Player Matchup

Geb
Geb
 
Geb
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
BornePhoenix
Chang'e
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
181W - 178L
1,526 Elo+
Solo
Horus
Horus
Mainspatan
Horus
Level 87
God Stats
0W - 1L
1,285 SR
Queue Stats
203W - 195L
1,481 Elo+
Party 2
Hun Batz
Hun Batz
Yacocap1497
Hun Batz
Level 105
God Stats
1W - 3L
1,394 SR
Queue Stats
177W - 163L
1,507 Elo+
Party 2
Team Averages
Level 126
1,436 SR
1,503 Elo+

VS

Team Averages
Level 147
1,534 SR
1,500 Elo+
Ravana
Ravana
DdCz_PrinceVince
Ravana
Level 68
God Stats
4W - 3L
1,493 SR
Queue Stats
148W - 146L
1,456 Elo+
Solo
Kumbhakarna
Kumbhakarna
Nathuriel
Kumbhakarna
Level 155
God Stats
3W - 2L
1,532 SR
Queue Stats
58W - 52L
1,486 Elo+
Solo
Cthulhu
Cthulhu
ZzRaiZzPainz
Cthulhu
Level 148
God Stats
32W - 16L
1,683 SR
Queue Stats
1,011W - 958L
1,529 Elo+
Party 1
Xbalanque
Xbalanque
sirme4
Xbalanque
Level 205
God Stats
75W - 42L
1,669 SR
Queue Stats
693W - 649L
1,570 Elo+
Solo
Janus
Janus
xPANDA_TANGA_HDx
Janus
Level 159
God Stats
14W - 19L
1,292 SR
Queue Stats
605W - 569L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
9
1 / 5 / 1
5,746
522
4,141
11,392
4,702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Neith
 
Neith
8
0 / 1 / 0
5,027
457
4,856
6,034
1,530
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Chang'e
BornePhoenix
Chang'e
11
2 / 2 / 1
6,356
578
5,846
7,963
2,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Horus
9
0 / 2 / 4
5,585
508
3,281
10,660
6,858
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hun Batz
Yacocap1497
Hun Batz
10
2 / 3 / 2
5,754
523
5,014
9,850
2,934
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 1
6,038
549
3,646
9,255
3,759
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kumbhakarna
Nathuriel
Kumbhakarna
11
2 / 0 / 4
6,696
609
4,880
8,735
6,224
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cthulhu
ZzRaiZzPainz
Cthulhu
14
7 / 1 / 2
8,639
785
10,900
12,970
7,087
Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
sirme4
Xbalanque
12
2 / 0 / 5
6,959
633
5,914
6,207
2,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 2 / 2
5,878
534
5,052
6,160
1,544
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
27
5
Kills
13
13
Deaths
5
8
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
1
5
1
0.3
L
Neith
 
Neith
0
1
0
0
L
Chang'e
BornePhoenix
Chang'e
2
2
1
1.25
W
2
2
1
1.25
L
Horus
0
2
4
1
W
Kumbhakarna
Nathuriel
Kumbhakarna
2
0
4
4
L
Hun Batz
Yacocap1497
Hun Batz
2
3
2
1
W
Cthulhu
ZzRaiZzPainz
Cthulhu
7
1
2
8
W
Xbalanque
sirme4
Xbalanque
2
0
5
4.5
W
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,138
Damage
30,392
45,899
Taken
43,327
18,458
Mitigated
20,822
16,061
Healing
18,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
4,141
710
0
2,873
11,392
4,702
0
7,389
4,003
27,057
429
L
Neith
 
Neith
4,856
1,190
155
1,971
6,034
1,530
0
904
5,130
0
30,575
L
Chang'e
BornePhoenix
Chang'e
5,846
456
577
3,169
7,963
2,434
0
4,152
3,811
42,907
0
W
3,646
953
0
4,952
9,255
3,759
305
2,236
7,019
0
39,703
L
Horus
3,281
1,796
639
3,104
10,660
6,858
0
4,303
6,357
0
18,009
W
Kumbhakarna
Nathuriel
Kumbhakarna
4,880
333
0
2,786
8,735
6,224
0
1,310
7,385
18,433
4,050
L
Hun Batz
Yacocap1497
Hun Batz
5,014
1,027
0
3,573
9,850
2,934
0
3,104
6,746
0
28,106
W
Cthulhu
ZzRaiZzPainz
Cthulhu
10,900
2,138
152
5,648
12,970
7,087
22
2,674
9,965
64,443
1,174
W
Xbalanque
sirme4
Xbalanque
5,914
2,924
0
2,748
6,207
2,208
1,231
554
5,607
0
52,523
W
5,052
765
0
2,270
6,160
1,544
0
2,896
3,224
38,865
2,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,468
Gold Earned
34,210
274
Minions Killed
340
0
Camps Cleared
0
1,102,022
Distance Traveled
1,153,342
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,746
522
48
4
0
202,209
0
L
Neith
5,027
457
64
6
0
217,627
2
L
Chang'e
6,356
578
76
7
0
216,111
0
W
Ravana
6,038
549
68
6
0
249,537
0
L
Horus
5,585
508
29
3
0
233,656
2
W
Kumbhakarna
6,696
609
27
2
0
241,135
1
L
Hun Batz
5,754
523
57
5
0
232,419
0
W
Cthulhu
8,639
785
102
9
0
229,861
1
W
Xbalanque
6,959
633
84
8
0
207,542
2
W
Janus
5,878
534
59
5
0
225,267
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role