Player Matchup

Medusa
Medusa
Faygeht
Medusa
Level 107
God Stats
2W - 3L
1,562 SR
Queue Stats
391W - 469L
1,512 Elo+
Party 3
Janus
Janus
Kamlkaz
Janus
Level 82
God Stats
17W - 19L
1,498 SR
Queue Stats
119W - 107L
1,575 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Rakescar
Cu Chulainn
Level 122
God Stats
2W - 0L
1,727 SR
Queue Stats
238W - 204L
1,595 Elo+
Party 1
Surtr
Surtr
RizzardOfOzlol
Surtr
Level 69
God Stats
2W - 2L
1,435 SR
Queue Stats
260W - 301L
1,460 Elo+
Party 3
Thanatos
Thanatos
SnowieGinja
Thanatos
Level 128
God Stats
2W - 4L
1,295 SR
Queue Stats
337W - 310L
1,558 Elo+
Party 1
Team Averages
Level 102
1,504 SR
1,540 Elo+

VS

Team Averages
Level 114
1,442 SR
1,535 Elo+
Nut
Nut
ASSASSIN_-32
Nut
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 15L
1,598 Elo+
Party 2
Maui
Maui
Overthetrees
Maui
Level 152
God Stats
0W - 3L
1,306 SR
Queue Stats
133W - 132L
1,551 Elo+
Solo
Chiron
Chiron
RevoRay
Chiron
Level 69
God Stats
54W - 31L
1,644 SR
Queue Stats
135W - 98L
1,566 Elo+
Party 2
Ix Chel
Ix Chel
Zemothe
Ix Chel
Level 80
God Stats
2W - 4L
1,542 SR
Queue Stats
120W - 107L
1,523 Elo+
Party 2
Camazotz
Camazotz
alex_montiell
Camazotz
Level 125
God Stats
0W - 2L
1,217 SR
Queue Stats
211W - 212L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Faygeht
Medusa
13
2 / 0 / 6
7,641
637
5,562
3,624
1,067
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Janus
Kamlkaz
Janus
13
4 / 2 / 2
7,544
629
5,622
6,023
2,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
Rakescar
Cu Chulainn
12
0 / 3 / 2
7,133
594
11,159
14,491
11,230
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
6 / 1 / 5
7,688
641
5,278
9,822
6,801
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Thanatos
SnowieGinja
Thanatos
12
2 / 1 / 5
6,735
561
4,506
9,109
3,518
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 1
6,527
544
3,304
6,148
1,868
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
1 / 3 / 3
6,099
508
4,119
8,341
4,912
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chiron
RevoRay
Chiron
13
4 / 1 / 0
7,667
639
9,582
13,091
5,583
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ix Chel
Zemothe
Ix Chel
10
0 / 4 / 0
5,753
479
4,198
7,603
2,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Camazotz
alex_montiell
Camazotz
11
1 / 2 / 1
6,217
518
2,213
9,781
3,563
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
12
14
Kills
7
7
Deaths
14
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
Medusa
Faygeht
Medusa
2
0
6
5
W
Janus
Kamlkaz
Janus
4
2
2
2.5
L
1
3
3
0.83
W
Cu Chulainn
Rakescar
Cu Chulainn
0
3
2
0.33
L
Chiron
RevoRay
Chiron
4
1
0
4
W
6
1
5
8.5
W
Thanatos
SnowieGinja
Thanatos
2
1
5
4.5
L
Ix Chel
Zemothe
Ix Chel
0
4
0
0
L
Camazotz
alex_montiell
Camazotz
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,127
Damage
23,416
43,069
Taken
44,964
24,749
Mitigated
18,096
16,511
Healing
14,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,304
2,444
0
1,424
6,148
1,868
0
441
5,697
0
38,975
W
Medusa
Faygeht
Medusa
5,562
2,461
0
908
3,624
1,067
811
595
3,029
0
56,877
W
Janus
Kamlkaz
Janus
5,622
247
0
2,331
6,023
2,133
0
3,208
2,815
52,650
1,988
L
4,119
1,294
0
1,791
8,341
4,912
99
104
8,237
24,182
4,968
W
Cu Chulainn
Rakescar
Cu Chulainn
11,159
1,201
0
3,687
14,491
11,230
214
190
14,301
3,136
55,237
L
Chiron
RevoRay
Chiron
9,582
3,812
70
5,730
13,091
5,583
0
372
12,719
0
55,283
W
5,278
1,824
0
3,551
9,822
6,801
43
2,467
7,355
545
26,875
W
Thanatos
SnowieGinja
Thanatos
4,506
949
0
6,034
9,109
3,518
0
1,567
7,542
0
45,872
L
Ix Chel
Zemothe
Ix Chel
4,198
195
343
3,030
7,603
2,170
0
3,496
3,695
33,782
0
L
Camazotz
alex_montiell
Camazotz
2,213
630
0
2,063
9,781
3,563
98
1,211
8,496
0
41,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,741
Gold Earned
32,263
411
Minions Killed
362
0
Camps Cleared
0
1,327,213
Distance Traveled
1,242,030
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
6,527
544
67
6
0
254,778
0
W
Medusa
7,641
637
105
9
0
254,814
0
W
Janus
7,544
629
99
8
0
254,402
0
L
Maui
6,099
508
57
5
0
251,733
2
W
Cu Chulainn
7,133
594
83
7
0
250,165
0
L
Chiron
7,667
639
98
8
0
247,482
0
W
Surtr
7,688
641
46
4
0
275,777
0
W
Thanatos
6,735
561
78
7
0
292,055
0
L
Ix Chel
5,753
479
67
6
0
218,263
7
L
Camazotz
6,217
518
73
6
0
269,774
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role