Player Matchup

Horus
Horus
Blackmoes
Horus
Level 149
God Stats
40W - 30L
1,650 SR
Queue Stats
275W - 231L
1,568 Elo+
Solo
Rama
Rama
Busterdgmn
Rama
Level 155
God Stats
16W - 8L
1,706 SR
Queue Stats
308W - 298L
1,542 Elo+
Solo
Cabrakan
Cabrakan
IPHE7VOM
Cabrakan
Level 209
God Stats
0W - 2L
1,284 SR
Queue Stats
274W - 268L
1,646 Elo+
Party 1
Sylvanus
Sylvanus
MrT420NARF
Sylvanus
Level 212
God Stats
2W - 4L
1,760 SR
Queue Stats
228W - 251L
1,631 Elo+
Party 1
Thor
Thor
fearlesssnowman
Thor
Level 159
God Stats
2W - 6L
1,371 SR
Queue Stats
190W - 214L
1,639 Elo+
Party 1
Team Averages
Level 177
1,554 SR
1,605 Elo+

VS

Team Averages
Level 140
1,666 SR
1,564 Elo+
Jormungandr
Jormungandr
Arklay07
Jormungandr
Level 119
God Stats
84W - 50L
1,687 SR
Queue Stats
495W - 421L
1,566 Elo+
Solo
Maman Brigitte
Maman Brigitte
Captain Pandou
Maman Brigitte
Level 136
God Stats
46W - 28L
1,641 SR
Queue Stats
210W - 188L
1,574 Elo+
Party 2
Ymir
Ymir
Gros Gars7106
Ymir
Level 137
God Stats
49W - 49L
1,523 SR
Queue Stats
281W - 282L
1,513 Elo+
Party 2
Thoth
Thoth
JIceJDragon
Thoth
Level 158
God Stats
4W - 1L
1,695 SR
Queue Stats
75W - 73L
1,568 Elo+
Solo
Rama
Rama
Megaman718
Rama
Level 148
God Stats
2W - 1L
1,786 SR
Queue Stats
421W - 369L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Blackmoes
Horus
10
2 / 2 / 2
5,971
543
6,288
13,570
10,347
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

11
0 / 2 / 4
5,670
515
4,142
6,837
2,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Cabrakan
IPHE7VOM
Cabrakan
12
0 / 3 / 0
6,094
554
4,592
11,280
7,354
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Sylvanus
MrT420NARF
Sylvanus
12
1 / 2 / 0
6,620
602
4,259
8,065
3,433
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 3 / 2
5,773
525
4,679
9,523
3,421
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Arklay07
Jormungandr
14
3 / 0 / 0
8,357
760
6,339
8,773
5,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Maman Brigitte
Captain Pandou
Maman Brigitte
11
6 / 1 / 1
6,746
613
7,734
7,679
1,958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

10
0 / 1 / 4
6,094
554
3,705
9,834
5,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
1 / 0 / 2
7,467
679
4,190
4,968
1,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 3 / 2
6,742
613
8,652
8,254
2,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
21
5
Kills
12
12
Deaths
5
8
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Arklay07
Jormungandr
3
0
0
3
L
Horus
Blackmoes
Horus
2
2
2
1.5
L
0
2
4
1
W
Maman Brigitte
Captain Pandou
Maman Brigitte
6
1
1
6.5
W
0
1
4
2
L
Cabrakan
IPHE7VOM
Cabrakan
0
3
0
0
W
1
0
2
2
W
2
3
2
1
L
Sylvanus
MrT420NARF
Sylvanus
1
2
0
0.5
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,960
Damage
30,620
49,275
Taken
39,508
26,566
Mitigated
16,261
15,737
Healing
14,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Arklay07
Jormungandr
6,339
2,078
0
4,223
8,773
5,381
0
4,592
4,181
59,220
5,354
L
Horus
Blackmoes
Horus
6,288
2,832
386
3,564
13,570
10,347
0
5,624
7,946
1,273
21,797
L
4,142
2,940
0
2,611
6,837
2,011
0
1,588
5,249
0
42,912
W
Maman Brigitte
Captain Pandou
Maman Brigitte
7,734
390
0
2,790
7,679
1,958
0
1,512
6,167
41,563
0
W
3,705
400
0
2,227
9,834
5,337
130
1,083
8,751
20,981
0
L
Cabrakan
IPHE7VOM
Cabrakan
4,592
441
0
5,137
11,280
7,354
0
6,182
5,098
45,407
0
W
4,190
94
0
1,123
4,968
1,179
419
1,666
3,302
60,070
1,020
W
8,652
7,085
0
4,145
8,254
2,406
620
0
8,254
0
52,402
L
Sylvanus
MrT420NARF
Sylvanus
4,259
942
410
2,824
8,065
3,433
0
5,040
3,025
38,593
9,797
L
4,679
939
0
805
9,523
3,421
0
3,115
6,408
0
43,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,128
Gold Earned
35,406
372
Minions Killed
434
0
Camps Cleared
0
1,137,987
Distance Traveled
1,169,035
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,357
760
125
11
0
209,990
0
L
Horus
5,971
543
24
2
0
244,041
0
L
Rama
5,670
515
89
8
0
209,778
0
W
Maman Brigitte
6,746
613
72
7
0
281,745
1
W
Ymir
6,094
554
26
2
0
229,717
0
L
Cabrakan
6,094
554
86
8
0
190,960
0
W
Thoth
7,467
679
115
10
0
243,418
2
W
Rama
6,742
613
96
9
0
204,165
3
L
Sylvanus
6,620
602
101
9
0
240,541
0
L
Thor
5,773
525
72
7
0
252,667
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role