Player Matchup

Izanami
Izanami
BaddieMama
Izanami
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,556 Elo+
Party 2
Mercury
Mercury
Dẽadshot
Mercury
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 23L
1,617 Elo+
Party 2
Hercules
Hercules
SmorcInc
Hercules
Level 129
God Stats
11W - 9L
1,567 SR
Queue Stats
85W - 73L
1,576 Elo+
Solo
Thor
Thor
lilbigswag
Thor
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 6L
1,903 Elo+
Party 2
Janus
Janus
Ãdam
Janus
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 4L
1,782 Elo+
Party 2
Team Averages
Level 114
1,513 SR
1,687 Elo+

VS

Team Averages
Level 81
1,544 SR
1,522 Elo+
Mercury
Mercury
AHMEEEEEEE
Mercury
Level 69
God Stats
10W - 11L
1,535 SR
Queue Stats
130W - 137L
1,499 Elo+
Solo
Ix Chel
Ix Chel
BabyLLL
Ix Chel
Level 87
God Stats
24W - 32L
1,520 SR
Queue Stats
259W - 279L
1,521 Elo+
Party 1
Cu Chulainn
Cu Chulainn
IHollowJ
Cu Chulainn
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 69L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
THCdrako
Heimdallr
Level 105
God Stats
11W - 9L
1,485 SR
Queue Stats
258W - 240L
1,560 Elo+
Party 1
Chang'e
Chang'e
dxddy_pooh
Chang'e
Level 105
God Stats
21W - 9L
1,682 SR
Queue Stats
251W - 233L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BaddieMama
Izanami
12
1 / 6 / 3
6,487
463
4,246
8,890
2,778
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mercury
Dẽadshot
Mercury
15
5 / 2 / 7
8,146
582
7,229
10,037
4,626
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hercules
SmorcInc
Hercules
11
2 / 1 / 3
7,015
501
8,227
13,401
10,156
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

15
8 / 1 / 2
9,333
667
11,245
10,027
3,940
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Janus
Ãdam
Janus
15
7 / 2 / 6
8,815
630
11,387
7,397
2,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AHMEEEEEEE
Mercury
13
5 / 5 / 2
7,559
540
4,147
11,548
4,428
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ix Chel
BabyLLL
Ix Chel
12
2 / 7 / 1
7,057
504
3,781
9,074
2,522
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
IHollowJ
Cu Chulainn
11
0 / 4 / 3
6,428
459
8,059
13,497
9,644
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Breastplate

Breastplate

+20
Physical Protection

Heimdallr
THCdrako
Heimdallr
14
4 / 4 / 4
7,893
564
10,688
11,798
5,368
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Chang'e
dxddy_pooh
Chang'e
11
1 / 3 / 7
7,043
503
6,710
13,275
8,988
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
29
23
Kills
12
12
Deaths
23
21
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Mercury
AHMEEEEEEE
Mercury
5
5
2
1.2
L
Ix Chel
BabyLLL
Ix Chel
2
7
1
0.36
W
Izanami
BaddieMama
Izanami
1
6
3
0.42
W
Mercury
Dẽadshot
Mercury
5
2
7
4.25
L
Cu Chulainn
IHollowJ
Cu Chulainn
0
4
3
0.38
W
Hercules
SmorcInc
Hercules
2
1
3
3.5
L
Heimdallr
THCdrako
Heimdallr
4
4
4
1.5
L
Chang'e
dxddy_pooh
Chang'e
1
3
7
1.5
W
8
1
2
9
W
Janus
Ãdam
Janus
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,334
Damage
33,385
49,752
Taken
59,192
23,765
Mitigated
30,950
6,839
Healing
12,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
AHMEEEEEEE
Mercury
4,147
1,651
0
1,132
11,548
4,428
0
2,315
9,041
0
53,180
L
Ix Chel
BabyLLL
Ix Chel
3,781
554
616
1,151
9,074
2,522
0
3,111
5,649
38,953
520
W
Izanami
BaddieMama
Izanami
4,246
2,523
0
1,027
8,890
2,778
0
1,842
7,048
0
36,601
W
Mercury
Dẽadshot
Mercury
7,229
1,964
0
625
10,037
4,626
0
1,740
8,231
0
63,276
L
Cu Chulainn
IHollowJ
Cu Chulainn
8,059
798
0
1,503
13,497
9,644
0
1,697
11,713
7,695
37,728
W
Hercules
SmorcInc
Hercules
8,227
3,867
0
3,878
13,401
10,156
0
3,478
9,881
0
24,799
L
Heimdallr
THCdrako
Heimdallr
10,688
5,645
0
3,977
11,798
5,368
0
767
10,951
0
59,702
L
Chang'e
dxddy_pooh
Chang'e
6,710
577
743
3,872
13,275
8,988
0
2,612
10,451
26,787
2,023
W
11,245
2,013
0
1,059
10,027
3,940
0
1,057
8,964
0
61,387
W
Janus
Ãdam
Janus
11,387
1,313
0
250
7,397
2,265
68
2,979
4,147
63,189
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,796
Gold Earned
35,980
417
Minions Killed
362
0
Camps Cleared
0
1,589,528
Distance Traveled
1,326,546
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,559
540
88
6
0
318,961
2
L
Ix Chel
7,057
504
76
5
0
248,806
2
W
Izanami
6,487
463
70
5
0
293,348
0
W
Mercury
8,146
582
99
7
0
365,119
0
L
Cu Chulainn
6,428
459
63
5
0
259,125
0
W
Hercules
7,015
501
22
2
0
335,106
3
L
Heimdallr
7,893
564
97
7
0
234,813
1
L
Chang'e
7,043
503
38
3
0
264,841
2
W
Thor
9,333
667
111
8
0
275,595
0
W
Janus
8,815
630
115
8
0
320,360
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role