Player Matchup

Yu Huang
Yu Huang
AlKuang
Yu Huang
Level 184
God Stats
4W - 1L
1,632 SR
Queue Stats
144W - 136L
1,570 Elo+
Party 3
Tyr
Tyr
Chibistorm
Tyr
Level 120
God Stats
5W - 5L
1,601 SR
Queue Stats
149W - 143L
1,571 Elo+
Party 2
Danzaburou
Danzaburou
LordStabbington
Danzaburou
Level 121
God Stats
24W - 25L
1,487 SR
Queue Stats
240W - 226L
1,470 Elo+
Party 3
Lancelot
Lancelot
That0neguy650
Lancelot
Level 117
God Stats
2W - 0L
1,613 SR
Queue Stats
78W - 71L
1,590 Elo+
Party 2
Vamana
Vamana
Vorotdugi
Vamana
Level 53
God Stats
7W - 6L
1,295 SR
Queue Stats
196W - 159L
1,507 Elo+
Party 3
Team Averages
Level 119
1,526 SR
1,542 Elo+

VS

Team Averages
Level 154
1,650 SR
1,515 Elo+
Jormungandr
Jormungandr
KamiRayzam
Jormungandr
Level 198
God Stats
2W - 3L
1,679 SR
Queue Stats
73W - 78L
1,505 Elo+
Party 1
Awilix
Awilix
TraderToes
Awilix
Level 127
God Stats
0W - 4L
1,566 SR
Queue Stats
81W - 78L
1,499 Elo+
Solo
Persephone
Persephone
YinYangSoulll
Persephone
Level 124
God Stats
2W - 1L
1,854 SR
Queue Stats
60W - 56L
1,502 Elo+
Solo
Heimdallr
Heimdallr
coldhowr
Heimdallr
Level 148
God Stats
5W - 5L
1,596 SR
Queue Stats
151W - 133L
1,539 Elo+
Solo
Sun Wukong
Sun Wukong
leogali
Sun Wukong
Level 174
God Stats
2W - 4L
1,552 SR
Queue Stats
75W - 70L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
AlKuang
Yu Huang
16
4 / 2 / 6
9,551
597
12,144
8,153
2,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
5 / 1 / 5
9,189
574
4,881
12,438
9,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
LordStabbington
Danzaburou
16
3 / 4 / 3
9,862
616
7,602
11,729
4,257
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Lancelot
That0neguy650
Lancelot
16
7 / 1 / 5
9,313
582
8,814
11,276
5,518
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Vamana
Vorotdugi
Vamana
16
4 / 3 / 4
9,721
608
12,305
15,039
11,932
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
KamiRayzam
Jormungandr
13
1 / 3 / 4
8,027
502
8,425
13,648
12,697
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Awilix
TraderToes
Awilix
16
6 / 8 / 1
9,195
575
6,649
14,680
6,117
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Persephone
YinYangSoulll
Persephone
13
0 / 6 / 1
7,889
493
4,593
10,086
2,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Heimdallr
coldhowr
Heimdallr
14
2 / 5 / 2
8,430
527
8,403
11,706
4,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Sun Wukong
leogali
Sun Wukong
13
2 / 2 / 1
8,135
508
5,138
12,229
6,462
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
20
23
Kills
11
11
Deaths
24
23
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
AlKuang
Yu Huang
4
2
6
3.5
W
5
1
5
7.5
L
Jormungandr
KamiRayzam
Jormungandr
1
3
4
1
W
Danzaburou
LordStabbington
Danzaburou
3
4
3
1.13
W
Lancelot
That0neguy650
Lancelot
7
1
5
9.5
L
Awilix
TraderToes
Awilix
6
8
1
0.81
W
Vamana
Vorotdugi
Vamana
4
3
4
2
L
Persephone
YinYangSoulll
Persephone
0
6
1
0.08
L
Heimdallr
coldhowr
Heimdallr
2
5
2
0.6
L
Sun Wukong
leogali
Sun Wukong
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,746
Damage
33,208
58,635
Taken
62,349
33,423
Mitigated
32,115
13,318
Healing
10,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
AlKuang
Yu Huang
12,144
688
0
1,680
8,153
2,680
505
4,156
3,827
62,067
1,646
W
4,881
231
0
5,684
12,438
9,036
0
2,719
9,513
222
38,564
L
Jormungandr
KamiRayzam
Jormungandr
8,425
952
0
959
13,648
12,697
12
1,853
11,795
41,432
1,047
W
Danzaburou
LordStabbington
Danzaburou
7,602
2,748
0
3,903
11,729
4,257
73
1,542
10,187
0
70,354
W
Lancelot
That0neguy650
Lancelot
8,814
2,088
0
1,407
11,276
5,518
681
2,763
8,457
0
82,046
L
Awilix
TraderToes
Awilix
6,649
2,967
0
546
14,680
6,117
0
2,664
12,016
0
64,974
W
Vamana
Vorotdugi
Vamana
12,305
5,400
0
644
15,039
11,932
996
1,089
13,912
0
77,452
L
Persephone
YinYangSoulll
Persephone
4,593
124
0
1,510
10,086
2,439
0
5,290
4,774
48,503
0
L
Heimdallr
coldhowr
Heimdallr
8,403
3,245
0
3,180
11,706
4,400
32
1,032
10,674
0
60,873
L
Sun Wukong
leogali
Sun Wukong
5,138
603
0
4,025
12,229
6,462
0
1,305
10,924
0
54,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,636
Gold Earned
41,676
544
Minions Killed
483
0
Camps Cleared
0
1,759,118
Distance Traveled
1,510,898
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
9,551
597
112
7
0
288,451
0
W
Tyr
9,189
574
56
4
0
396,350
2
L
Jormungandr
8,027
502
78
5
0
302,340
2
W
Danzaburou
9,862
616
130
8
0
341,363
3
W
Lancelot
9,313
582
118
7
0
407,444
0
L
Awilix
9,195
575
99
6
0
383,543
0
W
Vamana
9,721
608
128
8
0
325,510
2
L
Persephone
7,889
493
99
6
0
291,018
3
L
Heimdallr
8,430
527
109
7
0
285,809
2
L
Sun Wukong
8,135
508
98
6
0
248,188
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role