Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Apollo Earth
Charybdis
Level 129
God Stats
2W - 3L
1,887 SR
Queue Stats
92W - 95L
1,485 Elo+
Solo
Da Ji
Da Ji
FusenZ
Da Ji
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Supernovamoon
Cabrakan
Level 111
God Stats
1W - 3L
1,500 SR
Queue Stats
199W - 152L
1,536 Elo+
Party 2
Poseidon
Poseidon
robthegreat99
Poseidon
Level 77
God Stats
4W - 3L
1,561 SR
Queue Stats
93W - 70L
1,511 Elo+
Party 2
Team Averages
Level 82
1,589 SR
1,506 Elo+

VS

Team Averages
Level 88
1,507 SR
1,559 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Akuudama
Charybdis
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 9L
1,626 Elo+
Party 1
Ix Chel
Ix Chel
NastyNate2590
Ix Chel
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 19L
1,607 Elo+
Party 1
Neith
Neith
WDferdyy
Neith
Level 162
God Stats
4W - 6L
1,308 SR
Queue Stats
260W - 266L
1,475 Elo+
Party 1
Bellona
Bellona
shades76
Bellona
Level 69
God Stats
2W - 0L
1,726 SR
Queue Stats
21W - 24L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
13
1 / 2 / 4
6,583
940
2,075
8,626
8,435
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charybdis
Apollo Earth
Charybdis
13
2 / 2 / 3
6,453
922
6,588
6,280
2,369
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Da Ji
FusenZ
Da Ji
7
0 / 5 / 3
5,105
729
1,039
5,382
2,215
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Cabrakan
Supernovamoon
Cabrakan
10
0 / 2 / 4
5,518
788
3,933
9,648
12,684
Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Poseidon
robthegreat99
Poseidon
14
3 / 3 / 3
6,856
979
7,797
6,306
2,532
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
13
4 / 2 / 8
7,936
1,134
7,757
10,148
9,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Charybdis
Akuudama
Charybdis
14
4 / 0 / 9
7,896
1,128
6,080
5,084
1,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Ix Chel
13
1 / 2 / 9
7,299
1,043
4,477
5,073
2,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Neith
WDferdyy
Neith
14
2 / 1 / 6
7,689
1,098
9,758
3,668
1,729
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
shades76
Bellona
11
3 / 1 / 6
7,329
1,047
4,985
7,143
7,396
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
52
6
Kills
14
14
Deaths
6
17
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
1
2
4
1.5
W
Cthulhu
 
Cthulhu
4
2
8
4
W
Charybdis
Akuudama
Charybdis
4
0
9
8.5
L
Charybdis
Apollo Earth
Charybdis
2
2
3
1.75
L
Da Ji
FusenZ
Da Ji
0
5
3
0.3
W
Ix Chel
1
2
9
2.75
L
Cabrakan
Supernovamoon
Cabrakan
0
2
4
1
W
Neith
WDferdyy
Neith
2
1
6
5
L
Poseidon
robthegreat99
Poseidon
3
3
3
1.5
W
Bellona
shades76
Bellona
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,432
Damage
33,057
36,242
Taken
31,116
28,235
Mitigated
22,741
12,960
Healing
9,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
2,075
41
3,468
3,174
8,626
8,435
0
2,500
5,906
0
5,203
W
Cthulhu
 
Cthulhu
7,757
262
605
1,626
10,148
9,466
30
3,006
7,142
13,961
0
W
Charybdis
Akuudama
Charybdis
6,080
2,793
1,349
1,265
5,084
1,956
748
2,709
2,375
0
12,478
L
Charybdis
Apollo Earth
Charybdis
6,588
3,043
0
1,318
6,280
2,369
0
2,430
3,772
0
14,219
L
Da Ji
FusenZ
Da Ji
1,039
47
0
250
5,382
2,215
0
1,633
3,712
0
2,112
W
Ix Chel
4,477
490
765
584
5,073
2,194
451
2,834
2,239
21,378
0
L
Cabrakan
Supernovamoon
Cabrakan
3,933
109
678
2,307
9,648
12,684
0
3,121
6,386
7,326
189
W
Neith
WDferdyy
Neith
9,758
1,240
699
733
3,668
1,729
274
476
3,192
0
21,984
L
Poseidon
robthegreat99
Poseidon
7,797
1,035
510
1,255
6,306
2,532
0
2,550
3,719
23,361
0
W
Bellona
shades76
Bellona
4,985
327
677
1,021
7,143
7,396
0
2,633
4,510
0
7,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,515
Gold Earned
38,149
58
Minions Killed
106
0
Camps Cleared
0
656,935
Distance Traveled
807,349
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
6,583
940
5
1
0
175,005
0
W
Cthulhu
7,936
1,134
12
2
0
172,346
0
W
Charybdis
7,896
1,128
24
3
0
148,715
0
L
Charybdis
6,453
922
15
2
0
132,977
0
L
Da Ji
5,105
729
1
0
0
93,412
0
W
Ix Chel
7,299
1,043
29
4
0
144,693
0
L
Cabrakan
5,518
788
7
1
0
132,024
0
W
Neith
7,689
1,098
31
4
0
166,345
0
L
Poseidon
6,856
979
30
4
0
123,517
0
W
Bellona
7,329
1,047
10
1
0
175,250
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role