Player Matchup

Horus
Horus
Bronze III
ITProphet
Horus
Bronze III
Level 155
God Stats
6W - 2L
1,657 SR
Queue Stats
8W - 5L
1,436 MMR
Party 2
Baron Samedi
Baron Samedi
Bronze III
MLGBaldyyy
Baron Samedi
Bronze III
Level 147
God Stats
1W - 0L
1,172 SR
Queue Stats
8W - 5L
1,436 MMR
Party 2
Cernunnos
Cernunnos
Bronze III
You Asked Fo It
Cernunnos
Bronze III
Level 155
God Stats
5W - 2L
1,820 SR
Queue Stats
8W - 5L
1,436 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 152
1,550 SR
1,436 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 137
1,607 SR
1,409 MMR
Xbalanque
Xbalanque
Gold V
BagSecured
Xbalanque
Gold V
Level 157
God Stats
1W - 1L
1,580 SR
Queue Stats
8W - 8L
1,552 MMR
Party 1
Chaac
Chaac
Silver II
Wizard_Neko
Chaac
Silver II
Level 108
God Stats
8W - 5L
1,663 SR
Queue Stats
176W - 204L
1,247 MMR
Solo
Scylla
Scylla
Gold V
submissiveDOM
Scylla
Gold V
Level 146
God Stats
0W - 1L
1,578 SR
Queue Stats
7W - 10L
1,429 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
ITProphet
Horus
15
1 / 0 / 5
8,787
799
6,529
11,515
10,636
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Baron Samedi
MLGBaldyyy
Baron Samedi
16
6 / 2 / 1
9,982
907
6,566
6,992
3,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Cernunnos
You Asked Fo It
Cernunnos
16
1 / 0 / 6
9,474
861
8,390
9,421
3,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
AphroditeGebNoxChang'eGanesha

VS

Bans
AtlasKumbhakarnaDiscordiaArtioHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BagSecured
Xbalanque
15
0 / 5 / 2
8,502
773
8,086
11,554
3,990
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 1 / 1
8,668
788
6,776
8,313
8,029
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

15
1 / 2 / 1
8,613
783
8,417
6,654
1,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
8
Kills
2
2
Deaths
8
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
BagSecured
Xbalanque
0
5
2
0.2
W
Horus
ITProphet
Horus
1
0
5
3.5
W
Baron Samedi
MLGBaldyyy
Baron Samedi
6
2
1
3.25
L
1
1
1
1.5
W
Cernunnos
You Asked Fo It
Cernunnos
1
0
6
4
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,485
Damage
23,279
27,928
Taken
26,521
17,406
Mitigated
13,567
12,638
Healing
3,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
BagSecured
Xbalanque
8,086
2,856
0
1,580
11,554
3,990
48
3,820
7,718
0
38,628
W
Horus
ITProphet
Horus
6,529
2,105
783
4,205
11,515
10,636
270
3,189
8,010
0
16,956
W
Baron Samedi
MLGBaldyyy
Baron Samedi
6,566
747
1,421
1,568
6,992
3,398
387
2,677
4,191
30,626
0
L
6,776
803
0
1,632
8,313
8,029
0
2,333
5,964
0
29,500
W
Cernunnos
You Asked Fo It
Cernunnos
8,390
3,672
0
4,661
9,421
3,372
1,077
2,563
6,769
0
35,673
L
8,417
148
0
451
6,654
1,548
50
453
6,201
27,767
532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,243
Gold Earned
25,783
145
Minions Killed
160
0
Camps Cleared
0
617,273
Distance Traveled
633,052
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
8,502
773
52
5
0
170,500
0
W
Horus
8,787
799
19
2
0
220,056
4
W
Baron Samedi
9,982
907
57
5
0
193,027
0
L
Chaac
8,668
788
55
5
0
239,878
0
W
Cernunnos
9,474
861
69
6
0
204,190
0
L
Scylla
8,613
783
53
5
0
222,674
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role