Player Matchup

Bastet
Bastet
EliteGuNNeR3600
Bastet
Level 148
God Stats
5W - 0L
1,655 SR
Queue Stats
135W - 124L
1,495 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
TheGR8STNoob
Ah Muzen Cab
Level 157
God Stats
5W - 1L
1,855 SR
Queue Stats
185W - 164L
1,544 Elo+
Party 1
Vulcan
Vulcan
correia2292
Vulcan
Level 129
God Stats
11W - 16L
1,394 SR
Queue Stats
213W - 199L
1,439 Elo+
Solo
Bacchus
Bacchus
crakin skullss
Bacchus
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
147W - 134L
1,495 Elo+
Party 1
Apollo
Apollo
lawrence_wolfxX
Apollo
Level 126
God Stats
9W - 9L
1,432 SR
Queue Stats
449W - 416L
1,559 Elo+
Solo
Team Averages
Level 142
1,567 SR
1,507 Elo+

VS

Team Averages
Level 125
1,523 SR
1,485 Elo+
Charybdis
Charybdis
 
Charybdis
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Dusk62704
Cthulhu
Level 55
God Stats
2W - 2L
1,339 SR
Queue Stats
93W - 92L
1,471 Elo+
Solo
Ishtar
Ishtar
FONDERFLIPER
Ishtar
Level 130
God Stats
14W - 14L
1,582 SR
Queue Stats
288W - 305L
1,497 Elo+
Party 2
Fenrir
Fenrir
Geoform187
Fenrir
Level 126
God Stats
14W - 16L
1,599 SR
Queue Stats
262W - 279L
1,482 Elo+
Party 2
Nu Wa
Nu Wa
LazerLegionnaire
Nu Wa
Level 158
God Stats
24W - 22L
1,594 SR
Queue Stats
132W - 140L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 4
6,939
578
5,231
10,577
3,213
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Ah Muzen Cab
TheGR8STNoob
Ah Muzen Cab
13
2 / 2 / 0
7,672
639
5,676
8,765
3,767
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Vulcan
12
2 / 1 / 2
7,279
607
5,651
4,067
1,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 2 / 2
5,858
488
3,302
9,112
4,732
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 2 / 3
6,800
567
5,255
6,119
2,018
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
10
1 / 1 / 1
5,732
478
4,811
8,199
2,252
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Cthulhu
Dusk62704
Cthulhu
12
2 / 2 / 0
7,033
586
6,210
9,875
5,099
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ishtar
11
1 / 2 / 3
6,246
521
4,671
6,101
1,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fenrir
Geoform187
Fenrir
10
4 / 2 / 1
5,893
491
4,031
8,883
5,228
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

9
0 / 4 / 0
5,313
443
3,369
5,151
1,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
13
11
Kills
8
8
Deaths
11
11
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
1
1
1
1.5
L
Cthulhu
Dusk62704
Cthulhu
2
2
0
1
W
3
1
4
5
L
Ishtar
1
2
3
1.25
L
Fenrir
Geoform187
Fenrir
4
2
1
2.25
L
0
4
0
0
W
Ah Muzen Cab
TheGR8STNoob
Ah Muzen Cab
2
2
0
1
W
Vulcan
2
1
2
3
W
2
2
2
1.5
W
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,115
Damage
23,092
38,640
Taken
38,209
15,062
Mitigated
15,545
13,170
Healing
11,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
4,811
1,229
0
1,835
8,199
2,252
519
1,806
6,171
0
37,143
L
Cthulhu
Dusk62704
Cthulhu
6,210
631
0
3,423
9,875
5,099
0
277
8,932
48,127
0
W
5,231
1,117
0
5,989
10,577
3,213
0
1,189
9,155
0
52,022
L
Ishtar
4,671
2,207
0
2,485
6,101
1,858
550
2,088
3,973
0
42,325
L
Fenrir
Geoform187
Fenrir
4,031
413
201
2,844
8,883
5,228
0
1,368
7,465
0
17,138
L
3,369
306
0
250
5,151
1,108
0
2,657
2,289
24,190
903
W
Ah Muzen Cab
TheGR8STNoob
Ah Muzen Cab
5,676
1,850
0
1,752
8,765
3,767
0
4,288
3,946
0
54,749
W
Vulcan
5,651
84
0
895
4,067
1,332
665
844
2,957
45,428
1,834
W
3,302
391
154
1,753
9,112
4,732
141
1,499
7,215
12,625
965
W
5,255
2,637
0
2,627
6,119
2,018
741
219
5,763
0
47,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,548
Gold Earned
30,217
381
Minions Killed
318
0
Camps Cleared
0
1,259,111
Distance Traveled
1,074,257
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
5,732
478
77
6
0
225,010
0
L
Cthulhu
7,033
586
89
7
0
229,833
0
W
Bastet
6,939
578
78
7
0
309,048
0
L
Ishtar
6,246
521
83
7
0
206,129
4
L
Fenrir
5,893
491
22
2
0
239,243
0
L
Nu Wa
5,313
443
47
4
0
174,042
0
W
Ah Muzen Cab
7,672
639
111
9
0
224,471
0
W
Vulcan
7,279
607
85
7
0
241,342
0
W
Bacchus
5,858
488
20
2
0
259,676
2
W
Apollo
6,800
567
87
7
0
224,574
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role