Player Matchup

Ah Puch
Ah Puch
ChaoszFilmsz
Ah Puch
Level 99
God Stats
11W - 7L
1,708 SR
Queue Stats
440W - 416L
1,494 Elo+
Solo
Achilles
Achilles
LoKi_Young
Achilles
Level 100
God Stats
9W - 6L
1,748 SR
Queue Stats
189W - 219L
1,457 Elo+
Party 3
Sun Wukong
Sun Wukong
MANGO-_-Squad
Sun Wukong
Level 35
God Stats
3W - 14L
1,232 SR
Queue Stats
74W - 87L
1,432 Elo+
Party 3
Neith
Neith
ThickestRichard
Neith
Level 17
God Stats
0W - 2L
1,289 SR
Queue Stats
27W - 31L
1,451 Elo+
Party 1
Chang'e
Chang'e
yayeetnib
Chang'e
Level 104
God Stats
1W - 5L
1,166 SR
Queue Stats
77W - 76L
1,410 Elo+
Party 1
Team Averages
Level 71
1,429 SR
1,449 Elo+

VS

Team Averages
Level 93
1,464 SR
1,445 Elo+
Thoth
Thoth
 
Thoth
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
GermanDaher
Cu Chulainn
Level 70
God Stats
1W - 1L
1,318 SR
Queue Stats
121W - 105L
1,471 Elo+
Solo
Khepri
Khepri
M1ghtyJP
Khepri
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,359 Elo+
Party 2
Sun Wukong
Sun Wukong
SirPenn
Sun Wukong
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,482 Elo+
Party 2
Charybdis
Charybdis
TinySquidCheeks
Charybdis
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,414 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
ChaoszFilmsz
Ah Puch
18
2 / 3 / 2
11,275
564
8,643
11,525
7,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Achilles
LoKi_Young
Achilles
18
3 / 4 / 3
10,217
511
6,944
18,601
11,185
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
MANGO-_-Squad
Sun Wukong
17
1 / 5 / 1
10,831
542
9,328
19,253
16,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
2 / 3 / 1
8,520
426
6,069
10,040
2,722
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chang'e
yayeetnib
Chang'e
16
2 / 4 / 3
9,616
481
13,230
16,724
5,541
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
19
4 / 2 / 4
11,440
572
9,398
7,537
2,669
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
GermanDaher
Cu Chulainn
18
6 / 3 / 5
10,946
547
14,505
19,863
13,533
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
M1ghtyJP
Khepri
14
1 / 2 / 4
9,072
454
3,550
9,361
8,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
SirPenn
Sun Wukong
18
4 / 0 / 3
11,442
572
11,965
17,331
21,823
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charybdis
TinySquidCheeks
Charybdis
16
3 / 3 / 3
9,623
481
11,991
12,414
3,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
37
10
Kills
18
19
Deaths
10
10
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
4
2
4
3
L
Ah Puch
ChaoszFilmsz
Ah Puch
2
3
2
1
W
Cu Chulainn
GermanDaher
Cu Chulainn
6
3
5
2.83
L
Achilles
LoKi_Young
Achilles
3
4
3
1.13
W
Khepri
M1ghtyJP
Khepri
1
2
4
1.5
L
Sun Wukong
MANGO-_-Squad
Sun Wukong
1
5
1
0.3
W
Sun Wukong
SirPenn
Sun Wukong
4
0
3
5.5
L
2
3
1
0.83
W
Charybdis
TinySquidCheeks
Charybdis
3
3
3
1.5
L
Chang'e
yayeetnib
Chang'e
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,214
Damage
51,409
76,143
Taken
66,506
42,923
Mitigated
49,871
29,532
Healing
13,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
9,398
208
0
1,125
7,537
2,669
0
3,208
3,829
83,696
0
L
Ah Puch
ChaoszFilmsz
Ah Puch
8,643
112
0
3,364
11,525
7,090
0
2,551
8,676
93,353
172
W
Cu Chulainn
GermanDaher
Cu Chulainn
14,505
4,444
0
1,419
19,863
13,533
15
4,986
14,425
0
96,781
L
Achilles
LoKi_Young
Achilles
6,944
2,351
0
8,946
18,601
11,185
0
4,908
13,273
0
88,853
W
Khepri
M1ghtyJP
Khepri
3,550
272
0
982
9,361
8,209
0
3,399
5,420
17,419
0
L
Sun Wukong
MANGO-_-Squad
Sun Wukong
9,328
2,125
0
7,228
19,253
16,385
181
826
17,194
0
87,037
W
Sun Wukong
SirPenn
Sun Wukong
11,965
2,813
0
5,141
17,331
21,823
70
1,544
14,517
0
80,946
L
6,069
1,569
0
1,937
10,040
2,722
374
2,192
7,802
0
46,406
W
Charybdis
TinySquidCheeks
Charybdis
11,991
5,435
0
5,283
12,414
3,637
487
6,254
5,564
0
81,236
L
Chang'e
yayeetnib
Chang'e
13,230
999
1,067
6,990
16,724
5,541
440
2,316
14,361
57,871
682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,459
Gold Earned
52,523
629
Minions Killed
612
0
Camps Cleared
0
1,989,226
Distance Traveled
1,968,861
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
11,440
572
168
8
0
397,339
3
L
Ah Puch
11,275
564
176
9
0
428,999
1
W
Cu Chulainn
10,946
547
133
7
0
453,893
0
L
Achilles
10,217
511
121
6
0
449,220
0
W
Khepri
9,072
454
20
1
0
395,846
0
L
Sun Wukong
10,831
542
138
7
0
374,233
0
W
Sun Wukong
11,442
572
146
7
0
345,885
3
L
Neith
8,520
426
94
5
0
342,550
0
W
Charybdis
9,623
481
145
7
0
375,898
0
L
Chang'e
9,616
481
100
5
0
394,224
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role