Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
 
Apollo
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Danterojo33
Zeus
Level 191
God Stats
3W - 3L
1,541 SR
Queue Stats
147W - 142L
1,502 Elo+
Solo
Camazotz
Camazotz
FriedThickness
Camazotz
Level 149
God Stats
3W - 3L
1,597 SR
Queue Stats
89W - 91L
1,493 Elo+
Party 2
Ymir
Ymir
I_M1ss_Th3_Rag3
Ymir
Level 137
God Stats
17W - 14L
1,705 SR
Queue Stats
1,488W - 1,352L
1,501 Elo+
Solo
Team Averages
Level 151
1,568 SR
1,499 Elo+

VS

Team Averages
Level 128
1,590 SR
1,491 Elo+
Ah Muzen Cab
Ah Muzen Cab
Cramz 5286
Ah Muzen Cab
Level 128
God Stats
4W - 2L
1,301 SR
Queue Stats
31W - 32L
1,462 Elo+
Party 1
Cthulhu
Cthulhu
Destruction704
Cthulhu
Level 127
God Stats
2W - 0L
1,758 SR
Queue Stats
62W - 59L
1,525 Elo+
Solo
Bastet
Bastet
ElevenEvan127
Bastet
Level 156
God Stats
4W - 1L
1,883 SR
Queue Stats
79W - 76L
1,502 Elo+
Party 1
Fafnir
Fafnir
MTSP33D
Fafnir
Level 105
God Stats
3W - 2L
1,572 SR
Queue Stats
256W - 231L
1,474 Elo+
Solo
Discordia
Discordia
WishedMold14
Discordia
Level 122
God Stats
4W - 3L
1,435 SR
Queue Stats
52W - 53L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
8
2 / 2 / 0
5,281
660
3,058
6,865
2,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Apollo
 
Apollo
8
1 / 2 / 0
4,416
552
1,347
5,846
1,720
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

1
0 / 0 / 0
2,984
373
0
0
0
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Camazotz
8
0 / 3 / 0
4,083
510
1,672
7,954
2,169
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

7
0 / 3 / 1
3,962
495
2,785
6,666
2,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Cramz 5286
Ah Muzen Cab
9
1 / 0 / 1
5,309
664
2,055
2,021
621
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

9
1 / 2 / 1
5,489
686
3,035
5,447
3,210
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

9
3 / 1 / 2
4,895
612
4,988
5,781
1,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Fafnir
MTSP33D
Fafnir
8
2 / 0 / 5
5,213
652
2,239
3,999
3,280
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Discordia
WishedMold14
Discordia
10
3 / 0 / 3
5,729
716
6,673
2,960
812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
22
3
Kills
10
10
Deaths
3
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
2
2
0
1
L
Apollo
 
Apollo
1
2
0
0.5
W
Ah Muzen Cab
Cramz 5286
Ah Muzen Cab
1
0
1
1.5
L
0
0
0
0
W
1
2
1
0.75
W
3
1
2
4
L
Camazotz
0
3
0
0
L
0
3
1
0.17
W
Fafnir
MTSP33D
Fafnir
2
0
5
4.5
W
Discordia
WishedMold14
Discordia
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,862
Damage
18,990
27,331
Taken
20,208
8,622
Mitigated
9,456
7,055
Healing
7,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
3,058
237
0
1,595
6,865
2,406
0
2,631
3,939
23,496
0
L
Apollo
 
Apollo
1,347
544
0
1,095
5,846
1,720
0
2,010
3,756
0
16,952
W
Ah Muzen Cab
Cramz 5286
Ah Muzen Cab
2,055
718
0
185
2,021
621
356
69
1,952
0
34,745
L
0
0
0
0
0
0
0
0
0
0
0
W
3,035
370
0
1,370
5,447
3,210
0
2,546
2,540
25,111
1,098
W
4,988
2,001
0
3,076
5,781
1,533
0
2,360
3,411
0
30,169
L
Camazotz
1,672
169
0
1,931
7,954
2,169
0
4,513
2,885
0
21,976
L
2,785
773
0
2,434
6,666
2,327
0
1,483
5,133
15,346
0
W
Fafnir
MTSP33D
Fafnir
2,239
587
0
1,847
3,999
3,280
0
242
3,757
12,877
0
W
Discordia
WishedMold14
Discordia
6,673
331
0
1,114
2,960
812
0
255
2,705
27,297
932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,726
Gold Earned
26,635
177
Minions Killed
263
0
Camps Cleared
0
599,690
Distance Traveled
844,100
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,281
660
66
8
0
152,208
2
L
Apollo
4,416
552
43
5
0
163,298
0
W
Ah Muzen Cab
5,309
664
56
7
0
140,288
3
L
Zeus
2,984
373
0
0
0
0
0
W
Cthulhu
5,489
686
71
9
0
150,934
1
W
Bastet
4,895
612
52
7
0
212,909
0
L
Camazotz
4,083
510
36
5
0
163,674
0
L
Ymir
3,962
495
32
4
0
120,510
0
W
Fafnir
5,213
652
18
2
0
162,133
1
W
Discordia
5,729
716
66
8
0
177,836
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role