Player Matchup

Zhong Kui
Zhong Kui
Legit_Haiku
Zhong Kui
Level 148
God Stats
5W - 3L
1,587 SR
Queue Stats
173W - 180L
1,463 Elo+
Solo
Cu Chulainn
Cu Chulainn
SlumpedPanda505
Cu Chulainn
Level 19
God Stats
0W - 1L
1,258 SR
Queue Stats
25W - 17L
1,561 Elo+
Party 1
Merlin
Merlin
Smogreaaper
Merlin
Level 129
God Stats
2W - 3L
1,483 SR
Queue Stats
86W - 79L
1,520 Elo+
Party 1
Chiron
Chiron
itDO GoDownn
Chiron
Level 39
God Stats
4W - 2L
1,749 SR
Queue Stats
59W - 64L
1,536 Elo+
Solo
Bakasura
Bakasura
vvolf22
Bakasura
Level 146
God Stats
3W - 4L
1,469 SR
Queue Stats
101W - 111L
1,502 Elo+
Party 1
Team Averages
Level 96
1,509 SR
1,517 Elo+

VS

Team Averages
Level 89
1,545 SR
1,497 Elo+
Kumbhakarna
Kumbhakarna
GlockWdaSwitch
Kumbhakarna
Level 28
God Stats
3W - 5L
1,413 SR
Queue Stats
31W - 28L
1,516 Elo+
Party 3
Skadi
Skadi
OldWashedandSlow
Skadi
Level 61
God Stats
15W - 9L
1,728 SR
Queue Stats
32W - 30L
1,518 Elo+
Party 3
Cerberus
Cerberus
PhoinixFire
Cerberus
Level 203
God Stats
12W - 4L
1,651 SR
Queue Stats
326W - 320L
1,491 Elo+
Party 2
Eset
Eset
dyslexiee
Eset
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
307W - 302L
1,501 Elo+
Party 2
Hun Batz
Hun Batz
私はバニーです
Hun Batz
Level 42
God Stats
6W - 4L
1,433 SR
Queue Stats
75W - 85L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Legit_Haiku
Zhong Kui
11
1 / 3 / 1
6,688
478
5,174
13,765
11,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cu Chulainn
SlumpedPanda505
Cu Chulainn
11
0 / 7 / 0
6,612
472
7,699
15,618
11,240
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
13
0 / 3 / 1
7,497
536
4,372
7,099
2,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Chiron
8
0 / 2 / 0
5,592
399
3,348
4,608
1,354
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bakasura
vvolf22
Bakasura
12
2 / 3 / 1
6,928
495
5,848
11,582
4,600
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
GlockWdaSwitch
Kumbhakarna
12
2 / 0 / 6
7,169
512
5,858
8,418
4,833
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

14
5 / 2 / 1
8,917
637
9,628
8,576
2,924
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cerberus
PhoinixFire
Cerberus
16
8 / 0 / 1
10,224
730
12,210
13,315
14,034
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Eset
14
0 / 1 / 2
7,968
569
1,957
5,057
1,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
3 / 0 / 0
7,725
552
3,337
7,381
2,508
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
28
3
Kills
18
18
Deaths
3
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
GlockWdaSwitch
Kumbhakarna
2
0
6
5
L
Zhong Kui
Legit_Haiku
Zhong Kui
1
3
1
0.5
W
5
2
1
2.75
W
Cerberus
PhoinixFire
Cerberus
8
0
1
8.5
L
Cu Chulainn
SlumpedPanda505
Cu Chulainn
0
7
0
0
L
Merlin
0
3
1
0.17
W
Eset
0
1
2
1
L
Chiron
0
2
0
0
L
Bakasura
vvolf22
Bakasura
2
3
1
0.83
W
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,441
Damage
32,990
52,672
Taken
42,747
31,692
Mitigated
25,719
11,806
Healing
15,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
GlockWdaSwitch
Kumbhakarna
5,858
458
0
2,689
8,418
4,833
0
2,733
5,435
27,005
1,595
L
Zhong Kui
Legit_Haiku
Zhong Kui
5,174
927
0
4,404
13,765
11,872
0
3,167
10,558
31,236
0
W
9,628
4,209
0
690
8,576
2,924
2,633
1,925
6,441
0
73,498
W
Cerberus
PhoinixFire
Cerberus
12,210
953
0
6,417
13,315
14,034
0
1,434
11,716
73,989
1,838
L
Cu Chulainn
SlumpedPanda505
Cu Chulainn
7,699
1,579
0
2,313
15,618
11,240
0
10,034
5,584
0
43,918
L
Merlin
4,372
254
0
924
7,099
2,626
0
2,637
4,232
59,535
0
W
Eset
1,957
124
110
930
5,057
1,420
462
2,494
2,488
46,616
537
L
Chiron
3,348
1,431
201
674
4,608
1,354
0
609
3,999
0
25,444
L
Bakasura
vvolf22
Bakasura
5,848
4,184
0
3,290
11,582
4,600
21
2,908
8,634
0
36,999
W
3,337
723
0
4,630
7,381
2,508
0
960
6,311
0
58,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,317
Gold Earned
42,003
392
Minions Killed
555
0
Camps Cleared
0
1,265,494
Distance Traveled
1,501,732
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
7,169
512
49
4
0
327,233
2
L
Zhong Kui
6,688
478
46
3
0
267,450
5
W
Skadi
8,917
637
122
9
0
279,993
0
W
Cerberus
10,224
730
169
12
0
266,820
5
L
Cu Chulainn
6,612
472
79
6
0
250,953
1
L
Merlin
7,497
536
132
9
0
271,695
2
W
Eset
7,968
569
109
8
0
282,534
0
L
Chiron
5,592
399
46
3
0
136,432
0
L
Bakasura
6,928
495
89
6
0
338,964
0
W
Hun Batz
7,725
552
106
8
0
345,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role