Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
D3ADLYxMAG1C
The Morrigan
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
92W - 86L
1,493 Elo+
Solo
Khepri
Khepri
EmpressBelial
Khepri
Level 159
God Stats
6W - 2L
1,718 SR
Queue Stats
276W - 276L
1,542 Elo+
Party 1
Maui
Maui
The great KAYO
Maui
Level 157
God Stats
3W - 3L
1,386 SR
Queue Stats
169W - 175L
1,497 Elo+
Party 1
Janus
Janus
TwinkleSamm
Janus
Level 144
God Stats
3W - 0L
1,805 SR
Queue Stats
120W - 113L
1,507 Elo+
Solo
Team Averages
Level 146
1,582 SR
1,508 Elo+

VS

Team Averages
Level 124
1,509 SR
1,422 Elo+
Poseidon
Poseidon
GipssyD
Poseidon
Level 133
God Stats
3W - 2L
1,647 SR
Queue Stats
135W - 154L
1,469 Elo+
Solo
Rama
Rama
Noobti
Rama
Level 127
God Stats
1W - 2L
1,419 SR
Queue Stats
12W - 17L
1,462 Elo+
Party 2
Anhur
Anhur
inivas
Anhur
Level 64
God Stats
0W - 2L
1,283 SR
Queue Stats
5W - 8L
1,201 Elo+
Solo
Ravana
Ravana
mikecast
Ravana
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 39L
1,493 Elo+
Party 2
Kumbhakarna
Kumbhakarna
steinhaeger2014
Kumbhakarna
Level 147
God Stats
1W - 1L
1,697 SR
Queue Stats
60W - 62L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
19
12 / 4 / 8
12,146
1,012
16,540
8,835
4,465
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
D3ADLYxMAG1C
The Morrigan
15
3 / 2 / 14
9,602
800
6,364
7,387
3,498
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
3 / 2 / 17
10,880
907
5,076
13,074
10,904
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

16
2 / 3 / 16
10,434
870
5,503
13,667
20,644
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

17
5 / 2 / 15
10,525
877
10,345
7,808
3,935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
GipssyD
Poseidon
17
3 / 6 / 2
9,224
769
8,137
9,978
3,994
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rama
Noobti
Rama
15
5 / 6 / 2
9,000
750
8,180
11,140
4,110
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anhur
inivas
Anhur
13
0 / 8 / 2
7,685
640
6,092
10,850
3,818
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ravana
mikecast
Ravana
18
3 / 5 / 5
9,673
806
11,993
16,221
15,587
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kumbhakarna
steinhaeger2014
Kumbhakarna
1
0 / 0 / 0
3,014
251
0
0
0

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
22
25
Kills
11
13
Deaths
25
70
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
12
4
8
4
W
The Morrigan
D3ADLYxMAG1C
The Morrigan
3
2
14
5
W
3
2
17
5.75
L
Poseidon
GipssyD
Poseidon
3
6
2
0.67
L
Rama
Noobti
Rama
5
6
2
1
W
2
3
16
3.33
W
5
2
15
6.25
L
Anhur
inivas
Anhur
0
8
2
0.13
L
Ravana
mikecast
Ravana
3
5
5
1.1
L
Kumbhakarna
steinhaeger2014
Kumbhakarna
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,828
Damage
34,402
50,771
Taken
48,189
43,446
Mitigated
27,509
15,451
Healing
8,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
16,540
8,418
0
0
8,835
4,465
5,521
2,045
6,790
0
42,774
W
The Morrigan
D3ADLYxMAG1C
The Morrigan
6,364
774
3,550
2,199
7,387
3,498
1,633
1,165
5,932
16,609
0
W
5,076
500
1,310
3,175
13,074
10,904
189
1,608
11,466
10,956
553
L
Poseidon
GipssyD
Poseidon
8,137
731
90
417
9,978
3,994
0
5,009
4,907
31,684
169
L
Rama
Noobti
Rama
8,180
4,519
65
2,305
11,140
4,110
0
6,561
4,385
0
17,837
W
5,503
1,004
1,774
1,751
13,667
20,644
562
1,793
11,874
12,368
141
W
10,345
1,268
651
1,041
7,808
3,935
212
1,668
6,140
25,566
0
L
Anhur
inivas
Anhur
6,092
2,297
391
922
10,850
3,818
0
5,912
4,814
0
15,867
L
Ravana
mikecast
Ravana
11,993
1,885
443
4,195
16,221
15,587
0
8,681
7,098
651
25,837
L
Kumbhakarna
steinhaeger2014
Kumbhakarna
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,587
Gold Earned
38,596
146
Minions Killed
113
0
Camps Cleared
0
1,138,969
Distance Traveled
741,749
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
12,146
1,012
56
5
0
204,506
0
W
The Morrigan
9,602
800
19
2
0
228,353
0
W
Khepri
10,880
907
13
1
0
248,583
0
L
Poseidon
9,224
769
37
3
0
191,595
0
L
Rama
9,000
750
19
2
0
152,698
0
W
Maui
10,434
870
17
1
0
231,751
0
W
Janus
10,525
877
41
3
0
225,776
0
L
Anhur
7,685
640
24
2
0
174,204
0
L
Ravana
9,673
806
33
3
0
223,252
0
L
Kumbhakarna
3,014
251
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role