Player Matchup

Ah Puch
Ah Puch
Silver I
ArchxxNova
Ah Puch
Silver I
Level 120
God Stats
2W - 4L
1,491 SR
Queue Stats
52W - 67L
1,237 MMR
Party 3
Ares
Ares
Bronze III
FungousYak9783
Ares
Bronze III
Level 48
God Stats
0W - 1L
1,400 SR
Queue Stats
0W - 2L
1,400 MMR
Solo
Chaac
Chaac
Gold V
JudoKujo
Chaac
Gold V
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 77L
1,348 MMR
Party 2
Danzaburou
Danzaburou
Gold V
jjoberwockey
Danzaburou
Gold V
Level 140
God Stats
45W - 48L
1,493 SR
Queue Stats
73W - 77L
1,410 MMR
Party 2
Thanatos
Thanatos
Gold II
zDiggster
Thanatos
Gold II
Level 127
God Stats
10W - 9L
1,551 SR
Queue Stats
53W - 57L
1,566 MMR
Party 3
Team Averages
Silver I
Silver I
Average Tier
Level 109
1,487 SR
1,392 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 125
1,630 SR
1,393 MMR
Ix Chel
Ix Chel
Gold IV
Twisted868_YT
Ix Chel
Gold IV
Level 159
God Stats
1W - 1L
1,580 SR
Queue Stats
55W - 62L
1,410 MMR
Party 1
Baron Samedi
Baron Samedi
Gold V
UN MANCO 8v
Baron Samedi
Gold V
Level 142
God Stats
3W - 0L
1,695 SR
Queue Stats
77W - 88L
1,373 MMR
Solo
Charybdis
Charybdis
Gold V
arboledajuan140_
Charybdis
Gold V
Level 149
God Stats
25W - 16L
1,709 SR
Queue Stats
321W - 314L
1,407 MMR
Solo
Vamana
Vamana
Gold V
jj2001
Vamana
Gold V
Level 73
God Stats
15W - 19L
1,562 SR
Queue Stats
45W - 53L
1,365 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold IV
navbiss
Tsukuyomi
Gold IV
Level 104
God Stats
7W - 1L
1,602 SR
Queue Stats
46W - 53L
1,411 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
ArchxxNova
Ah Puch
10
0 / 1 / 0
5,460
546
3,086
3,339
879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

5
0 / 5 / 0
4,066
407
1,487
6,812
2,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chaac
JudoKujo
Chaac
10
0 / 0 / 1
5,690
569
4,535
7,699
5,482
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
jjoberwockey
Danzaburou
9
1 / 3 / 0
5,077
508
4,642
5,945
1,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
zDiggster
Thanatos
10
1 / 1 / 0
5,301
530
1,375
8,427
3,092
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
Erlang ShenAchillesBastetChang'eThoth

VS

Bans
Nu WaAo KuangAnubisMedusaFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
12
1 / 0 / 0
6,113
611
2,251
3,604
1,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
UN MANCO 8v
Baron Samedi
10
3 / 0 / 6
6,308
631
4,138
6,223
4,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charybdis
10
5 / 1 / 3
6,366
637
5,882
6,516
1,943
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Vamana
jj2001
Vamana
10
0 / 1 / 0
5,324
532
3,555
5,770
4,577
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tsukuyomi
navbiss
Tsukuyomi
10
1 / 0 / 2
5,142
514
2,706
5,530
1,642
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
21
2
Kills
10
10
Deaths
2
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
ArchxxNova
Ah Puch
0
1
0
0
L
0
5
0
0
L
Chaac
JudoKujo
Chaac
0
0
1
0.5
W
Ix Chel
1
0
0
1
W
Baron Samedi
UN MANCO 8v
Baron Samedi
3
0
6
6
W
Charybdis
5
1
3
6.5
W
Vamana
jj2001
Vamana
0
1
0
0
L
Danzaburou
jjoberwockey
Danzaburou
1
3
0
0.33
W
Tsukuyomi
navbiss
Tsukuyomi
1
0
2
2
L
Thanatos
zDiggster
Thanatos
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,125
Damage
18,532
32,222
Taken
27,643
14,046
Mitigated
13,591
12,547
Healing
14,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
ArchxxNova
Ah Puch
3,086
116
0
624
3,339
879
0
1,959
1,248
35,797
934
L
1,487
331
0
327
6,812
2,922
0
1,871
4,907
7,892
0
L
Chaac
JudoKujo
Chaac
4,535
517
0
2,510
7,699
5,482
0
0
7,699
0
42,220
W
Ix Chel
2,251
226
242
1,715
3,604
1,108
0
1,941
1,663
43,970
0
W
Baron Samedi
UN MANCO 8v
Baron Samedi
4,138
651
675
4,391
6,223
4,321
0
879
5,344
20,240
2,873
W
Charybdis
5,882
3,049
0
2,027
6,516
1,943
53
608
5,908
0
43,700
W
Vamana
jj2001
Vamana
3,555
1,411
0
1,709
5,770
4,577
0
0
5,770
0
29,606
L
Danzaburou
jjoberwockey
Danzaburou
4,642
2,000
0
2,544
5,945
1,671
0
1,517
4,428
0
29,963
W
Tsukuyomi
navbiss
Tsukuyomi
2,706
752
0
3,661
5,530
1,642
0
1,109
4,421
0
32,506
L
Thanatos
zDiggster
Thanatos
1,375
264
0
6,542
8,427
3,092
0
738
7,689
0
38,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,594
Gold Earned
29,253
288
Minions Killed
355
0
Camps Cleared
0
942,911
Distance Traveled
1,030,021
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
5,460
546
79
8
0
173,003
0
L
Ares
4,066
407
9
1
0
178,033
0
L
Chaac
5,690
569
77
8
0
190,995
0
W
Ix Chel
6,113
611
115
12
0
200,683
2
W
Baron Samedi
6,308
631
37
4
0
173,866
0
W
Charybdis
6,366
637
90
9
0
179,683
0
W
Vamana
5,324
532
58
6
0
203,118
1
L
Danzaburou
5,077
508
51
5
0
172,489
0
W
Tsukuyomi
5,142
514
55
6
0
272,671
0
L
Thanatos
5,301
530
72
7
0
228,391
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role