Player Matchup

Xing Tian
Xing Tian
Bronze V
 
Xing Tian
Bronze V
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Silver I
COOTSS
Anhur
Silver I
Level 84
God Stats
34W - 28L
1,551 SR
Queue Stats
40W - 47L
1,301 MMR
Party 1
Mercury
Mercury
Silver II
Esdot
Mercury
Silver II
Level 140
God Stats
3W - 7L
1,290 SR
Queue Stats
193W - 213L
1,067 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver IV
Maseface34
Kumbhakarna
Silver IV
Level 49
God Stats
12W - 14L
1,459 SR
Queue Stats
21W - 32L
998 MMR
Party 1
Thoth
Thoth
Silver II
crelin21
Thoth
Silver II
Level 147
God Stats
1W - 7L
1,271 SR
Queue Stats
356W - 377L
947 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 114
1,414 SR
1,163 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 159
1,586 SR
1,210 MMR
Nu Wa
Nu Wa
Gold V
 
Nu Wa
Gold V
Level 190
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Silver II
 
Medusa
Silver II
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Silver IV
DarksoulYio
Chaac
Silver IV
Level 260
God Stats
2W - 0L
1,860 SR
Queue Stats
10W - 7L
1,093 MMR
Solo
Loki
Loki
Bronze I
Dommer1589
Loki
Bronze I
Level 72
God Stats
5W - 0L
1,538 SR
Queue Stats
19W - 35L
1,026 MMR
Solo
Geb
Geb
Silver II
wheeler_Walker
Geb
Silver II
Level 128
God Stats
21W - 11L
1,532 SR
Queue Stats
127W - 143L
933 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
8
0 / 2 / 0
5,660
404
2,918
9,236
6,248
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Anhur
COOTSS
Anhur
12
2 / 3 / 1
6,959
497
11,062
9,307
3,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Mercury
Esdot
Mercury
12
1 / 1 / 1
6,504
465
3,761
11,195
4,352
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kumbhakarna
Maseface34
Kumbhakarna
11
1 / 3 / 1
6,854
490
3,046
12,649
8,469
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thoth
crelin21
Thoth
12
2 / 6 / 1
7,225
516
5,468
8,858
2,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Bans
Chang'eCthulhuAo KuangIx ChelCharybdis

VS

Bans
BacchusHorusAresThanatosBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
3 / 2 / 6
8,267
591
9,901
3,967
1,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Medusa
 
Medusa
13
4 / 1 / 2
7,641
546
5,709
8,486
1,897
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 1 / 4
8,059
576
4,793
10,528
6,928
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

13
4 / 1 / 3
7,557
540
5,329
9,188
2,219
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
3 / 1 / 6
7,846
560
8,218
11,989
8,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
36
6
Kills
15
15
Deaths
6
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
0
2
0
0
W
Nu Wa
 
Nu Wa
3
2
6
3
W
Medusa
 
Medusa
4
1
2
5
L
Anhur
COOTSS
Anhur
2
3
1
0.83
W
1
1
4
3
W
4
1
3
5.5
L
Mercury
Esdot
Mercury
1
1
1
1.5
L
Kumbhakarna
Maseface34
Kumbhakarna
1
3
1
0.5
L
Thoth
crelin21
Thoth
2
6
1
0.42
W
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,255
Damage
33,950
51,245
Taken
44,158
24,543
Mitigated
20,283
12,922
Healing
18,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
2,918
370
0
1,557
9,236
6,248
0
1,248
7,988
17,765
1,800
W
Nu Wa
 
Nu Wa
9,901
2,167
0
182
3,967
1,000
114
1,547
2,243
55,044
1,359
W
Medusa
 
Medusa
5,709
2,543
0
3,617
8,486
1,897
440
1,936
6,504
0
50,692
L
Anhur
COOTSS
Anhur
11,062
5,654
0
4,275
9,307
3,067
402
3,976
5,331
0
56,898
W
4,793
386
0
4,833
10,528
6,928
458
2,626
7,848
0
47,677
W
5,329
1,066
0
4,776
9,188
2,219
139
2,807
6,205
0
47,764
L
Mercury
Esdot
Mercury
3,761
2,012
0
2,584
11,195
4,352
0
2,537
8,658
0
50,072
L
Kumbhakarna
Maseface34
Kumbhakarna
3,046
354
296
3,526
12,649
8,469
385
5,393
7,256
12,159
0
L
Thoth
crelin21
Thoth
5,468
231
0
684
8,858
2,407
0
4,726
4,132
42,358
1,015
W
8,218
503
604
4,472
11,989
8,239
0
2,514
9,421
29,761
2,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,202
Gold Earned
39,370
299
Minions Killed
381
0
Camps Cleared
0
1,312,505
Distance Traveled
1,404,933
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
5,660
404
24
2
0
172,032
0
W
Nu Wa
8,267
591
93
7
0
275,202
6
W
Medusa
7,641
546
78
6
0
275,345
3
L
Anhur
6,959
497
94
7
0
255,415
2
W
Chaac
8,059
576
82
6
0
263,924
0
W
Loki
7,557
540
77
6
0
325,498
3
L
Mercury
6,504
465
82
6
0
336,956
2
L
Kumbhakarna
6,854
490
10
1
0
287,571
0
L
Thoth
7,225
516
89
6
0
260,531
6
W
Geb
7,846
560
51
4
0
264,964
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role