Player Matchup

Pele
Pele
Silver I
Batidodemamey13
Pele
Silver I
Level 157
God Stats
9W - 15L
1,446 SR
Queue Stats
365W - 407L
1,106 MMR
Solo
Olorun
Olorun
Silver II
ChaosWolf718_YT
Olorun
Silver II
Level 126
God Stats
2W - 0L
1,580 SR
Queue Stats
93W - 103L
963 MMR
Party 1
King Arthur
King Arthur
Silver III
Laughedpeach4
King Arthur
Silver III
Level 149
God Stats
9W - 10L
1,332 SR
Queue Stats
16W - 23L
1,151 MMR
Party 1
Tyr
Tyr
Silver II
YXVXY
Tyr
Silver II
Level 127
God Stats
1W - 2L
1,240 SR
Queue Stats
94W - 109L
1,073 MMR
Solo
Kali
Kali
Silver II
wgbeta
Kali
Silver II
Level 158
God Stats
13W - 11L
1,687 SR
Queue Stats
374W - 398L
1,024 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 143
1,457 SR
1,063 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 136
1,477 SR
1,248 MMR
Chronos
Chronos
Silver I
 
Chronos
Silver I
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Silver II
 
Bastet
Silver II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Silver II
Syddf
Merlin
Silver II
Level 159
God Stats
72W - 75L
1,495 SR
Queue Stats
422W - 450L
1,115 MMR
Solo
Medusa
Medusa
Silver I
TheKennyizDaddy
Medusa
Silver I
Level 139
God Stats
9W - 9L
1,536 SR
Queue Stats
362W - 375L
1,112 MMR
Solo
Sylvanus
Sylvanus
Silver III
mauRM52
Sylvanus
Silver III
Level 146
God Stats
5W - 9L
1,354 SR
Queue Stats
80W - 111L
1,012 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 2
4,857
540
2,332
5,131
1,691
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 2 / 2
5,133
570
3,231
4,565
1,504
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

King Arthur
Laughedpeach4
King Arthur
10
3 / 2 / 0
5,622
625
3,279
7,675
3,990
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Tyr
YXVXY
Tyr
10
3 / 1 / 1
5,388
599
1,815
4,701
2,047
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kali
wgbeta
Kali
10
2 / 0 / 0
5,911
657
1,762
4,640
1,253
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
Nu WaSurtrAwilixThanatos

VS

Bans
AthenaSun WukongBacchusSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
10
3 / 3 / 0
5,883
654
4,800
6,268
1,933
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bastet
 
Bastet
5
0 / 0 / 1
3,795
422
452
2,383
599
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
Syddf
Merlin
9
0 / 2 / 0
4,813
535
1,304
3,110
821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

9
3 / 1 / 0
5,102
567
3,407
5,078
1,659
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
mauRM52
Sylvanus
8
0 / 2 / 2
4,228
470
1,055
4,472
3,072
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
9
8
Kills
6
6
Deaths
8
5
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
3
3
0
1
L
Bastet
 
Bastet
0
0
1
0.5
W
0
1
2
1
W
0
2
2
0.5
W
King Arthur
Laughedpeach4
King Arthur
3
2
0
1.5
L
Merlin
Syddf
Merlin
0
2
0
0
L
3
1
0
3
W
Tyr
YXVXY
Tyr
3
1
1
3.5
L
Sylvanus
mauRM52
Sylvanus
0
2
2
0.5
W
Kali
wgbeta
Kali
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,419
Damage
11,018
26,712
Taken
21,311
10,485
Mitigated
8,084
12,311
Healing
5,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
4,800
1,115
0
1,410
6,268
1,933
0
0
6,231
31,794
1,108
L
Bastet
 
Bastet
452
76
0
366
2,383
599
0
0
2,383
0
12,138
W
2,332
276
0
1,720
5,131
1,691
33
810
4,273
0
38,211
W
3,231
1,276
109
1,606
4,565
1,504
0
96
4,469
32,986
1,760
W
King Arthur
Laughedpeach4
King Arthur
3,279
625
0
4,878
7,675
3,990
0
3,924
3,336
0
30,589
L
Merlin
Syddf
Merlin
1,304
0
0
298
3,110
821
0
0
3,110
23,327
346
L
3,407
1,052
0
672
5,078
1,659
0
1,703
3,253
0
37,190
W
Tyr
YXVXY
Tyr
1,815
153
0
1,906
4,701
2,047
0
530
4,171
0
29,792
L
Sylvanus
mauRM52
Sylvanus
1,055
33
899
1,367
4,472
3,072
0
1,407
3,007
6,749
0
W
Kali
wgbeta
Kali
1,762
554
0
2,092
4,640
1,253
0
1,114
3,336
0
33,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,911
Gold Earned
23,821
311
Minions Killed
199
0
Camps Cleared
0
882,836
Distance Traveled
779,313
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
5,883
654
55
6
0
161,868
0
L
Bastet
3,795
422
21
2
0
106,711
0
W
Pele
4,857
540
72
8
0
186,444
2
W
Olorun
5,133
570
65
7
0
160,314
3
W
King Arthur
5,622
625
58
6
0
181,288
1
L
Merlin
4,813
535
57
6
0
142,890
1
L
Medusa
5,102
567
58
6
0
197,234
0
W
Tyr
5,388
599
47
5
0
184,979
0
L
Sylvanus
4,228
470
8
1
0
170,610
2
W
Kali
5,911
657
69
8
0
169,811
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role