Player Matchup

Maui
Maui
Fwdb13
Maui
Level 53
God Stats
1W - 3L
1,500 SR
Queue Stats
130W - 120L
1,524 Elo+
Party 1
Ne Zha
Ne Zha
Gliitchy
Ne Zha
Level 121
God Stats
9W - 5L
1,617 SR
Queue Stats
113W - 92L
1,565 Elo+
Solo
Bellona
Bellona
MorbidMace
Bellona
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
137W - 129L
1,529 Elo+
Party 1
Chronos
Chronos
Thebackshotgiver
Chronos
Level 108
God Stats
3W - 6L
1,379 SR
Queue Stats
402W - 346L
1,533 Elo+
Solo
Neith
Neith
theHumanPyramid
Neith
Level 102
God Stats
41W - 30L
1,594 SR
Queue Stats
206W - 178L
1,549 Elo+
Solo
Team Averages
Level 106
1,518 SR
1,540 Elo+

VS

Team Averages
Level 124
1,566 SR
1,526 Elo+
Tiamat
Tiamat
 
Tiamat
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
 
Mulan
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
 
Zeus
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Martichoras
Martichoras
DaddyXzibit
Martichoras
Level 148
God Stats
2W - 1L
1,647 SR
Queue Stats
17W - 11L
1,609 Elo+
Party 2
Tsukuyomi
Tsukuyomi
saulpino
Tsukuyomi
Level 149
God Stats
10W - 8L
1,684 SR
Queue Stats
243W - 273L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
Fwdb13
Maui
10
1 / 2 / 4
5,535
503
1,843
6,248
4,392
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ne Zha
Gliitchy
Ne Zha
10
4 / 1 / 1
6,000
545
3,762
5,776
2,013
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
MorbidMace
Bellona
12
2 / 2 / 3
7,001
636
5,683
9,726
7,113
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
3 / 2 / 2
7,054
641
4,943
9,015
3,366
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
1 / 0 / 1
6,740
613
4,052
5,066
1,473
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
11
2 / 4 / 1
6,276
571
4,113
8,249
5,279
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mulan
 
Mulan
9
2 / 2 / 2
5,494
499
8,067
7,789
5,522
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Zeus
 
Zeus
10
0 / 3 / 3
5,410
492
2,953
4,241
1,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Martichoras
DaddyXzibit
Martichoras
11
0 / 1 / 0
5,913
538
4,084
5,292
1,618
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tsukuyomi
saulpino
Tsukuyomi
12
3 / 1 / 2
6,414
583
3,098
6,359
1,898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
15
11
Kills
7
7
Deaths
11
11
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
2
4
1
0.63
L
Mulan
 
Mulan
2
2
2
1.5
L
Zeus
 
Zeus
0
3
3
0.5
L
Martichoras
DaddyXzibit
Martichoras
0
1
0
0
W
Maui
Fwdb13
Maui
1
2
4
1.5
W
Ne Zha
Gliitchy
Ne Zha
4
1
1
4.5
W
Bellona
MorbidMace
Bellona
2
2
3
1.75
W
3
2
2
2
L
Tsukuyomi
saulpino
Tsukuyomi
3
1
2
4
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,283
Damage
22,315
35,831
Taken
31,930
18,357
Mitigated
15,605
12,701
Healing
11,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
4,113
759
0
3,355
8,249
5,279
0
245
7,618
34,180
497
L
Mulan
 
Mulan
8,067
1,189
0
1,947
7,789
5,522
0
3,147
4,564
432
25,686
L
Zeus
 
Zeus
2,953
354
0
500
4,241
1,288
0
2,815
1,426
29,747
0
L
Martichoras
DaddyXzibit
Martichoras
4,084
271
0
1,876
5,292
1,618
0
42
5,250
0
44,179
W
Maui
Fwdb13
Maui
1,843
598
0
1,873
6,248
4,392
0
640
5,377
12,216
0
W
Ne Zha
Gliitchy
Ne Zha
3,762
1,535
0
853
5,776
2,013
0
576
5,098
0
31,412
W
Bellona
MorbidMace
Bellona
5,683
2,383
0
4,290
9,726
7,113
633
3,303
6,314
0
43,475
W
4,943
2,221
0
3,842
9,015
3,366
50
2,781
6,099
48,246
0
L
Tsukuyomi
saulpino
Tsukuyomi
3,098
666
0
3,966
6,359
1,898
0
537
5,783
0
52,526
W
4,052
1,151
0
1,843
5,066
1,473
0
0
5,066
0
50,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,330
Gold Earned
29,507
367
Minions Killed
352
0
Camps Cleared
0
1,135,058
Distance Traveled
1,046,220
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,276
571
70
6
0
181,442
0
L
Mulan
5,494
499
30
3
0
210,265
1
L
Zeus
5,410
492
72
7
0
184,611
0
L
Martichoras
5,913
538
80
7
0
218,461
2
W
Maui
5,535
503
31
3
0
234,210
0
W
Ne Zha
6,000
545
53
5
0
255,231
0
W
Bellona
7,001
636
87
8
0
195,487
1
W
Chronos
7,054
641
83
8
0
220,203
1
L
Tsukuyomi
6,414
583
100
9
0
251,441
0
W
Neith
6,740
613
113
10
0
229,927
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role