Player Matchup

King Arthur
King Arthur
Silver I
 
King Arthur
Silver I
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kali
Kali
Gold III
Finesse_On_You
Kali
Gold III
Level 122
God Stats
3W - 3L
1,551 SR
Queue Stats
123W - 129L
1,393 MMR
Solo
Apollo
Apollo
Gold III
LittleSchweet
Apollo
Gold III
Level 109
God Stats
3W - 0L
1,720 SR
Queue Stats
126W - 124L
1,456 MMR
Solo
Ra
Ra
Silver II
Polkaaa
Ra
Silver II
Level 98
God Stats
2W - 1L
1,590 SR
Queue Stats
5W - 3L
1,463 MMR
Party 1
Athena
Athena
Silver IV
jtg6369
Athena
Silver IV
Level 149
God Stats
6W - 9L
1,455 SR
Queue Stats
286W - 331L
703 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 129
1,563 SR
1,303 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 133
1,576 SR
1,467 MMR
Baron Samedi
Baron Samedi
Bronze III
 
Baron Samedi
Bronze III
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Gold V
 
Danzaburou
Gold V
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold III
POKELOKES
Kumbhakarna
Gold III
Level 121
God Stats
2W - 4L
1,548 SR
Queue Stats
26W - 26L
1,526 MMR
Solo
Fenrir
Fenrir
Bronze III
Sombra_Samurai_
Fenrir
Bronze III
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,345 MMR
Solo
Nemesis
Nemesis
Gold IV
grim_08
Nemesis
Gold IV
Level 158
God Stats
6W - 1L
1,832 SR
Queue Stats
495W - 508L
1,462 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
6
1 / 1 / 1
3,800
760
1,746
2,471
1,130
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

6
1 / 1 / 0
3,395
679
807
3,010
771
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

6
0 / 0 / 0
3,250
650
1,813
2,491
621
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

6
0 / 2 / 1
3,507
701
1,336
1,892
439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Athena
jtg6369
Athena
6
0 / 0 / 0
3,588
718
1,502
3,915
2,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
Chang'eAchilles

VS

Bans
ThanatosScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
7
0 / 1 / 3
3,699
740
1,660
2,264
716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Danzaburou
 
Danzaburou
6
0 / 0 / 0
3,345
669
3,016
3,197
839
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Kumbhakarna
POKELOKES
Kumbhakarna
5
0 / 0 / 0
3,333
667
1,282
3,826
1,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

3
1 / 1 / 0
3,124
625
758
2,161
704
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Nemesis
grim_08
Nemesis
7
3 / 0 / 0
3,839
768
935
3,756
1,151
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
7
2
Kills
4
4
Deaths
2
2
Assists
3
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
1
1
1
1.5
L
Baron Samedi
 
Baron Samedi
0
1
3
1.5
L
Danzaburou
 
Danzaburou
0
0
0
0
W
1
1
0
1
W
0
0
0
0
L
Kumbhakarna
POKELOKES
Kumbhakarna
0
0
0
0
W
0
2
1
0.25
L
1
1
0
1
L
Nemesis
grim_08
Nemesis
3
0
0
3
W
Athena
jtg6369
Athena
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,204
Damage
7,651
13,779
Taken
15,204
5,389
Mitigated
4,876
5,143
Healing
4,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
1,746
300
0
770
2,471
1,130
0
53
2,268
0
14,981
L
Baron Samedi
 
Baron Samedi
1,660
80
0
90
2,264
716
0
1,002
1,212
15,831
0
L
Danzaburou
 
Danzaburou
3,016
1,443
0
1,092
3,197
839
0
1,218
1,979
0
16,135
W
807
243
0
1,099
3,010
771
0
715
2,236
0
11,417
W
1,813
1,086
0
1,193
2,491
621
0
622
1,869
0
22,576
L
Kumbhakarna
POKELOKES
Kumbhakarna
1,282
287
0
1,766
3,826
1,466
0
284
3,542
11,020
0
W
1,336
47
84
150
1,892
439
0
772
966
15,870
611
L
758
295
0
914
2,161
704
0
0
2,161
0
5,055
L
Nemesis
grim_08
Nemesis
935
393
0
771
3,756
1,151
0
228
3,528
0
19,358
W
Athena
jtg6369
Athena
1,502
367
0
1,847
3,915
2,428
0
527
3,388
7,552
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,540
Gold Earned
17,340
136
Minions Killed
126
0
Camps Cleared
0
569,467
Distance Traveled
507,021
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
3,800
760
30
6
0
123,320
0
L
Baron Samedi
3,699
740
41
8
0
111,967
1
L
Danzaburou
3,345
669
33
7
0
97,671
0
W
Kali
3,395
679
24
5
0
118,359
0
W
Apollo
3,250
650
41
8
0
97,738
0
L
Kumbhakarna
3,333
667
10
2
0
120,150
1
W
Ra
3,507
701
29
6
0
117,144
0
L
Fenrir
3,124
625
10
2
0
42,679
0
L
Nemesis
3,839
768
32
6
0
134,554
0
W
Athena
3,588
718
12
2
0
112,906
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role