Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
 
King Arthur
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Chocolade21
Baron Samedi
Level 66
God Stats
2W - 2L
1,452 SR
Queue Stats
9W - 13L
1,396 Elo+
Solo
Mercury
Mercury
Damianburic725
Mercury
Level 119
God Stats
4W - 3L
1,490 SR
Queue Stats
20W - 27L
1,370 Elo+
Solo
Bacchus
Bacchus
RSkinner_97
Bacchus
Level 124
God Stats
18W - 14L
1,420 SR
Queue Stats
381W - 355L
1,424 Elo+
Solo
Team Averages
Level 108
1,472 SR
1,438 Elo+

VS

Team Averages
Level 114
1,509 SR
1,465 Elo+
Medusa
Medusa
Charliex420xx
Medusa
Level 81
God Stats
1W - 1L
1,357 SR
Queue Stats
139W - 144L
1,475 Elo+
Party 1
Ao Kuang
Ao Kuang
DigitalVORT3X
Ao Kuang
Level 142
God Stats
3W - 2L
1,666 SR
Queue Stats
362W - 380L
1,428 Elo+
Solo
Loki
Loki
Maykel_88
Loki
Level 101
God Stats
5W - 10L
1,436 SR
Queue Stats
101W - 121L
1,479 Elo+
Solo
Baba Yaga
Baba Yaga
jagerm-1
Baba Yaga
Level 140
God Stats
1W - 4L
1,372 SR
Queue Stats
224W - 202L
1,495 Elo+
Solo
Kuzenbo
Kuzenbo
xDaMichex
Kuzenbo
Level 107
God Stats
5W - 3L
1,712 SR
Queue Stats
325W - 343L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
14
5 / 3 / 4
8,400
560
11,732
11,266
4,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
 
King Arthur
14
3 / 3 / 2
8,162
544
13,025
16,991
12,692
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Baron Samedi
Chocolade21
Baron Samedi
14
4 / 0 / 5
8,028
535
7,573
6,816
3,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
3 / 1 / 5
8,246
550
6,407
9,594
3,877
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
RSkinner_97
Bacchus
13
4 / 0 / 7
8,372
558
7,363
11,451
13,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 8 / 0
6,005
400
5,100
11,818
3,852
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ao Kuang
DigitalVORT3X
Ao Kuang
13
1 / 4 / 2
7,766
518
10,721
17,806
14,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Loki
13
4 / 2 / 0
7,466
498
5,058
12,644
4,164
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Baba Yaga
jagerm-1
Baba Yaga
13
0 / 2 / 0
7,190
479
4,853
6,139
3,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kuzenbo
xDaMichex
Kuzenbo
11
1 / 3 / 2
7,049
470
7,895
14,993
17,254
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
11
19
Kills
7
7
Deaths
19
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
5
3
4
2.33
W
King Arthur
 
King Arthur
3
3
2
1.33
L
1
8
0
0.13
W
Baron Samedi
Chocolade21
Baron Samedi
4
0
5
6.5
W
3
1
5
5.5
L
Ao Kuang
DigitalVORT3X
Ao Kuang
1
4
2
0.5
L
Loki
4
2
0
2
W
Bacchus
RSkinner_97
Bacchus
4
0
7
7.5
L
Baba Yaga
jagerm-1
Baba Yaga
0
2
0
0
L
Kuzenbo
xDaMichex
Kuzenbo
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,100
Damage
33,627
56,118
Taken
63,400
37,507
Mitigated
42,679
17,682
Healing
14,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
11,732
5,348
0
5,589
11,266
4,014
1,784
4,783
6,458
0
68,850
W
King Arthur
 
King Arthur
13,025
1,996
0
3,835
16,991
12,692
0
9,407
7,584
0
52,258
L
5,100
2,682
0
276
11,818
3,852
0
4,464
7,256
0
27,297
W
Baron Samedi
Chocolade21
Baron Samedi
7,573
1,157
587
2,283
6,816
3,446
0
4,022
2,736
39,102
555
W
6,407
2,406
0
1,112
9,594
3,877
0
1,396
8,170
0
70,794
L
Ao Kuang
DigitalVORT3X
Ao Kuang
10,721
4,234
0
7,390
17,806
14,085
0
629
17,133
55,600
2,335
L
Loki
5,058
1,057
0
4,199
12,644
4,164
0
1,769
10,754
0
48,799
W
Bacchus
RSkinner_97
Bacchus
7,363
1,109
0
4,276
11,451
13,478
51
3,117
8,307
24,363
3,033
L
Baba Yaga
jagerm-1
Baba Yaga
4,853
102
0
1,652
6,139
3,324
276
1,697
4,295
45,788
1,120
L
Kuzenbo
xDaMichex
Kuzenbo
7,895
2,680
0
1,198
14,993
17,254
0
5,866
8,869
30,366
447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,208
Gold Earned
35,476
399
Minions Killed
334
0
Camps Cleared
0
1,591,955
Distance Traveled
1,482,367
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
8,400
560
107
7
0
277,111
0
W
King Arthur
8,162
544
70
5
0
301,134
2
L
Medusa
6,005
400
43
3
0
295,400
0
W
Baron Samedi
8,028
535
82
5
0
313,783
7
W
Mercury
8,246
550
108
7
0
380,358
0
L
Ao Kuang
7,766
518
96
6
0
242,045
1
L
Loki
7,466
498
75
5
0
340,812
0
W
Bacchus
8,372
558
32
2
0
319,569
5
L
Baba Yaga
7,190
479
88
6
0
273,625
1
L
Kuzenbo
7,049
470
32
2
0
330,485
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role