Player Matchup

Arachne
Arachne
Silver I
 
Arachne
Silver I
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kuzenbo
Kuzenbo
Silver II
HoldTheBlock
Kuzenbo
Silver II
Level 48
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 34L
1,062 MMR
Party 2
Hou Yi
Hou Yi
Gold V
JRemedy
Hou Yi
Gold V
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 86L
1,263 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold IV
Okani Yuki
Cu Chulainn
Gold IV
Level 98
God Stats
4W - 1L
1,748 SR
Queue Stats
30W - 29L
1,399 MMR
Party 1
Hera
Hera
Bronze V
SciFiToxiccrow
Hera
Bronze V
Level 149
God Stats
1W - 0L
1,746 SR
Queue Stats
99W - 94L
1,444 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 98
1,599 SR
1,334 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 129
1,531 SR
1,295 MMR
Kumbhakarna
Kumbhakarna
Silver I
OSODELMAL81
Kumbhakarna
Silver I
Level 156
God Stats
41W - 38L
1,534 SR
Queue Stats
206W - 239L
1,342 MMR
Solo
Hun Batz
Hun Batz
Gold V
Sonic_GooseTTV
Hun Batz
Gold V
Level 88
God Stats
7W - 4L
1,709 SR
Queue Stats
277W - 279L
1,240 MMR
Solo
Vamana
Vamana
Bronze III
Stuummmyy
Vamana
Bronze III
Level 123
God Stats
3W - 3L
1,500 SR
Queue Stats
94W - 92L
1,312 MMR
Solo
Apollo
Apollo
Gold IV
Zulu Zest
Apollo
Gold IV
Level 214
God Stats
1W - 4L
1,359 SR
Queue Stats
361W - 361L
1,240 MMR
Solo
Zhong Kui
Zhong Kui
Silver II
mctrippi91
Zhong Kui
Silver II
Level 65
God Stats
0W - 3L
1,554 SR
Queue Stats
23W - 33L
1,341 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
15
2 / 0 / 4
8,203
586
4,552
13,524
5,802
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
HoldTheBlock
Kuzenbo
12
0 / 2 / 7
7,968
569
3,967
10,957
10,214
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hou Yi
JRemedy
Hou Yi
14
2 / 0 / 0
8,319
594
7,424
9,628
3,527
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cu Chulainn
Okani Yuki
Cu Chulainn
14
1 / 1 / 5
8,572
612
9,996
14,128
10,702
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
10 / 2 / 2
10,033
717
16,223
8,686
2,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
AwilixPoseidonThanatos

VS

Bans
AthenaCthulhuSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
OSODELMAL81
Kumbhakarna
10
2 / 1 / 1
6,848
489
3,583
12,485
8,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
14
3 / 4 / 2
7,903
565
3,806
11,855
3,902
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Vamana
Stuummmyy
Vamana
14
0 / 4 / 2
7,761
554
11,522
15,252
18,282
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Apollo
Zulu Zest
Apollo
12
0 / 1 / 0
7,497
536
6,738
9,141
3,007
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
mctrippi91
Zhong Kui
7
0 / 5 / 2
5,473
391
4,431
7,279
4,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
12
15
Kills
5
5
Deaths
15
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
2
0
4
4
W
Kuzenbo
HoldTheBlock
Kuzenbo
0
2
7
1.75
W
Hou Yi
JRemedy
Hou Yi
2
0
0
2
L
Kumbhakarna
OSODELMAL81
Kumbhakarna
2
1
1
2.5
W
Cu Chulainn
Okani Yuki
Cu Chulainn
1
1
5
3.5
W
10
2
2
5.5
L
Hun Batz
3
4
2
1
L
Vamana
Stuummmyy
Vamana
0
4
2
0.25
L
Apollo
Zulu Zest
Apollo
0
1
0
0
L
Zhong Kui
mctrippi91
Zhong Kui
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,162
Damage
30,080
56,923
Taken
56,012
33,102
Mitigated
37,640
16,817
Healing
14,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
4,552
3,496
0
4,778
13,524
5,802
0
1,425
12,018
0
65,952
W
Kuzenbo
HoldTheBlock
Kuzenbo
3,967
1,583
0
1,588
10,957
10,214
239
3,043
7,879
23,910
0
W
Hou Yi
JRemedy
Hou Yi
7,424
3,973
0
4,766
9,628
3,527
924
536
9,012
0
68,462
L
Kumbhakarna
OSODELMAL81
Kumbhakarna
3,583
63
118
3,245
12,485
8,345
0
7,608
4,877
19,570
0
W
Cu Chulainn
Okani Yuki
Cu Chulainn
9,996
2,339
0
3,682
14,128
10,702
0
0
13,414
4,023
55,504
W
16,223
3,926
0
2,003
8,686
2,857
104
3,477
5,209
75,010
1,985
L
Hun Batz
3,806
1,244
0
4,672
11,855
3,902
0
3,459
8,396
0
57,308
L
Vamana
Stuummmyy
Vamana
11,522
6,616
0
3,729
15,252
18,282
0
2,279
12,973
0
62,728
L
Apollo
Zulu Zest
Apollo
6,738
4,650
0
2,753
9,141
3,007
0
1,644
7,497
0
60,366
L
Zhong Kui
mctrippi91
Zhong Kui
4,431
887
0
112
7,279
4,104
0
5,900
1,379
18,940
547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,095
Gold Earned
35,482
485
Minions Killed
404
0
Camps Cleared
0
1,541,316
Distance Traveled
1,349,795
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,203
586
99
7
0
350,226
2
W
Kuzenbo
7,968
569
38
3
0
309,892
6
W
Hou Yi
8,319
594
114
8
0
287,402
4
L
Kumbhakarna
6,848
489
28
2
0
314,238
2
W
Cu Chulainn
8,572
612
107
8
0
303,598
1
W
Hera
10,033
717
127
9
0
290,198
0
L
Hun Batz
7,903
565
117
8
0
321,549
4
L
Vamana
7,761
554
115
8
0
265,166
0
L
Apollo
7,497
536
117
8
0
282,956
3
L
Zhong Kui
5,473
391
27
2
0
165,886
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role