Player Matchup

Gilgamesh
Gilgamesh
Bewfster
Gilgamesh
Level 129
God Stats
1W - 1L
1,346 SR
Queue Stats
88W - 58L
1,628 Elo+
Party 1
Zeus
Zeus
Eagleoffire
Zeus
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 17L
1,373 Elo+
Party 2
Rama
Rama
IlliosTelos
Rama
Level 118
God Stats
4W - 3L
1,637 SR
Queue Stats
171W - 142L
1,584 Elo+
Party 1
Ares
Ares
Remiijx
Ares
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 16L
1,547 Elo+
Party 1
Fenrir
Fenrir
icecreammman
Fenrir
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 90L
1,503 Elo+
Party 2
Team Averages
Level 105
1,497 SR
1,527 Elo+

VS

Team Averages
Level 129
1,467 SR
1,552 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
CrimsonGuardian3
Sun Wukong
Level 117
God Stats
9W - 13L
1,392 SR
Queue Stats
687W - 621L
1,541 Elo+
Solo
Jing Wei
Jing Wei
KrimsonFrost
Jing Wei
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 21L
1,602 Elo+
Party 3
Jormungandr
Jormungandr
Nijiar
Jormungandr
Level 129
God Stats
2W - 4L
1,467 SR
Queue Stats
18W - 17L
1,599 Elo+
Party 3
Ravana
Ravana
rippinheadzs
Ravana
Level 152
God Stats
45W - 61L
1,476 SR
Queue Stats
653W - 621L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Bewfster
Gilgamesh
12
2 / 0 / 1
7,127
713
2,142
6,133
3,981
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
2 / 0 / 1
6,708
671
926
1,580
331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
3 / 0 / 4
6,029
603
5,868
6,252
2,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
Remiijx
Ares
10
1 / 0 / 4
5,897
590
2,515
6,514
4,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Fenrir
12
6 / 1 / 2
6,406
641
3,509
9,323
3,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
11
1 / 4 / 0
5,666
567
3,046
5,235
1,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
CrimsonGuardian3
Sun Wukong
4
0 / 2 / 0
3,827
383
1,353
2,513
783
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Jing Wei
KrimsonFrost
Jing Wei
7
0 / 5 / 0
4,362
436
3,045
5,733
1,527
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
Nijiar
Jormungandr
8
0 / 2 / 0
4,786
479
5,821
6,929
4,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ravana
6
0 / 1 / 0
4,121
412
845
2,321
605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
1
14
Kills
1
1
Deaths
14
12
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
1
4
0
0.25
W
Gilgamesh
Bewfster
Gilgamesh
2
0
1
2.5
L
Sun Wukong
CrimsonGuardian3
Sun Wukong
0
2
0
0
W
2
0
1
2.5
W
3
0
4
5
L
Jing Wei
KrimsonFrost
Jing Wei
0
5
0
0
L
Jormungandr
Nijiar
Jormungandr
0
2
0
0
W
Ares
Remiijx
Ares
1
0
4
3
W
Fenrir
6
1
2
7
L
Ravana
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,960
Damage
14,110
29,802
Taken
22,731
14,065
Mitigated
9,194
12,777
Healing
5,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
3,046
553
0
540
5,235
1,724
0
607
4,548
38,657
0
W
Gilgamesh
Bewfster
Gilgamesh
2,142
584
0
1,192
6,133
3,981
635
849
5,284
0
43,958
L
Sun Wukong
CrimsonGuardian3
Sun Wukong
1,353
418
0
560
2,513
783
0
0
2,341
0
7,837
W
926
256
0
340
1,580
331
654
395
1,185
37,980
571
W
5,868
4,845
0
3,736
6,252
2,006
0
3,152
3,100
0
46,953
L
Jing Wei
KrimsonFrost
Jing Wei
3,045
2,616
0
783
5,733
1,527
0
1,332
4,401
0
19,041
L
Jormungandr
Nijiar
Jormungandr
5,821
1,988
0
2,195
6,929
4,555
0
1,183
5,746
20,062
125
W
Ares
Remiijx
Ares
2,515
179
0
2,426
6,514
4,290
0
2,407
4,107
12,145
0
W
Fenrir
3,509
1,155
0
5,083
9,323
3,457
0
2,033
7,290
0
41,332
L
Ravana
845
388
0
1,508
2,321
605
0
319
2,002
0
13,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,167
Gold Earned
22,762
366
Minions Killed
188
0
Camps Cleared
0
1,005,842
Distance Traveled
720,272
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,666
567
75
8
0
177,800
0
W
Gilgamesh
7,127
713
83
8
0
195,342
0
L
Sun Wukong
3,827
383
13
1
0
45,451
0
W
Zeus
6,708
671
97
10
0
177,455
0
W
Rama
6,029
603
89
9
0
187,826
0
L
Jing Wei
4,362
436
46
5
0
170,213
0
L
Jormungandr
4,786
479
18
2
0
208,373
0
W
Ares
5,897
590
18
2
0
219,024
0
W
Fenrir
6,406
641
79
8
0
226,195
3
L
Ravana
4,121
412
36
4
0
118,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role