Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Baka690
Artio
Level 37
God Stats
0W - 2L
1,323 SR
Queue Stats
45W - 54L
1,442 Elo+
Party 1
Ganesha
Ganesha
ChodoBagginzz
Ganesha
Level 173
God Stats
9W - 7L
1,655 SR
Queue Stats
529W - 543L
1,438 Elo+
Solo
Izanami
Izanami
ItsLocal
Izanami
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 28L
1,534 Elo+
Party 1
The Morrigan
The Morrigan
guyver123
The Morrigan
Level 107
God Stats
9W - 10L
1,383 SR
Queue Stats
898W - 941L
1,476 Elo+
Solo
Team Averages
Level 103
1,472 SR
1,478 Elo+

VS

Team Averages
Level 125
1,550 SR
1,490 Elo+
Neith
Neith
EviL SqueakerS
Neith
Level 119
God Stats
5W - 5L
1,375 SR
Queue Stats
150W - 153L
1,447 Elo+
Party 2
Ishtar
Ishtar
Raikkage
Ishtar
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
131W - 104L
1,573 Elo+
Solo
Baron Samedi
Baron Samedi
Teeree98
Baron Samedi
Level 142
God Stats
9W - 7L
1,853 SR
Queue Stats
930W - 932L
1,446 Elo+
Solo
Freya
Freya
rallen3030
Freya
Level 124
God Stats
4W - 2L
1,266 SR
Queue Stats
139W - 138L
1,451 Elo+
Party 2
King Arthur
King Arthur
uwuApache
King Arthur
Level 139
God Stats
2W - 1L
1,757 SR
Queue Stats
153W - 182L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
5
0 / 1 / 0
4,375
875
1,527
1,862
751
Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Artio
Baka690
Artio
10
0 / 2 / 2
5,365
1,073
566
6,141
4,733
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ganesha
10
0 / 1 / 4
5,518
1,104
1,507
5,186
3,147
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Izanami
ItsLocal
Izanami
11
1 / 1 / 3
5,370
1,074
3,750
3,352
1,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

The Morrigan
guyver123
The Morrigan
10
3 / 1 / 1
5,515
1,103
2,478
2,018
737
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 4
6,127
1,225
3,741
2,211
739
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Ishtar
Raikkage
Ishtar
11
3 / 1 / 3
6,361
1,272
4,084
2,994
1,001
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Baron Samedi
Teeree98
Baron Samedi
10
1 / 1 / 4
5,822
1,164
3,631
2,802
1,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Freya
11
0 / 1 / 5
5,687
1,137
2,630
3,119
1,012
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

King Arthur
uwuApache
King Arthur
9
0 / 1 / 5
5,454
1,091
1,979
4,335
3,347
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
27
4
Kills
6
6
Deaths
4
10
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
0
1
0
0
L
Artio
Baka690
Artio
0
2
2
0.5
L
Ganesha
0
1
4
2
W
2
0
4
4
L
Izanami
ItsLocal
Izanami
1
1
3
2.5
W
Ishtar
Raikkage
Ishtar
3
1
3
4.5
W
Baron Samedi
Teeree98
Baron Samedi
1
1
4
3
L
The Morrigan
guyver123
The Morrigan
3
1
1
3.5
W
Freya
0
1
5
2.5
W
King Arthur
uwuApache
King Arthur
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,828
Damage
16,065
18,559
Taken
15,461
10,468
Mitigated
7,216
8,477
Healing
8,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
1,527
62
425
554
1,862
751
0
867
995
0
1,945
L
Artio
Baka690
Artio
566
42
1,407
1,578
6,141
4,733
0
2,325
3,750
1,651
434
L
Ganesha
1,507
58
575
1,617
5,186
3,147
0
986
4,131
5,891
0
W
3,741
714
199
1,318
2,211
739
585
1,179
1,032
0
7,640
L
Izanami
ItsLocal
Izanami
3,750
1,830
123
768
3,352
1,100
0
1,297
2,022
0
11,193
W
Ishtar
Raikkage
Ishtar
4,084
2,282
154
899
2,994
1,001
528
489
2,505
0
10,420
W
Baron Samedi
Teeree98
Baron Samedi
3,631
162
1,171
1,037
2,802
1,117
359
945
1,857
12,867
163
L
The Morrigan
guyver123
The Morrigan
2,478
24
926
504
2,018
737
0
673
1,240
9,164
0
W
Freya
2,630
794
297
632
3,119
1,012
0
565
2,554
8,182
332
W
King Arthur
uwuApache
King Arthur
1,979
213
651
1,965
4,335
3,347
0
1,302
3,033
0
7,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,143
Gold Earned
29,451
40
Minions Killed
67
0
Camps Cleared
0
399,917
Distance Traveled
488,873
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
4,375
875
3
1
0
41,660
0
L
Artio
5,365
1,073
3
1
0
93,938
0
L
Ganesha
5,518
1,104
0
0
0
90,686
0
W
Neith
6,127
1,225
17
3
0
95,726
0
L
Izanami
5,370
1,074
26
5
0
92,196
0
W
Ishtar
6,361
1,272
10
2
0
92,249
0
W
Baron Samedi
5,822
1,164
21
4
0
82,939
0
L
The Morrigan
5,515
1,103
8
2
0
81,437
0
W
Freya
5,687
1,137
12
2
0
96,205
0
W
King Arthur
5,454
1,091
7
1
0
121,754
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role