Player Matchup

Anhur
Anhur
 
Anhur
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Au_BlurryFace
Zhong Kui
Level 125
God Stats
10W - 7L
1,669 SR
Queue Stats
341W - 322L
1,494 Elo+
Solo
Tyr
Tyr
RhysezPiecez
Tyr
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 40L
1,533 Elo+
Solo
Arachne
Arachne
RichTickler15
Arachne
Level 158
God Stats
60W - 41L
1,604 SR
Queue Stats
580W - 560L
1,533 Elo+
Solo
Xing Tian
Xing Tian
xXxMARVITZxXx
Xing Tian
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
569W - 540L
1,517 Elo+
Solo
Team Averages
Level 125
1,555 SR
1,515 Elo+

VS

Team Averages
Level 89
1,497 SR
1,497 Elo+
Hercules
Hercules
JaYaJ
Hercules
Level 29
God Stats
7W - 8L
1,237 SR
Queue Stats
109W - 108L
1,468 Elo+
Party 1
Hachiman
Hachiman
Mr DrMUFFINS88
Hachiman
Level 68
God Stats
3W - 2L
1,248 SR
Queue Stats
135W - 172L
1,466 Elo+
Party 1
Xing Tian
Xing Tian
Theshadow067378
Xing Tian
Level 108
God Stats
16W - 10L
1,593 SR
Queue Stats
225W - 220L
1,571 Elo+
Solo
Bellona
Bellona
YahkTheFirst
Bellona
Level 110
God Stats
3W - 0L
1,903 SR
Queue Stats
9W - 6L
1,493 Elo+
Solo
Ra
Ra
exvac
Ra
Level 128
God Stats
8W - 8L
1,505 SR
Queue Stats
408W - 426L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
10
0 / 1 / 0
5,656
471
2,514
4,143
1,090
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
Au_BlurryFace
Zhong Kui
12
2 / 3 / 1
6,691
558
7,248
6,103
3,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 1 / 0
6,171
514
6,613
10,800
8,605
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Arachne
10
1 / 4 / 1
5,597
466
3,187
9,663
2,484
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Xing Tian
xXxMARVITZxXx
Xing Tian
9
0 / 3 / 1
5,400
450
3,397
11,986
7,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
JaYaJ
Hercules
12
4 / 0 / 3
6,534
545
3,899
8,946
3,950
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Hachiman
12
0 / 0 / 3
6,067
506
3,097
5,326
1,451
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
Theshadow067378
Xing Tian
10
2 / 1 / 5
5,626
469
6,013
8,920
5,287
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bellona
YahkTheFirst
Bellona
12
1 / 0 / 0
6,732
561
6,521
10,216
9,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ra
13
5 / 2 / 4
7,616
635
7,371
6,586
2,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
3
Kills
12
12
Deaths
3
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
1
0
0
L
Zhong Kui
Au_BlurryFace
Zhong Kui
2
3
1
0.83
W
Hercules
JaYaJ
Hercules
4
0
3
5.5
W
Hachiman
0
0
3
1.5
L
0
1
0
0
L
Arachne
1
4
1
0.38
W
Xing Tian
Theshadow067378
Xing Tian
2
1
5
4.5
W
Bellona
YahkTheFirst
Bellona
1
0
0
1
W
Ra
5
2
4
3.5
L
Xing Tian
xXxMARVITZxXx
Xing Tian
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,959
Damage
26,901
42,695
Taken
39,994
23,399
Mitigated
21,840
13,081
Healing
13,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
2,514
1,479
0
1,653
4,143
1,090
0
780
3,363
0
36,745
L
Zhong Kui
Au_BlurryFace
Zhong Kui
7,248
325
0
2,268
6,103
3,613
0
3,372
2,493
48,404
2,315
W
Hercules
JaYaJ
Hercules
3,899
1,508
0
2,082
8,946
3,950
0
2,343
6,603
0
46,440
W
Hachiman
3,097
1,549
0
2,887
5,326
1,451
0
665
4,661
0
45,082
L
6,613
664
0
3,014
10,800
8,605
0
121
10,675
0
41,989
L
Arachne
3,187
1,834
0
4,082
9,663
2,484
0
3,190
6,317
0
38,210
W
Xing Tian
Theshadow067378
Xing Tian
6,013
433
146
1,041
8,920
5,287
0
4,018
4,902
19,595
602
W
Bellona
YahkTheFirst
Bellona
6,521
2,896
0
4,491
10,216
9,048
313
0
10,216
0
43,649
W
Ra
7,371
282
941
2,159
6,586
2,104
0
3,305
3,281
57,907
0
L
Xing Tian
xXxMARVITZxXx
Xing Tian
3,397
391
0
2,064
11,986
7,607
0
5,063
6,641
18,435
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,515
Gold Earned
32,575
328
Minions Killed
370
0
Camps Cleared
0
1,231,298
Distance Traveled
1,180,813
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,656
471
76
6
0
235,240
3
L
Zhong Kui
6,691
558
92
8
0
240,716
1
W
Hercules
6,534
545
78
7
0
279,970
1
W
Hachiman
6,067
506
88
7
0
211,080
2
L
Tyr
6,171
514
82
7
0
235,388
0
L
Arachne
5,597
466
65
5
0
284,744
0
W
Xing Tian
5,626
469
12
1
0
225,576
4
W
Bellona
6,732
561
75
6
0
215,301
0
W
Ra
7,616
635
117
10
0
248,886
2
L
Xing Tian
5,400
450
13
1
0
235,210
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role