Player Matchup

Medusa
Medusa
ASRENZO237
Medusa
Level 111
God Stats
86W - 70L
1,631 SR
Queue Stats
436W - 440L
1,540 Elo+
Solo
Thanatos
Thanatos
Criaden
Thanatos
Level 107
God Stats
3W - 6L
1,242 SR
Queue Stats
62W - 66L
1,484 Elo+
Solo
Yu Huang
Yu Huang
Siirba
Yu Huang
Level 128
God Stats
7W - 8L
1,413 SR
Queue Stats
164W - 134L
1,567 Elo+
Solo
Kuzenbo
Kuzenbo
SknibRajRaj
Kuzenbo
Level 122
God Stats
1W - 3L
1,482 SR
Queue Stats
100W - 89L
1,528 Elo+
Solo
Surtr
Surtr
remix_kamehameha
Surtr
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 8L
1,404 Elo+
Solo
Team Averages
Level 115
1,454 SR
1,505 Elo+

VS

Team Averages
Level 117
1,541 SR
1,478 Elo+
Tsukuyomi
Tsukuyomi
Adam Fenx
Tsukuyomi
Level 145
God Stats
10W - 8L
1,618 SR
Queue Stats
161W - 142L
1,495 Elo+
Solo
Sobek
Sobek
DrJDM
Sobek
Level 123
God Stats
5W - 2L
1,902 SR
Queue Stats
132W - 126L
1,523 Elo+
Solo
Artemis
Artemis
GAMMY_zw
Artemis
Level 61
God Stats
10W - 9L
1,348 SR
Queue Stats
611W - 605L
1,485 Elo+
Solo
Set
Set
GingerNotAsian1
Set
Level 129
God Stats
1W - 1L
1,336 SR
Queue Stats
24W - 26L
1,469 Elo+
Party 1
Anubis
Anubis
Sports Pro41
Anubis
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 55L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ASRENZO237
Medusa
15
4 / 3 / 2
8,574
536
8,293
12,160
3,668
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Thanatos
Criaden
Thanatos
13
3 / 5 / 5
7,585
474
7,101
12,729
4,746
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Yu Huang
Siirba
Yu Huang
14
3 / 2 / 1
8,030
502
9,885
8,143
2,736
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kuzenbo
SknibRajRaj
Kuzenbo
11
1 / 3 / 4
7,533
471
4,884
12,801
11,238
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
2 / 7 / 2
7,543
471
9,937
16,640
18,058
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Adam Fenx
Tsukuyomi
14
5 / 4 / 4
8,587
537
9,584
12,715
4,092
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
DrJDM
Sobek
13
1 / 3 / 4
8,313
520
4,990
13,223
11,116
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Artemis
GAMMY_zw
Artemis
15
5 / 2 / 3
9,329
583
9,795
9,491
3,023
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
7 / 2 / 5
10,289
643
12,610
15,827
14,718
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Anubis
16
2 / 2 / 3
9,316
582
7,771
11,152
4,985
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
39
13
Kills
20
20
Deaths
13
14
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Medusa
ASRENZO237
Medusa
4
3
2
1.67
W
Tsukuyomi
Adam Fenx
Tsukuyomi
5
4
4
1.75
L
Thanatos
Criaden
Thanatos
3
5
5
1.1
W
Sobek
DrJDM
Sobek
1
3
4
1
W
Artemis
GAMMY_zw
Artemis
5
2
3
3.25
W
7
2
5
4.75
L
Yu Huang
Siirba
Yu Huang
3
2
1
1.75
L
Kuzenbo
SknibRajRaj
Kuzenbo
1
3
4
1
W
Anubis
2
2
3
1.75
L
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,100
Damage
44,750
62,473
Taken
62,408
40,446
Mitigated
37,934
15,563
Healing
21,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
ASRENZO237
Medusa
8,293
3,031
0
4,242
12,160
3,668
0
1,936
10,224
0
71,016
W
Tsukuyomi
Adam Fenx
Tsukuyomi
9,584
2,111
0
4,727
12,715
4,092
7
2,108
10,233
0
58,193
L
Thanatos
Criaden
Thanatos
7,101
1,426
0
5,218
12,729
4,746
0
1,495
11,234
0
46,637
W
Sobek
DrJDM
Sobek
4,990
571
0
3,890
13,223
11,116
0
3,437
9,133
25,634
5,343
W
Artemis
GAMMY_zw
Artemis
9,795
4,194
0
2,426
9,491
3,023
728
1,828
7,550
0
65,060
W
12,610
5,970
0
3,797
15,827
14,718
0
648
14,383
0
76,053
L
Yu Huang
Siirba
Yu Huang
9,885
38
0
730
8,143
2,736
0
2,779
5,364
55,333
0
L
Kuzenbo
SknibRajRaj
Kuzenbo
4,884
1,989
0
2,413
12,801
11,238
0
5,138
7,663
18,642
0
W
Anubis
7,771
175
0
6,329
11,152
4,985
37
5,864
4,563
85,326
1,853
L
9,937
3,786
0
2,960
16,640
18,058
6
812
15,828
1,916
39,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,265
Gold Earned
45,834
404
Minions Killed
527
0
Camps Cleared
0
1,556,705
Distance Traveled
1,542,849
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,574
536
109
7
0
318,053
4
W
Tsukuyomi
8,587
537
89
6
0
344,223
0
L
Thanatos
7,585
474
78
5
0
351,677
4
W
Sobek
8,313
520
33
2
0
312,351
5
W
Artemis
9,329
583
108
7
0
280,614
0
W
Set
10,289
643
145
9
0
291,755
2
L
Yu Huang
8,030
502
120
8
0
317,335
2
L
Kuzenbo
7,533
471
36
2
0
317,202
5
W
Anubis
9,316
582
152
10
0
313,906
0
L
Surtr
7,543
471
61
4
0
252,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role