
10,784
7,878
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Jormungandr
JustMonkey1
Jormungandr
16
4 / 1 / 3
10,446
696
9,967
9,244
5,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Breastplate

Breastplate

+20
Physical Protection

Medusa
16
5 / 2 / 3
9,636
642
8,983
7,268
3,202
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
15
2 / 2 / 0
8,141
543
3,883
10,439
3,263
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 6 / 2
7,105
474
10,801
10,221
3,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bacchus
Jesucito10
Bacchus
10
0 / 4 / 2
6,438
429
7,123
13,604
14,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

15
4 / 3 / 3
8,396
560
6,584
16,822
6,997
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

King Arthur
mlgredonkulous
King Arthur
12
0 / 4 / 1
6,938
463
2,876
10,626
7,259
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
15
19
Kills
7
7
Deaths
19
17
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bakasura
2
1
4
4
W
5
3
1
1.83
W
Ix Chel
BigStu1217
Ix Chel
3
0
6
6
L
Chiron
2
2
0
1
L
1
6
2
0.33
L
Bacchus
Jesucito10
Bacchus
0
4
2
0.25
W
Jormungandr
JustMonkey1
Jormungandr
4
1
3
5.5
L
4
3
3
1.83
W
Medusa
5
2
3
3.25
L
King Arthur
mlgredonkulous
King Arthur
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,262
Damage
31,267
51,153
Taken
61,712
26,317
Mitigated
35,676
17,263
Healing
12,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
5,642
3,751
0
3,393
12,044
5,608
3
2,878
9,166
0
50,375
W
11,114
2,820
144
5,224
11,813
4,460
370
7,336
4,477
56,905
310
W
Ix Chel
BigStu1217
Ix Chel
6,556
715
1,875
3,491
10,784
7,878
0
5,292
5,492
30,407
936
L
Chiron
3,883
901
237
2,786
10,439
3,263
0
1,824
8,559
0
64,508
L
10,801
708
0
410
10,221
3,248
0
6,481
3,467
52,980
0
L
Bacchus
Jesucito10
Bacchus
7,123
973
0
2,762
13,604
14,909
0
7,510
5,938
20,811
591
W
Jormungandr
JustMonkey1
Jormungandr
9,967
1,597
0
2,559
9,244
5,169
63
874
8,370
64,155
4,854
L
6,584
2,372
0
5,946
16,822
6,997
0
3,908
12,227
0
67,968
W
Medusa
8,983
3,105
0
577
7,268
3,202
319
1,333
5,935
0
72,619
L
King Arthur
mlgredonkulous
King Arthur
2,876
137
0
445
10,626
7,259
0
6,329
3,587
0
39,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,605
Gold Earned
37,018
505
Minions Killed
425
0
Camps Cleared
0
1,575,334
Distance Traveled
1,551,568
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
7,971
531
93
6
0
367,458
0
W
Zeus
8,596
573
109
7
0
269,836
0
W
Ix Chel
8,956
597
41
3
0
340,030
3
L
Chiron
8,141
543
119
8
0
304,693
1
L
Agni
7,105
474
97
6
0
293,298
4
L
Bacchus
6,438
429
21
1
0
301,209
0
W
Jormungandr
10,446
696
137
9
0
285,540
0
L
Set
8,396
560
110
7
0
329,890
3
W
Medusa
9,636
642
125
8
0
312,470
0
L
King Arthur
6,938
463
78
5
0
322,478
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role