Player Matchup

He Bo
He Bo
 
He Bo
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
CyrusLeif
Fafnir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 17L
1,521 Elo+
Solo
Bastet
Bastet
Dadinho157
Bastet
Level 120
God Stats
6W - 6L
1,299 SR
Queue Stats
259W - 263L
1,442 Elo+
Solo
Loki
Loki
PersonaTaylor
Loki
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 67L
1,576 Elo+
Solo
Surtr
Surtr
lizzzior
Surtr
Level 163
God Stats
16W - 8L
1,673 SR
Queue Stats
691W - 604L
1,596 Elo+
Party 1
Team Averages
Level 116
1,495 SR
1,527 Elo+

VS

Team Averages
Level 123
1,635 SR
1,522 Elo+
Discordia
Discordia
 
Discordia
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
 
Khepri
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Briznuck
Ah Muzen Cab
Level 143
God Stats
4W - 4L
1,887 SR
Queue Stats
263W - 272L
1,499 Elo+
Solo
Sun Wukong
Sun Wukong
CardinalWithNoK
Sun Wukong
Level 69
God Stats
3W - 0L
1,741 SR
Queue Stats
35W - 37L
1,636 Elo+
Solo
Cu Chulainn
Cu Chulainn
Shawnii
Cu Chulainn
Level 159
God Stats
1W - 2L
1,549 SR
Queue Stats
106W - 76L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
14
2 / 6 / 2
7,955
796
8,283
9,673
4,278
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Fafnir
CyrusLeif
Fafnir
12
0 / 5 / 2
7,338
734
4,879
14,313
17,142
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Bastet
Dadinho157
Bastet
13
1 / 8 / 3
7,668
767
4,498
14,372
5,944
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

14
0 / 8 / 4
7,280
728
5,186
11,597
5,031
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Surtr
lizzzior
Surtr
15
4 / 5 / 3
8,839
884
11,174
15,846
17,876
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
16
8 / 1 / 20
10,081
1,008
23,927
7,253
3,626
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Khepri
 
Khepri
14
2 / 4 / 19
9,334
933
4,049
15,019
17,824
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Muzen Cab
Briznuck
Ah Muzen Cab
17
8 / 1 / 19
10,517
1,052
13,965
8,310
4,250
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Sun Wukong
CardinalWithNoK
Sun Wukong
17
7 / 2 / 20
10,743
1,074
9,822
14,720
16,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cu Chulainn
Shawnii
Cu Chulainn
16
7 / 1 / 19
9,988
999
10,404
12,714
13,445
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
129
7
Kills
32
32
Deaths
9
14
Assists
97
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
2
6
2
0.5
W
Discordia
 
Discordia
8
1
20
18
W
Khepri
 
Khepri
2
4
19
2.88
W
Ah Muzen Cab
Briznuck
Ah Muzen Cab
8
1
19
17.5
W
Sun Wukong
CardinalWithNoK
Sun Wukong
7
2
20
8.5
L
Fafnir
CyrusLeif
Fafnir
0
5
2
0.2
L
Bastet
Dadinho157
Bastet
1
8
3
0.31
L
0
8
4
0.25
W
Cu Chulainn
Shawnii
Cu Chulainn
7
1
19
16.5
L
Surtr
lizzzior
Surtr
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,020
Damage
62,167
65,801
Taken
58,016
50,271
Mitigated
55,391
10,950
Healing
23,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
8,283
268
641
373
9,673
4,278
0
3,600
6,035
15,494
0
W
Discordia
 
Discordia
23,927
350
2,200
1,830
7,253
3,626
1,272
1,201
6,018
41,817
0
W
Khepri
 
Khepri
4,049
56
3,519
3,707
15,019
17,824
495
4,438
10,349
8,723
0
W
Ah Muzen Cab
Briznuck
Ah Muzen Cab
13,965
4,207
1,349
1,649
8,310
4,250
3,963
1,916
6,300
0
43,139
W
Sun Wukong
CardinalWithNoK
Sun Wukong
9,822
705
1,233
4,120
14,720
16,246
824
3,944
10,564
0
17,118
L
Fafnir
CyrusLeif
Fafnir
4,879
1,248
1,968
2,768
14,313
17,142
0
6,092
8,197
8,860
0
L
Bastet
Dadinho157
Bastet
4,498
739
352
1,519
14,372
5,944
0
7,753
6,557
0
11,103
L
5,186
213
254
189
11,597
5,031
0
5,986
5,500
0
16,872
W
Cu Chulainn
Shawnii
Cu Chulainn
10,404
638
1,338
2,129
12,714
13,445
801
3,423
9,205
6,483
24,638
L
Surtr
lizzzior
Surtr
11,174
2,595
595
2,291
15,846
17,876
0
5,732
10,022
3,549
16,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,080
Gold Earned
50,663
86
Minions Killed
186
0
Camps Cleared
0
847,915
Distance Traveled
1,030,115
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
7,955
796
18
2
0
173,139
0
W
Discordia
10,081
1,008
39
4
0
242,909
0
W
Khepri
9,334
933
8
1
0
179,754
0
W
Ah Muzen Cab
10,517
1,052
68
7
0
199,728
0
W
Sun Wukong
10,743
1,074
16
2
0
221,339
0
L
Fafnir
7,338
734
8
1
0
156,558
0
L
Bastet
7,668
767
18
2
0
162,718
0
L
Loki
7,280
728
25
3
0
176,167
0
W
Cu Chulainn
9,988
999
55
6
0
186,385
0
L
Surtr
8,839
884
17
2
0
179,333
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role