Player Matchup

Sobek
Sobek
ErRaghe
Sobek
Level 156
God Stats
1W - 2L
1,197 SR
Queue Stats
37W - 40L
1,490 Elo+
Party 2
Medusa
Medusa
Jalabadze
Medusa
Level 123
God Stats
1W - 1L
1,228 SR
Queue Stats
103W - 99L
1,451 Elo+
Party 3
Nu Wa
Nu Wa
THEGODSLAYERFRX
Nu Wa
Level 156
God Stats
2W - 1L
1,704 SR
Queue Stats
183W - 159L
1,542 Elo+
Solo
Loki
Loki
jonko97
Loki
Level 165
God Stats
3W - 3L
1,329 SR
Queue Stats
135W - 141L
1,519 Elo+
Party 2
Surtr
Surtr
smiteislite
Surtr
Level 88
God Stats
4W - 2L
1,526 SR
Queue Stats
37W - 33L
1,414 Elo+
Party 3
Team Averages
Level 138
1,397 SR
1,483 Elo+

VS

Team Averages
Level 144
1,595 SR
1,506 Elo+
Hachiman
Hachiman
AntonioP97
Hachiman
Level 158
God Stats
4W - 4L
1,504 SR
Queue Stats
63W - 63L
1,513 Elo+
Party 1
Gilgamesh
Gilgamesh
Chasedneek7
Gilgamesh
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 67L
1,465 Elo+
Solo
Ne Zha
Ne Zha
ELCidCamperoTrol
Ne Zha
Level 143
God Stats
1W - 1L
1,856 SR
Queue Stats
97W - 104L
1,512 Elo+
Party 1
Sylvanus
Sylvanus
Riberto1996
Sylvanus
Level 156
God Stats
2W - 3L
1,578 SR
Queue Stats
192W - 197L
1,517 Elo+
Party 1
Kukulkan
Kukulkan
Rototh
Kukulkan
Level 140
God Stats
32W - 30L
1,537 SR
Queue Stats
296W - 267L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
ErRaghe
Sobek
12
1 / 0 / 8
7,255
558
3,950
10,628
8,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Medusa
Jalabadze
Medusa
14
5 / 1 / 3
8,285
637
6,969
6,568
2,218
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 1 / 9
7,874
606
7,967
2,668
686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Loki
jonko97
Loki
14
7 / 1 / 7
7,889
607
5,892
9,855
3,071
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

13
5 / 2 / 4
8,044
619
10,760
12,158
6,923
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AntonioP97
Hachiman
11
0 / 5 / 1
6,350
488
5,105
9,306
2,732
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
Chasedneek7
Gilgamesh
11
2 / 5 / 1
6,486
499
8,071
14,442
10,393
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
2 / 3 / 3
6,455
497
3,462
9,306
4,109
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Sylvanus
Riberto1996
Sylvanus
8
1 / 6 / 2
5,665
436
3,850
11,936
7,688
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
Rototh
Kukulkan
13
0 / 1 / 2
7,062
543
3,821
3,675
1,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
14
20
Kills
5
5
Deaths
20
31
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hachiman
AntonioP97
Hachiman
0
5
1
0.1
L
Gilgamesh
Chasedneek7
Gilgamesh
2
5
1
0.5
L
2
3
3
1.17
W
Sobek
ErRaghe
Sobek
1
0
8
5
W
Medusa
Jalabadze
Medusa
5
1
3
6.5
L
Sylvanus
Riberto1996
Sylvanus
1
6
2
0.33
L
Kukulkan
Rototh
Kukulkan
0
1
2
1
W
2
1
9
6.5
W
Loki
jonko97
Loki
7
1
7
10.5
W
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,538
Damage
24,309
41,877
Taken
48,665
21,044
Mitigated
26,276
14,398
Healing
10,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
AntonioP97
Hachiman
5,105
2,088
0
2,250
9,306
2,732
0
1,415
7,751
0
45,872
L
Gilgamesh
Chasedneek7
Gilgamesh
8,071
2,368
0
2,553
14,442
10,393
0
2,766
11,499
0
40,741
L
3,462
761
0
1,748
9,306
4,109
0
1,882
7,186
0
46,056
W
Sobek
ErRaghe
Sobek
3,950
499
0
4,052
10,628
8,146
0
3,307
7,281
22,829
1,241
W
Medusa
Jalabadze
Medusa
6,969
1,855
0
750
6,568
2,218
967
634
5,934
0
57,310
L
Sylvanus
Riberto1996
Sylvanus
3,850
684
989
2,586
11,936
7,688
0
4,295
7,346
13,749
1,395
L
Kukulkan
Rototh
Kukulkan
3,821
49
0
390
3,675
1,354
0
1,080
2,391
65,095
0
W
7,967
1,872
0
930
2,668
686
0
552
2,116
54,695
0
W
Loki
jonko97
Loki
5,892
1,698
0
4,188
9,855
3,071
0
2,206
7,575
0
54,421
W
10,760
4,719
0
4,478
12,158
6,923
39
1,123
10,547
1,539
46,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,347
Gold Earned
32,018
398
Minions Killed
386
0
Camps Cleared
0
1,374,551
Distance Traveled
1,293,237
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,350
488
89
7
0
242,222
0
L
Gilgamesh
6,486
499
74
6
0
267,117
4
L
Ne Zha
6,455
497
67
5
0
286,296
0
W
Sobek
7,255
558
32
2
0
283,314
1
W
Medusa
8,285
637
107
8
0
277,460
2
L
Sylvanus
5,665
436
24
2
0
243,303
2
L
Kukulkan
7,062
543
132
10
0
254,299
6
W
Nu Wa
7,874
606
104
8
0
246,528
0
W
Loki
7,889
607
82
6
0
332,316
0
W
Surtr
8,044
619
73
6
0
234,933
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role