Player Matchup

Pele
Pele
 
Pele
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Ferdaaaa
Khepri
Level 83
God Stats
2W - 4L
1,551 SR
Queue Stats
110W - 105L
1,526 Elo+
Solo
Medusa
Medusa
Pseudocreme
Medusa
Level 161
God Stats
11W - 13L
1,484 SR
Queue Stats
480W - 477L
1,559 Elo+
Solo
Loki
Loki
itzauko
Loki
Level 214
God Stats
162W - 86L
1,765 SR
Queue Stats
544W - 489L
1,541 Elo+
Solo
Anubis
Anubis
xXTobarXx
Anubis
Level 197
God Stats
15W - 15L
1,434 SR
Queue Stats
264W - 253L
1,407 Elo+
Solo
Team Averages
Level 159
1,547 SR
1,506 Elo+

VS

Team Averages
Level 129
1,604 SR
1,504 Elo+
Neith
Neith
CabrakanMyBussy
Neith
Level 133
God Stats
4W - 7L
1,580 SR
Queue Stats
39W - 31L
1,547 Elo+
Party 1
Awilix
Awilix
FRlTCH
Awilix
Level 128
God Stats
26W - 14L
1,570 SR
Queue Stats
39W - 31L
1,545 Elo+
Party 1
Ymir
Ymir
Garuda_Germs
Ymir
Level 81
God Stats
4W - 7L
1,308 SR
Queue Stats
146W - 147L
1,468 Elo+
Solo
Vulcan
Vulcan
Klafka
Vulcan
Level 157
God Stats
0W - 1L
1,700 SR
Queue Stats
31W - 29L
1,495 Elo+
Party 1
Ne Zha
Ne Zha
Timberdoodle
Ne Zha
Level 145
God Stats
2W - 2L
1,864 SR
Queue Stats
68W - 61L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
15
6 / 1 / 1
7,856
604
6,425
9,462
3,489
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Khepri
Ferdaaaa
Khepri
13
0 / 1 / 8
7,625
587
3,834
7,345
6,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Medusa
14
3 / 2 / 1
8,086
622
6,426
5,707
2,152
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Loki
itzauko
Loki
13
6 / 5 / 0
8,103
623
5,761
10,032
2,581
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
xXTobarXx
Anubis
14
5 / 1 / 2
8,020
617
6,799
5,337
2,206
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 1
6,968
536
3,479
6,432
2,025
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Awilix
FRlTCH
Awilix
15
6 / 2 / 1
8,309
639
7,775
10,263
3,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

5
0 / 4 / 0
4,689
361
348
5,840
2,114
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Vulcan
Klafka
Vulcan
10
0 / 6 / 2
6,364
490
4,778
7,082
1,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ne Zha
13
3 / 7 / 3
7,938
611
6,204
13,267
4,849
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
17
20
Kills
10
10
Deaths
20
12
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
6
1
1
6.5
L
1
1
1
1.5
L
Awilix
FRlTCH
Awilix
6
2
1
3.25
W
Khepri
Ferdaaaa
Khepri
0
1
8
4
L
0
4
0
0
L
Vulcan
Klafka
Vulcan
0
6
2
0.17
W
Medusa
3
2
1
1.75
L
Ne Zha
3
7
3
0.64
W
Loki
itzauko
Loki
6
5
0
1.2
W
Anubis
xXTobarXx
Anubis
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,245
Damage
22,584
37,883
Taken
42,884
16,528
Mitigated
13,642
9,750
Healing
11,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
6,425
1,279
0
2,066
9,462
3,489
0
919
8,469
0
71,466
L
3,479
1,018
0
2,703
6,432
2,025
0
121
6,311
0
53,170
L
Awilix
FRlTCH
Awilix
7,775
2,738
0
3,218
10,263
3,338
0
1,480
8,783
0
59,873
W
Khepri
Ferdaaaa
Khepri
3,834
233
0
3,596
7,345
6,100
201
565
6,712
26,718
2,137
L
348
58
0
617
5,840
2,114
0
2,692
3,148
4,506
0
L
Vulcan
Klafka
Vulcan
4,778
135
0
930
7,082
1,316
0
4,024
3,058
36,869
0
W
Medusa
6,426
1,670
0
1,256
5,707
2,152
503
570
5,115
0
56,476
L
Ne Zha
6,204
2,001
0
3,710
13,267
4,849
0
2,280
10,987
0
52,489
W
Loki
itzauko
Loki
5,761
1,093
0
1,092
10,032
2,581
265
800
9,164
0
46,022
W
Anubis
xXTobarXx
Anubis
6,799
90
0
1,740
5,337
2,206
0
1,912
3,297
55,180
1,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,690
Gold Earned
34,268
445
Minions Killed
372
0
Camps Cleared
0
1,291,592
Distance Traveled
1,169,590
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
7,856
604
97
7
0
320,848
0
L
Neith
6,968
536
97
7
0
249,431
0
L
Awilix
8,309
639
108
8
0
316,986
0
W
Khepri
7,625
587
52
4
0
260,932
5
L
Ymir
4,689
361
9
1
0
104,598
2
L
Vulcan
6,364
490
61
5
0
245,362
0
W
Medusa
8,086
622
101
8
0
251,160
0
L
Ne Zha
7,938
611
97
7
0
253,213
2
W
Loki
8,103
623
76
6
0
228,327
0
W
Anubis
8,020
617
119
9
0
230,325
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role