Player Matchup

Mercury
Mercury
Silver II
Esdot
Mercury
Silver II
Level 140
God Stats
3W - 7L
1,215 SR
Queue Stats
131W - 146L
1,022 MMR
Solo
Cthulhu
Cthulhu
Bronze II
Packer98
Cthulhu
Bronze II
Level 107
God Stats
3W - 0L
1,500 SR
Queue Stats
12W - 26L
885 MMR
Solo
Rama
Rama
Bronze I
ToxicPowerPlant_
Rama
Bronze I
Level 146
God Stats
1W - 1L
1,433 SR
Queue Stats
16W - 25L
991 MMR
Party 1
Geb
Geb
Bronze I
g0d-_-Mordecai
Geb
Bronze I
Level 71
God Stats
3W - 3L
1,364 SR
Queue Stats
17W - 25L
897 MMR
Party 1
Chang'e
Chang'e
Silver II
wheeler_Walker
Chang'e
Silver II
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 106L
979 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 118
1,402 SR
955 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 164
1,519 SR
1,042 MMR
Nox
Nox
Silver I
 
Nox
Silver I
Level 219
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Silver III
BIoodn
Athena
Silver III
Level 250
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 109L
888 MMR
Solo
Freya
Freya
Silver III
MOP-Michael
Freya
Silver III
Level 82
God Stats
6W - 9L
1,690 SR
Queue Stats
93W - 113L
889 MMR
Solo
Nemesis
Nemesis
Silver III
Pdood
Nemesis
Silver III
Level 161
God Stats
6W - 8L
1,556 SR
Queue Stats
195W - 230L
909 MMR
Solo
Hercules
Hercules
Silver II
pikonn
Hercules
Silver II
Level 106
God Stats
9W - 13L
1,349 SR
Queue Stats
305W - 334L
1,022 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Esdot
Mercury
5
0 / 0 / 0
3,068
614
1,270
3,715
759
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Packer98
Cthulhu
7
2 / 0 / 0
4,129
826
771
2,438
1,585
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

5
1 / 1 / 0
3,164
633
1,381
1,900
420
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

6
0 / 1 / 1
3,595
719
819
3,811
1,425
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
1 / 1 / 0
3,589
718
1,184
3,257
785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bans
Nu WaMedusaAnubisMulanArachne

VS

Bans
AresKumbhakarnaThorKing ArthurAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
6
0 / 0 / 1
3,403
681
840
1,414
380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
BIoodn
Athena
5
0 / 0 / 0
3,084
617
1,050
2,638
1,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

5
0 / 1 / 0
2,873
575
1,200
2,423
648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
Pdood
Nemesis
6
1 / 1 / 0
3,357
671
2,024
4,052
1,203
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hercules
pikonn
Hercules
4
0 / 2 / 0
2,871
574
926
2,764
1,043
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
2
4
Kills
1
3
Deaths
4
1
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
0
0
1
0.5
L
Athena
BIoodn
Athena
0
0
0
0
W
Mercury
Esdot
Mercury
0
0
0
0
L
0
1
0
0
W
Cthulhu
Packer98
Cthulhu
2
0
0
2
L
Nemesis
Pdood
Nemesis
1
1
0
1
W
1
1
0
1
W
0
1
1
0.5
L
Hercules
pikonn
Hercules
0
2
0
0
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,425
Damage
6,040
15,121
Taken
13,291
4,974
Mitigated
4,917
6,656
Healing
4,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
840
328
0
356
1,414
380
21
450
964
17,377
0
L
Athena
BIoodn
Athena
1,050
312
0
1,122
2,638
1,643
0
474
2,164
6,682
0
W
Mercury
Esdot
Mercury
1,270
506
0
2,199
3,715
759
0
196
3,519
0
12,431
L
1,200
521
0
737
2,423
648
0
345
2,078
10,388
0
W
Cthulhu
Packer98
Cthulhu
771
79
0
1,041
2,438
1,585
0
0
2,293
18,755
0
L
Nemesis
Pdood
Nemesis
2,024
1,011
0
1,100
4,052
1,203
0
734
3,318
0
16,538
W
1,381
1,262
0
884
1,900
420
57
761
1,059
0
13,179
W
819
247
0
1,066
3,811
1,425
0
1,130
2,456
8,599
1,359
L
Hercules
pikonn
Hercules
926
184
0
1,099
2,764
1,043
0
771
1,993
0
7,116
W
1,184
82
113
1,353
3,257
785
0
698
2,559
16,100
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,545
Gold Earned
15,588
135
Minions Killed
100
0
Camps Cleared
0
505,668
Distance Traveled
472,000
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
3,403
681
34
7
0
102,673
0
L
Athena
3,084
617
8
2
0
90,610
0
W
Mercury
3,068
614
32
6
0
131,534
0
L
Freya
2,873
575
11
2
0
98,907
0
W
Cthulhu
4,129
826
25
5
0
72,320
0
L
Nemesis
3,357
671
33
7
0
115,015
0
W
Rama
3,164
633
29
6
0
96,941
0
W
Geb
3,595
719
18
4
0
109,267
0
L
Hercules
2,871
574
14
3
0
64,795
0
W
Chang'e
3,589
718
31
6
0
95,606
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role