Player Matchup

Bacchus
Bacchus
EgthoRツ
Bacchus
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,602 Elo+
Party 2
Maui
Maui
Luiisxz7
Maui
Level 159
God Stats
1W - 0L
1,493 SR
Queue Stats
42W - 18L
1,695 Elo+
Party 2
Loki
Loki
OxxRoninxxO
Loki
Level 129
God Stats
10W - 6L
1,500 SR
Queue Stats
236W - 245L
1,459 Elo+
Party 1
Cupid
Cupid
YOULITTLEBITS
Cupid
Level 157
God Stats
4W - 4L
1,801 SR
Queue Stats
246W - 254L
1,436 Elo+
Party 1
Chernobog
Chernobog
rRuNerR
Chernobog
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 28L
1,564 Elo+
Party 2
Team Averages
Level 124
1,559 SR
1,551 Elo+

VS

Team Averages
Level 142
1,615 SR
1,468 Elo+
Neith
Neith
BlackZack420
Neith
Level 144
God Stats
4W - 1L
1,908 SR
Queue Stats
27W - 33L
1,544 Elo+
Solo
Yu Huang
Yu Huang
Cathulhu211
Yu Huang
Level 153
God Stats
9W - 13L
1,175 SR
Queue Stats
445W - 562L
1,479 Elo+
Party 3
Serqet
Serqet
FatBot529
Serqet
Level 139
God Stats
4W - 7L
1,536 SR
Queue Stats
606W - 702L
1,513 Elo+
Party 3
Cupid
Cupid
Sky bReAker Ra
Cupid
Level 139
God Stats
5W - 1L
1,893 SR
Queue Stats
503W - 514L
1,437 Elo+
Solo
Danzaburou
Danzaburou
StarkThatBlunt
Danzaburou
Level 137
God Stats
5W - 8L
1,565 SR
Queue Stats
162W - 253L
1,368 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
EgthoRツ
Bacchus
15
2 / 3 / 11
10,381
742
5,719
14,020
20,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Maui
18
3 / 3 / 13
10,293
735
12,799
17,208
24,230
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
2 / 2 / 12
9,507
679
9,896
13,110
6,330
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

18
5 / 0 / 10
10,484
749
10,852
8,663
3,907
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Chernobog
rRuNerR
Chernobog
17
6 / 3 / 8
11,056
790
10,627
12,241
5,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 2 / 6
10,686
763
11,704
8,733
5,432
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Yu Huang
Cathulhu211
Yu Huang
17
2 / 2 / 7
9,823
702
14,907
7,908
3,783
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Serqet
FatBot529
Serqet
14
2 / 4 / 3
8,578
613
7,780
14,477
16,312
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

14
1 / 4 / 3
8,372
598
5,284
9,024
3,832
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
StarkThatBlunt
Danzaburou
12
1 / 6 / 4
8,226
588
7,135
12,690
5,556
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
34
18
Kills
11
11
Deaths
18
54
Assists
23
Player
Kills
Deaths
Assists
KDA
L
5
2
6
4
L
Yu Huang
Cathulhu211
Yu Huang
2
2
7
2.75
W
Bacchus
EgthoRツ
Bacchus
2
3
11
2.5
L
Serqet
FatBot529
Serqet
2
4
3
0.88
W
Maui
3
3
13
3.17
W
2
2
12
4
L
1
4
3
0.63
L
Danzaburou
StarkThatBlunt
Danzaburou
1
6
4
0.5
W
5
0
10
10
W
Chernobog
rRuNerR
Chernobog
6
3
8
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,893
Damage
46,810
65,242
Taken
52,832
60,532
Mitigated
34,915
28,013
Healing
13,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,704
2,283
304
2,340
8,733
5,432
528
2,392
6,077
0
29,928
L
Yu Huang
Cathulhu211
Yu Huang
14,907
918
304
1,222
7,908
3,783
295
2,474
5,298
30,018
688
W
Bacchus
EgthoRツ
Bacchus
5,719
106
1,059
2,483
14,020
20,202
255
3,033
10,741
18,302
1,823
L
Serqet
FatBot529
Serqet
7,780
693
700
1,548
14,477
16,312
0
3,214
10,985
0
8,323
W
Maui
12,799
1,088
1,207
2,049
17,208
24,230
625
3,256
13,876
17,050
1,740
W
9,896
796
1,326
3,699
13,110
6,330
757
3,480
9,308
0
23,540
L
5,284
3,115
2,520
1,843
9,024
3,832
0
3,573
5,153
0
15,489
L
Danzaburou
StarkThatBlunt
Danzaburou
7,135
1,805
883
1,453
12,690
5,556
564
4,101
8,348
0
17,824
W
10,852
5,133
8,204
6,032
8,663
3,907
2,254
3,214
5,343
0
28,177
W
Chernobog
rRuNerR
Chernobog
10,627
4,940
263
1,691
12,241
5,863
3,019
1,524
10,398
0
33,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,721
Gold Earned
45,685
161
Minions Killed
129
0
Camps Cleared
0
1,233,148
Distance Traveled
1,178,741
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,686
763
41
3
0
212,882
0
L
Yu Huang
9,823
702
36
3
0
257,953
0
W
Bacchus
10,381
742
29
2
0
209,369
0
L
Serqet
8,578
613
3
0
0
269,217
0
W
Maui
10,293
735
24
2
0
269,519
0
W
Loki
9,507
679
20
1
0
255,636
0
L
Cupid
8,372
598
29
2
0
231,227
0
L
Danzaburou
8,226
588
20
1
0
207,462
0
W
Cupid
10,484
749
29
2
0
243,771
0
W
Chernobog
11,056
790
59
4
0
254,853
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role