Player Matchup

Kukulkan
Kukulkan
Platinum I
ABlazzer2NE1
Kukulkan
Platinum I
Level 158
God Stats
45W - 39L
1,630 SR
Queue Stats
163W - 157L
1,971 MMR
Party 2
Odin
Odin
Diamond V
PlayfulDinosaur
Odin
Diamond V
Level 149
God Stats
2W - 1L
1,782 SR
Queue Stats
179W - 168L
2,018 MMR
Solo
Hun Batz
Hun Batz
Diamond V
Primylia
Hun Batz
Diamond V
Level 64
God Stats
0W - 2L
1,280 SR
Queue Stats
92W - 84L
2,033 MMR
Solo
Bake Kujira
Bake Kujira
Diamond V
Ringtailedcat65
Bake Kujira
Diamond V
Level 165
God Stats
18W - 15L
1,682 SR
Queue Stats
360W - 355L
2,052 MMR
Solo
Anhur
Anhur
Diamond V
iKhaoz
Anhur
Diamond V
Level 65
God Stats
0W - 3L
1,309 SR
Queue Stats
54W - 29L
2,153 MMR
Party 2
Team Averages
Diamond V
Diamond V
Average Tier
Level 120
1,537 SR
2,045 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 129
1,696 SR
2,045 MMR
Xing Tian
Xing Tian
Gold I
CoastalSpy
Xing Tian
Gold I
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 11L
1,970 MMR
Party 1
Artemis
Artemis
Diamond V
CrazyForCatnip
Artemis
Diamond V
Level 89
God Stats
5W - 8L
1,564 SR
Queue Stats
189W - 171L
2,030 MMR
Solo
Hera
Hera
Diamond IV
Hadesoul
Hera
Diamond IV
Level 224
God Stats
7W - 6L
1,758 SR
Queue Stats
216W - 201L
2,076 MMR
Solo
Guan Yu
Guan Yu
Diamond V
JenchiThaSpyda
Guan Yu
Diamond V
Level 56
God Stats
57W - 21L
1,828 SR
Queue Stats
62W - 28L
2,090 MMR
Solo
Bakasura
Bakasura
Platinum III
farkodarko
Bakasura
Platinum III
Level 155
God Stats
2W - 0L
1,827 SR
Queue Stats
27W - 15L
2,061 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ABlazzer2NE1
Kukulkan
14
1 / 3 / 0
7,751
517
3,666
7,601
2,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 4 / 1
7,552
503
7,695
15,828
5,893
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hun Batz
Primylia
Hun Batz
15
3 / 2 / 3
8,177
545
7,205
10,060
3,201
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Bake Kujira
Ringtailedcat65
Bake Kujira
10
0 / 5 / 1
6,198
413
4,169
11,502
7,581
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anhur
iKhaoz
Anhur
14
0 / 4 / 2
7,957
530
6,027
10,211
3,272
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
AresFreyaJanus

VS

Bans
KumbhakarnaMedusaThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
CoastalSpy
Xing Tian
12
1 / 2 / 5
8,106
540
6,090
13,863
10,692
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

17
5 / 1 / 3
9,669
645
9,345
8,114
2,060
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hera
15
4 / 0 / 1
8,954
597
6,449
4,007
1,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

15
3 / 1 / 1
9,091
606
11,214
13,872
11,669
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bakasura
farkodarko
Bakasura
16
5 / 2 / 1
9,063
604
7,702
13,203
4,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
29
6
Kills
18
18
Deaths
6
7
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
ABlazzer2NE1
Kukulkan
1
3
0
0.33
W
Xing Tian
CoastalSpy
Xing Tian
1
2
5
1.75
W
5
1
3
6.5
W
Hera
4
0
1
4.5
W
3
1
1
3.5
L
2
4
1
0.63
L
Hun Batz
Primylia
Hun Batz
3
2
3
2.25
L
Bake Kujira
Ringtailedcat65
Bake Kujira
0
5
1
0.1
W
Bakasura
farkodarko
Bakasura
5
2
1
2.75
L
Anhur
iKhaoz
Anhur
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,762
Damage
40,800
55,202
Taken
53,059
22,235
Mitigated
30,581
8,752
Healing
22,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
ABlazzer2NE1
Kukulkan
3,666
125
0
500
7,601
2,288
0
2,342
4,772
71,613
231
W
Xing Tian
CoastalSpy
Xing Tian
6,090
894
0
1,057
13,863
10,692
361
3,842
10,021
23,769
1,650
W
9,345
5,637
0
3,888
8,114
2,060
0
1,210
6,904
0
71,811
W
Hera
6,449
1,687
85
1,318
4,007
1,246
1,967
390
3,617
68,804
0
W
11,214
1,881
102
6,840
13,872
11,669
660
0
13,872
0
67,091
L
7,695
1,923
0
755
15,828
5,893
0
1,756
13,992
71
48,857
L
Hun Batz
Primylia
Hun Batz
7,205
2,854
0
4,208
10,060
3,201
26
2,068
7,752
0
63,409
L
Bake Kujira
Ringtailedcat65
Bake Kujira
4,169
2,477
0
1,044
11,502
7,581
0
5,145
5,900
23,211
0
W
Bakasura
farkodarko
Bakasura
7,702
5,010
0
8,833
13,203
4,914
71
2,430
10,773
0
46,644
L
Anhur
iKhaoz
Anhur
6,027
3,804
0
2,245
10,211
3,272
32
907
8,972
0
66,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,635
Gold Earned
44,883
493
Minions Killed
497
0
Camps Cleared
0
1,512,965
Distance Traveled
1,582,526
8
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,751
517
150
10
0
287,753
2
W
Xing Tian
8,106
540
42
3
0
325,157
5
W
Artemis
9,669
645
101
7
0
274,425
1
W
Hera
8,954
597
140
9
0
318,132
8
W
Guan Yu
9,091
606
102
7
0
290,237
6
L
Odin
7,552
503
83
6
0
283,672
2
L
Hun Batz
8,177
545
113
8
0
349,318
1
L
Bake Kujira
6,198
413
22
1
0
316,106
0
W
Bakasura
9,063
604
112
7
0
374,575
2
L
Anhur
7,957
530
125
8
0
276,116
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role