Player Matchup

Pele
Pele
 
Pele
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
BeastlyScourge
Cu Chulainn
Level 108
God Stats
0W - 2L
1,075 SR
Queue Stats
18W - 22L
1,456 Elo+
Party 1
Athena
Athena
ChiefDirtyBoof
Athena
Level 148
God Stats
4W - 3L
1,500 SR
Queue Stats
20W - 17L
1,235 Elo+
Solo
Martichoras
Martichoras
CorporalCack350
Martichoras
Level 97
God Stats
2W - 1L
1,660 SR
Queue Stats
53W - 31L
1,566 Elo+
Solo
Hades
Hades
TheHiddenCrow_
Hades
Level 116
God Stats
9W - 12L
1,359 SR
Queue Stats
113W - 116L
1,450 Elo+
Party 1
Team Averages
Level 120
1,419 SR
1,442 Elo+

VS

Team Averages
Level 130
1,697 SR
1,487 Elo+
Cthulhu
Cthulhu
GowtherLaLujuria
Cthulhu
Level 167
God Stats
14W - 6L
1,798 SR
Queue Stats
154W - 147L
1,500 Elo+
Solo
Ares
Ares
Marksman427
Ares
Level 111
God Stats
1W - 2L
1,500 SR
Queue Stats
39W - 42L
1,446 Elo+
Party 2
Bellona
Bellona
XxSCARFACEXLxX
Bellona
Level 143
God Stats
5W - 4L
1,923 SR
Queue Stats
114W - 108L
1,517 Elo+
Party 3
Arachne
Arachne
baked orka
Arachne
Level 121
God Stats
2W - 1L
1,500 SR
Queue Stats
110W - 100L
1,527 Elo+
Party 3
Ra
Ra
onesickpuppy5
Ra
Level 106
God Stats
2W - 0L
1,765 SR
Queue Stats
39W - 42L
1,446 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
8
0 / 3 / 0
4,431
443
2,778
8,841
2,310
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Cu Chulainn
BeastlyScourge
Cu Chulainn
9
0 / 3 / 0
5,017
502
3,091
7,463
3,989
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 2 / 1
4,617
462
3,757
7,208
5,152
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Martichoras
CorporalCack350
Martichoras
8
1 / 4 / 0
4,641
464
3,169
7,686
2,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

5
0 / 3 / 0
3,968
397
800
3,543
1,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 1
6,729
673
4,867
5,798
2,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

9
1 / 1 / 3
5,582
558
3,130
5,754
2,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
6 / 0 / 0
6,409
641
7,263
7,630
3,901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
baked orka
Arachne
10
0 / 0 / 2
5,162
516
2,182
8,275
3,035
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
5 / 0 / 1
6,196
620
3,799
2,325
705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
21
1
Kills
14
15
Deaths
1
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
0
3
0
0
L
Cu Chulainn
BeastlyScourge
Cu Chulainn
0
3
0
0
L
0
2
1
0.25
L
Martichoras
CorporalCack350
Martichoras
1
4
0
0.25
W
2
0
1
2.5
W
1
1
3
2.5
L
0
3
0
0
W
6
0
0
6
W
Arachne
baked orka
Arachne
0
0
2
1
W
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,595
Damage
21,241
34,741
Taken
29,782
14,499
Mitigated
13,154
9,197
Healing
14,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
2,778
933
0
3,681
8,841
2,310
0
2,662
6,059
0
27,349
L
Cu Chulainn
BeastlyScourge
Cu Chulainn
3,091
279
0
651
7,463
3,989
0
3,289
3,736
0
28,499
L
3,757
1,185
0
2,201
7,208
5,152
0
3,072
4,136
15,772
0
L
Martichoras
CorporalCack350
Martichoras
3,169
1,770
0
2,078
7,686
2,036
0
640
7,046
0
26,577
W
4,867
706
0
3,185
5,798
2,628
0
0
5,798
39,280
821
W
3,130
91
171
2,267
5,754
2,885
0
2,034
3,720
14,376
0
L
800
309
60
526
3,543
1,012
0
1,472
2,071
9,736
241
W
7,263
3,259
0
4,766
7,630
3,901
0
1,284
6,346
0
45,735
W
Arachne
baked orka
Arachne
2,182
1,580
0
3,154
8,275
3,035
0
568
7,707
0
34,013
W
3,799
296
276
467
2,325
705
0
665
1,660
34,946
1,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,674
Gold Earned
30,078
201
Minions Killed
325
0
Camps Cleared
0
851,785
Distance Traveled
1,041,224
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
4,431
443
47
5
0
201,401
0
L
Cu Chulainn
5,017
502
62
6
0
195,425
2
L
Athena
4,617
462
22
2
0
197,327
0
L
Martichoras
4,641
464
45
5
0
159,689
1
W
Cthulhu
6,729
673
102
10
0
201,331
0
W
Ares
5,582
558
19
2
0
206,878
0
L
Hades
3,968
397
25
3
0
97,943
1
W
Bellona
6,409
641
80
8
0
222,877
2
W
Arachne
5,162
516
61
6
0
205,970
0
W
Ra
6,196
620
63
6
0
204,168
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role