Player Matchup

Chaac
Chaac
 
Chaac
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
BetterMarc
Ra
Level 78
God Stats
3W - 3L
1,356 SR
Queue Stats
11W - 16L
1,171 Elo+
Party 1
Mercury
Mercury
FatAsAPanda
Mercury
Level 109
God Stats
10W - 8L
1,036 SR
Queue Stats
49W - 53L
1,269 Elo+
Party 1
Danzaburou
Danzaburou
Rhetarf
Danzaburou
Level 36
God Stats
4W - 5L
1,259 SR
Queue Stats
55W - 50L
1,263 Elo+
Party 1
Ymir
Ymir
jp1002
Ymir
Level 106
God Stats
4W - 4L
1,596 SR
Queue Stats
25W - 16L
1,407 Elo+
Party 1
Team Averages
Level 98
1,349 SR
1,322 Elo+

VS

Team Averages
Level 131
1,489 SR
1,458 Elo+
Chronos
Chronos
DerivedCraft
Chronos
Level 156
God Stats
11W - 5L
1,756 SR
Queue Stats
295W - 271L
1,492 Elo+
Solo
Lancelot
Lancelot
MaxGodzilla75
Lancelot
Level 41
God Stats
0W - 5L
1,215 SR
Queue Stats
66W - 74L
1,357 Elo+
Party 2
Ix Chel
Ix Chel
Misanthroptomist
Ix Chel
Level 189
God Stats
7W - 11L
1,441 SR
Queue Stats
1,245W - 1,241L
1,509 Elo+
Solo
Anubis
Anubis
Shinji_012
Anubis
Level 187
God Stats
14W - 15L
1,531 SR
Queue Stats
645W - 603L
1,465 Elo+
Solo
Shiva
Shiva
StmAlexVl
Shiva
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 95L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
6 / 1 / 0
6,518
652
7,297
8,480
6,770
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

9
1 / 2 / 0
5,464
546
2,083
4,870
795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
FatAsAPanda
Mercury
12
3 / 3 / 3
6,233
623
3,634
7,871
2,569
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Danzaburou
Rhetarf
Danzaburou
10
1 / 0 / 4
5,496
550
2,909
4,973
1,361
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ymir
jp1002
Ymir
9
4 / 1 / 2
5,765
577
3,516
7,764
3,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
DerivedCraft
Chronos
9
0 / 2 / 1
5,251
525
2,410
4,979
1,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Lancelot
MaxGodzilla75
Lancelot
8
1 / 4 / 2
4,945
495
1,166
5,270
1,904
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

9
1 / 3 / 1
5,114
511
4,002
6,296
1,680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
Shinji_012
Anubis
12
3 / 1 / 1
6,720
672
5,340
5,395
2,228
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Shiva
StmAlexVl
Shiva
9
1 / 5 / 1
5,058
506
3,836
9,549
4,480
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
12
15
Kills
6
7
Deaths
15
9
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
6
1
0
6
W
1
2
0
0.5
L
Chronos
DerivedCraft
Chronos
0
2
1
0.25
W
Mercury
FatAsAPanda
Mercury
3
3
3
1.5
L
Lancelot
MaxGodzilla75
Lancelot
1
4
2
0.5
L
1
3
1
0.5
W
Danzaburou
Rhetarf
Danzaburou
1
0
4
3
L
Anubis
Shinji_012
Anubis
3
1
1
3.5
L
Shiva
StmAlexVl
Shiva
1
5
1
0.3
W
Ymir
jp1002
Ymir
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,439
Damage
16,754
33,958
Taken
31,489
15,224
Mitigated
12,023
6,133
Healing
8,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
7,297
1,533
0
2,221
8,480
6,770
0
0
8,088
0
39,576
W
2,083
97
168
1,115
4,870
795
0
3,413
1,457
30,850
720
L
Chronos
DerivedCraft
Chronos
2,410
837
0
1,151
4,979
1,731
0
1,516
3,463
27,563
0
W
Mercury
FatAsAPanda
Mercury
3,634
1,808
0
620
7,871
2,569
0
1,986
5,700
0
42,018
L
Lancelot
MaxGodzilla75
Lancelot
1,166
137
0
11
5,270
1,904
0
534
4,736
0
22,767
L
4,002
504
366
1,771
6,296
1,680
0
1,595
4,701
32,679
0
W
Danzaburou
Rhetarf
Danzaburou
2,909
1,338
0
510
4,973
1,361
0
2,588
2,080
0
32,669
L
Anubis
Shinji_012
Anubis
5,340
43
0
2,569
5,395
2,228
0
1,511
3,884
51,120
1,527
L
Shiva
StmAlexVl
Shiva
3,836
1,112
0
2,814
9,549
4,480
0
229
9,320
0
21,269
W
Ymir
jp1002
Ymir
3,516
1,035
0
1,499
7,764
3,729
0
2,912
4,531
16,301
1,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,476
Gold Earned
27,088
296
Minions Killed
295
0
Camps Cleared
0
1,117,907
Distance Traveled
964,231
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,518
652
52
5
0
216,840
4
W
Ra
5,464
546
68
7
0
229,658
0
L
Chronos
5,251
525
60
6
0
185,814
1
W
Mercury
6,233
623
80
8
0
257,953
0
L
Lancelot
4,945
495
43
4
0
225,442
0
L
Ix Chel
5,114
511
59
6
0
189,381
0
W
Danzaburou
5,496
550
65
7
0
215,223
0
L
Anubis
6,720
672
99
10
0
169,784
4
L
Shiva
5,058
506
34
3
0
193,810
3
W
Ymir
5,765
577
31
3
0
198,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role