Player Matchup

Vulcan
Vulcan
AssassinX90
Vulcan
Level 148
God Stats
64W - 54L
1,592 SR
Queue Stats
210W - 218L
1,517 Elo+
Party 2
Danzaburou
Danzaburou
BullDog3534
Danzaburou
Level 144
God Stats
5W - 7L
1,415 SR
Queue Stats
67W - 50L
1,581 Elo+
Solo
Serqet
Serqet
Devocyrus
Serqet
Level 149
God Stats
17W - 14L
1,573 SR
Queue Stats
242W - 207L
1,541 Elo+
Solo
Sun Wukong
Sun Wukong
HeroCloud87
Sun Wukong
Level 153
God Stats
6W - 6L
1,466 SR
Queue Stats
657W - 615L
1,580 Elo+
Solo
Zeus
Zeus
xXlildoubledeeXx
Zeus
Level 138
God Stats
5W - 1L
1,687 SR
Queue Stats
99W - 92L
1,538 Elo+
Party 2
Team Averages
Level 146
1,546 SR
1,552 Elo+

VS

Team Averages
Level 140
1,549 SR
1,542 Elo+
Geb
Geb
 
Geb
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
EternalSigurd
Scylla
Level 146
God Stats
7W - 7L
1,531 SR
Queue Stats
134W - 98L
1,576 Elo+
Party 1
Medusa
Medusa
GangStar_Amadeus
Medusa
Level 157
God Stats
6W - 6L
1,606 SR
Queue Stats
177W - 131L
1,623 Elo+
Party 1
Sol
Sol
PAIDWAY TREY
Sol
Level 122
God Stats
8W - 6L
1,622 SR
Queue Stats
129W - 133L
1,534 Elo+
Solo
Ratatoskr
Ratatoskr
mix_edsignals
Ratatoskr
Level 102
God Stats
2W - 2L
1,485 SR
Queue Stats
122W - 124L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
12
1 / 1 / 6
6,641
1,328
6,450
2,661
808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
BullDog3534
Danzaburou
12
2 / 0 / 4
6,962
1,392
3,821
3,670
1,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Serqet
Devocyrus
Serqet
11
4 / 0 / 4
6,988
1,398
5,363
3,529
1,480
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
HeroCloud87
Sun Wukong
11
1 / 0 / 8
6,638
1,328
4,872
5,569
2,597
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

11
3 / 2 / 4
6,623
1,325
5,185
3,350
909
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

372

VS

Team 2 Tickets

320

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
10
0 / 3 / 0
5,801
1,160
1,858
5,476
3,625
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
1 / 1 / 2
6,053
1,211
2,611
4,792
1,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 2 / 1
6,349
1,270
4,523
6,880
1,978
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

11
0 / 1 / 1
5,974
1,195
5,079
4,893
1,286
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ratatoskr
mix_edsignals
Ratatoskr
10
1 / 4 / 1
5,988
1,198
2,233
6,567
1,968
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
8
11
Kills
3
3
Deaths
11
26
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
3
0
0
W
Vulcan
1
1
6
4
W
Danzaburou
BullDog3534
Danzaburou
2
0
4
4
W
Serqet
Devocyrus
Serqet
4
0
4
6
L
1
1
2
2
L
1
2
1
0.75
W
Sun Wukong
HeroCloud87
Sun Wukong
1
0
8
5
L
0
1
1
0.5
L
Ratatoskr
mix_edsignals
Ratatoskr
1
4
1
0.38
W
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,691
Damage
16,304
18,779
Taken
28,608
6,966
Mitigated
9,991
2,867
Healing
3,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
1,858
439
0
1,235
5,476
3,625
0
1,721
3,611
4,598
0
W
Vulcan
6,450
44
0
590
2,661
808
0
1,594
1,067
14,591
310
W
Danzaburou
BullDog3534
Danzaburou
3,821
1,571
0
1,230
3,670
1,172
0
2,016
1,654
0
30,694
W
Serqet
Devocyrus
Serqet
5,363
961
0
0
3,529
1,480
0
1,557
1,972
0
8,186
L
2,611
330
0
550
4,792
1,134
0
2,173
2,619
10,198
256
L
4,523
748
0
647
6,880
1,978
0
2,397
4,483
0
20,636
W
Sun Wukong
HeroCloud87
Sun Wukong
4,872
1,057
0
667
5,569
2,597
0
2,688
2,881
0
8,915
L
5,079
1,060
0
407
4,893
1,286
0
2,557
2,336
17,851
3,562
L
Ratatoskr
mix_edsignals
Ratatoskr
2,233
284
0
956
6,567
1,968
0
2,777
3,790
0
5,899
W
5,185
718
0
380
3,350
909
0
1,447
1,903
7,025
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,852
Gold Earned
30,165
101
Minions Killed
105
8
Camps Cleared
4
594,931
Distance Traveled
496,587
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,801
1,160
3
1
0
78,423
0
W
Vulcan
6,641
1,328
21
4
1
127,324
0
W
Danzaburou
6,962
1,392
51
10
4
101,988
0
W
Serqet
6,988
1,398
8
2
2
137,721
0
L
Scylla
6,053
1,211
21
4
1
92,369
0
L
Medusa
6,349
1,270
40
8
1
127,434
0
W
Sun Wukong
6,638
1,328
14
3
0
121,677
0
L
Sol
5,974
1,195
38
8
1
95,314
0
L
Ratatoskr
5,988
1,198
3
1
1
103,047
0
W
Zeus
6,623
1,325
7
1
1
106,221
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role