Player Matchup

Sylvanus
Sylvanus
Platinum II
 
Sylvanus
Platinum II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Discordia
Discordia
Platinum V
Discordiauwu
Discordia
Platinum V
Level 67
God Stats
14W - 1L
1,862 SR
Queue Stats
31W - 9L
1,845 MMR
Party 1
Jing Wei
Jing Wei
Platinum I
Jinglewei
Jing Wei
Platinum I
Level 102
God Stats
23W - 5L
1,817 SR
Queue Stats
50W - 24L
2,141 MMR
Party 1
Odin
Odin
Diamond V
NotxBruh
Odin
Diamond V
Level 154
God Stats
6W - 2L
1,742 SR
Queue Stats
126W - 106L
2,096 MMR
Solo
Ravana
Ravana
Platinum II
VonLoui
Ravana
Platinum II
Level 106
God Stats
21W - 16L
1,604 SR
Queue Stats
135W - 124L
1,969 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 118
1,705 SR
1,910 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 128
1,545 SR
1,805 MMR
Cthulhu
Cthulhu
Platinum I
 
Cthulhu
Platinum I
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Bacchus
Bacchus
Platinum I
 
Bacchus
Platinum I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ishtar
Ishtar
Platinum I
JazmineDubois
Ishtar
Platinum I
Level 88
God Stats
29W - 16L
1,610 SR
Queue Stats
374W - 353L
2,072 MMR
Solo
Vulcan
Vulcan
Platinum II
SizzleSchaef
Vulcan
Platinum II
Level 121
God Stats
0W - 1L
1,380 SR
Queue Stats
75W - 80L
1,965 MMR
Solo
Ne Zha
Ne Zha
Platinum I
Zeitrim
Ne Zha
Platinum I
Level 142
God Stats
1W - 1L
1,736 SR
Queue Stats
176W - 163L
1,987 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
9
1 / 0 / 5
5,798
580
2,514
5,507
3,358
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Discordia
Discordiauwu
Discordia
13
5 / 0 / 2
7,209
721
8,166
3,857
1,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
Jinglewei
Jing Wei
12
3 / 0 / 3
6,449
645
6,367
6,984
2,169
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Odin
12
1 / 1 / 1
6,577
658
3,228
6,933
3,065
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ravana
VonLoui
Ravana
12
10 / 1 / 0
6,782
678
4,658
3,046
885
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
Nu WaAnubisLoki

VS

Bans
Chang'eSusanoKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
1 / 3 / 1
5,915
592
4,095
5,833
4,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bacchus
 
Bacchus
8
0 / 1 / 0
4,765
477
2,935
7,549
5,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

7
0 / 6 / 0
4,466
447
2,802
6,770
2,126
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
9
0 / 5 / 0
4,919
492
626
5,703
1,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
Zeitrim
Ne Zha
9
0 / 5 / 0
4,801
480
2,645
10,090
2,595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
2
20
Kills
1
2
Deaths
20
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
1
0
5
3.5
L
Cthulhu
 
Cthulhu
1
3
1
0.5
L
Bacchus
 
Bacchus
0
1
0
0
W
Discordia
Discordiauwu
Discordia
5
0
2
6
L
0
6
0
0
W
Jing Wei
Jinglewei
Jing Wei
3
0
3
4.5
W
Odin
1
1
1
1.5
L
Vulcan
0
5
0
0
W
Ravana
VonLoui
Ravana
10
1
0
10
L
Ne Zha
Zeitrim
Ne Zha
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,933
Damage
13,103
26,327
Taken
35,945
10,499
Mitigated
15,492
12,619
Healing
9,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
2,514
662
1,900
2,887
5,507
3,358
39
2,091
3,362
15,299
1,639
L
Cthulhu
 
Cthulhu
4,095
222
42
1,232
5,833
4,287
0
798
5,035
33,431
447
L
Bacchus
 
Bacchus
2,935
586
0
3,618
7,549
5,131
0
3,188
4,197
15,670
0
W
Discordia
Discordiauwu
Discordia
8,166
559
0
980
3,857
1,022
0
822
3,035
59,997
1,512
L
2,802
2,142
0
601
6,770
2,126
0
553
6,217
0
23,180
W
Jing Wei
Jinglewei
Jing Wei
6,367
4,964
0
3,779
6,984
2,169
15
801
6,183
0
48,377
W
Odin
3,228
508
0
1,753
6,933
3,065
0
3,153
3,224
6,203
43,158
L
Vulcan
626
0
0
500
5,703
1,353
0
4,433
806
25,208
0
W
Ravana
VonLoui
Ravana
4,658
1,604
0
1,320
3,046
885
0
147
2,885
0
37,030
L
Ne Zha
Zeitrim
Ne Zha
2,645
701
0
3,535
10,090
2,595
0
1,341
8,649
0
31,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,815
Gold Earned
24,866
392
Minions Killed
283
0
Camps Cleared
0
1,055,322
Distance Traveled
932,198
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
5,798
580
26
3
0
199,448
1
L
Cthulhu
5,915
592
81
8
0
159,765
0
L
Bacchus
4,765
477
22
2
0
176,785
0
W
Discordia
7,209
721
118
12
0
210,513
1
L
Ishtar
4,466
447
51
5
0
194,580
3
W
Jing Wei
6,449
645
90
9
0
215,449
2
W
Odin
6,577
658
89
9
0
182,993
2
L
Vulcan
4,919
492
73
7
0
192,272
0
W
Ravana
6,782
678
69
7
0
246,919
0
L
Ne Zha
4,801
480
56
6
0
208,796
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role