Player Matchup

Sylvanus
Sylvanus
ClownFíesta
Sylvanus
Level 159
God Stats
2W - 0L
1,659 SR
Queue Stats
52W - 29L
1,743 Elo+
Party 2
Serqet
Serqet
Kokushíbo
Serqet
Level 216
God Stats
13W - 0L
1,864 SR
Queue Stats
85W - 20L
2,006 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Kumα
Ah Muzen Cab
Level 29
God Stats
5W - 1L
1,961 SR
Queue Stats
51W - 2L
2,096 Elo+
Party 2
Team Averages
Level 135
1,828 SR
1,948 Elo+

VS

Team Averages
Level 89
1,473 SR
1,459 Elo+
Charon
Charon
 
Charon
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
AgSmurfer03
Discordia
Level 28
God Stats
3W - 3L
1,500 SR
Queue Stats
20W - 22L
1,562 Elo+
Party 1
Xbalanque
Xbalanque
abraham359
Xbalanque
Level 88
God Stats
49W - 55L
1,420 SR
Queue Stats
349W - 403L
1,315 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ClownFíesta
Sylvanus
16
2 / 1 / 10
9,906
826
6,057
12,664
10,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Serqet
Kokushíbo
Serqet
17
9 / 2 / 4
11,474
956
8,620
11,993
6,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ah Muzen Cab
Kumα
Ah Muzen Cab
18
8 / 2 / 9
12,014
1,001
14,000
11,684
4,267
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
16
3 / 8 / 1
9,989
832
9,982
15,244
4,754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Discordia
AgSmurfer03
Discordia
14
1 / 8 / 3
8,884
740
6,615
11,359
2,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Xbalanque
abraham359
Xbalanque
7
0 / 3 / 0
7,028
586
350
4,615
619
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
8
19
Kills
4
5
Deaths
19
23
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
3
8
1
0.44
L
Discordia
AgSmurfer03
Discordia
1
8
3
0.31
W
Sylvanus
ClownFíesta
Sylvanus
2
1
10
7
W
Serqet
Kokushíbo
Serqet
9
2
4
5.5
W
Ah Muzen Cab
Kumα
Ah Muzen Cab
8
2
9
6.25
L
Xbalanque
abraham359
Xbalanque
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,677
Damage
16,947
36,341
Taken
31,218
21,175
Mitigated
7,954
6,562
Healing
104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
9,982
571
0
0
15,244
4,754
0
2,700
11,589
25,179
0
L
Discordia
AgSmurfer03
Discordia
6,615
85
0
0
11,359
2,581
0
1,191
9,590
24,740
0
W
Sylvanus
ClownFíesta
Sylvanus
6,057
183
1,628
3,460
12,664
10,231
1,023
5,089
7,179
16,645
1,702
W
Serqet
Kokushíbo
Serqet
8,620
1,470
0
942
11,993
6,677
0
3,901
7,710
21
39,876
W
Ah Muzen Cab
Kumα
Ah Muzen Cab
14,000
5,446
0
532
11,684
4,267
2,543
6,547
4,799
0
74,694
L
Xbalanque
abraham359
Xbalanque
350
53
0
104
4,615
619
0
1,403
2,850
0
4,080

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,394
Gold Earned
25,901
202
Minions Killed
111
0
Camps Cleared
0
645,375
Distance Traveled
405,674
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
9,989
832
48
4
0
186,558
1
L
Discordia
8,884
740
53
4
0
169,239
0
W
Sylvanus
9,906
826
29
2
0
205,264
0
W
Serqet
11,474
956
57
5
0
250,627
0
W
Ah Muzen Cab
12,014
1,001
116
10
0
189,484
0
L
Xbalanque
7,028
586
10
1
0
49,877
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role