Player Matchup

Cthulhu
Cthulhu
Diamond I
DonaldJTeeth
Cthulhu
Diamond I
Level 103
God Stats
2W - 1L
1,308 SR
Queue Stats
160W - 120L
2,383 MMR
Solo
Nu Wa
Nu Wa
Diamond II
ECBinsen
Nu Wa
Diamond II
Level 158
God Stats
4W - 2L
1,781 SR
Queue Stats
167W - 132L
2,413 MMR
Solo
Rama
Rama
Diamond I
ElEugenioTO
Rama
Diamond I
Level 209
God Stats
31W - 16L
1,717 SR
Queue Stats
172W - 139L
2,446 MMR
Solo
Osiris
Osiris
Masters
LuiBambuii
Osiris
Masters
Level 180
God Stats
4W - 2L
1,605 SR
Queue Stats
405W - 396L
2,393 MMR
Solo
Thanatos
Thanatos
Diamond III
Warlomite
Thanatos
Diamond III
Level 154
God Stats
4W - 2L
1,704 SR
Queue Stats
250W - 220L
2,374 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 161
1,623 SR
2,402 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 183
1,564 SR
2,399 MMR
Ares
Ares
Masters
AloadaLove
Ares
Masters
Level 282
God Stats
8W - 15L
1,556 SR
Queue Stats
707W - 695L
2,545 MMR
Party 1
Danzaburou
Danzaburou
Masters
Crazе
Danzaburou
Masters
Level 125
God Stats
4W - 7L
1,486 SR
Queue Stats
167W - 146L
2,519 MMR
Party 1
Discordia
Discordia
Diamond II
PieTrain
Discordia
Diamond II
Level 159
God Stats
0W - 2L
1,481 SR
Queue Stats
109W - 82L
2,273 MMR
Party 2
Surtr
Surtr
Diamond III
TheBestOfAll16
Surtr
Diamond III
Level 147
God Stats
4W - 3L
1,796 SR
Queue Stats
112W - 82L
2,320 MMR
Solo
Bastet
Bastet
Diamond II
applesoccer
Bastet
Diamond II
Level 204
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 86L
2,340 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DonaldJTeeth
Cthulhu
8
3 / 1 / 2
4,587
917
4,296
3,610
2,058
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nu Wa
ECBinsen
Nu Wa
6
0 / 3 / 1
3,496
699
1,743
2,663
621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

7
1 / 0 / 0
3,960
792
1,931
2,871
789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Osiris
LuiBambuii
Osiris
7
2 / 1 / 3
3,993
799
1,725
4,357
2,070
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thanatos
Warlomite
Thanatos
6
2 / 1 / 2
4,069
814
928
3,823
1,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Bans
KumbhakarnaThorKuzenbo

VS

Bans
LancelotCerberusChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 0
3,238
648
2,278
4,198
2,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Danzaburou
Crazе
Danzaburou
1
0 / 0 / 0
2,547
509
0
132
20
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Discordia
PieTrain
Discordia
8
3 / 0 / 3
4,478
896
3,728
2,457
486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

5
0 / 5 / 2
3,170
634
1,580
5,926
2,387
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Bastet
7
3 / 2 / 2
4,029
806
2,633
4,931
1,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
13
8
Kills
6
6
Deaths
8
8
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
Danzaburou
Crazе
Danzaburou
0
0
0
0
W
Cthulhu
DonaldJTeeth
Cthulhu
3
1
2
4
W
Nu Wa
ECBinsen
Nu Wa
0
3
1
0.17
W
1
0
0
1
W
Osiris
LuiBambuii
Osiris
2
1
3
3.5
L
Discordia
PieTrain
Discordia
3
0
3
4.5
L
0
5
2
0.2
W
Thanatos
Warlomite
Thanatos
2
1
2
3
L
Bastet
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,623
Damage
10,219
17,324
Taken
17,644
6,853
Mitigated
6,440
6,754
Healing
5,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,278
404
0
1,364
4,198
2,485
0
80
4,090
11,859
0
L
Danzaburou
Crazе
Danzaburou
0
0
0
0
132
20
0
104
0
0
0
W
Cthulhu
DonaldJTeeth
Cthulhu
4,296
323
80
1,360
3,610
2,058
0
684
2,703
23,872
0
W
Nu Wa
ECBinsen
Nu Wa
1,743
261
0
110
2,663
621
0
1,024
1,423
16,760
0
W
1,931
1,619
0
2,013
2,871
789
0
2,126
745
0
22,605
W
Osiris
LuiBambuii
Osiris
1,725
754
0
684
4,357
2,070
0
1,265
2,940
0
15,374
L
Discordia
PieTrain
Discordia
3,728
320
0
800
2,457
486
0
978
1,385
17,884
0
L
1,580
549
0
1,336
5,926
2,387
0
3,000
2,447
469
10,998
W
Thanatos
Warlomite
Thanatos
928
191
0
2,507
3,823
1,315
0
542
3,180
0
9,876
L
Bastet
2,633
621
0
2,213
4,931
1,062
0
1,148
3,683
0
13,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,105
Gold Earned
17,462
194
Minions Killed
109
0
Camps Cleared
0
571,692
Distance Traveled
451,573
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
3,238
648
11
2
0
113,706
0
L
Danzaburou
2,547
509
0
0
0
5,262
0
W
Cthulhu
4,587
917
58
12
0
112,611
0
W
Nu Wa
3,496
699
35
7
0
103,200
1
W
Rama
3,960
792
44
9
0
106,304
0
W
Osiris
3,993
799
38
8
0
125,420
0
L
Discordia
4,478
896
48
10
0
111,642
0
L
Surtr
3,170
634
19
4
0
92,197
0
W
Thanatos
4,069
814
19
4
0
124,157
0
L
Bastet
4,029
806
31
6
0
128,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role