Player Matchup

Bakasura
Bakasura
Platinum I
 
Bakasura
Platinum I
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Platinum I
Bunbombardment
Cernunnos
Platinum I
Level 144
God Stats
3W - 5L
1,303 SR
Queue Stats
89W - 80L
2,076 MMR
Solo
Ares
Ares
Diamond V
BunnyFengMin06
Ares
Diamond V
Level 106
God Stats
2W - 3L
1,683 SR
Queue Stats
454W - 450L
2,023 MMR
Solo
Xing Tian
Xing Tian
Diamond IV
Zemgosl
Xing Tian
Diamond IV
Level 148
God Stats
0W - 2L
1,572 SR
Queue Stats
122W - 105L
2,008 MMR
Solo
Tiamat
Tiamat
Diamond IV
player61423
Tiamat
Diamond IV
Level 157
God Stats
12W - 8L
1,580 SR
Queue Stats
676W - 652L
2,035 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 140
1,528 SR
1,928 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 135
1,628 SR
2,037 MMR
Mulan
Mulan
Diamond V
Apaw66
Mulan
Diamond V
Level 43
God Stats
41W - 21L
1,706 SR
Queue Stats
57W - 37L
2,064 MMR
Solo
Medusa
Medusa
Diamond IV
LaTz0
Medusa
Diamond IV
Level 169
God Stats
10W - 15L
1,503 SR
Queue Stats
490W - 472L
2,026 MMR
Solo
Cerberus
Cerberus
Diamond V
Lilаc
Cerberus
Diamond V
Level 158
God Stats
6W - 8L
1,560 SR
Queue Stats
185W - 166L
2,097 MMR
Party 1
Discordia
Discordia
Diamond V
Nïghtmarez
Discordia
Diamond V
Level 204
God Stats
24W - 11L
1,797 SR
Queue Stats
242W - 236L
2,016 MMR
Party 1
Bastet
Bastet
Diamond IV
ThePrxdigy
Bastet
Diamond IV
Level 99
God Stats
93W - 83L
1,576 SR
Queue Stats
404W - 404L
1,983 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
14
4 / 5 / 3
8,514
532
10,409
18,759
7,595
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cernunnos
Bunbombardment
Cernunnos
15
3 / 8 / 3
9,414
588
10,644
13,634
4,750
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 6 / 5
6,961
435
5,725
15,428
13,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Xing Tian
Zemgosl
Xing Tian
14
1 / 2 / 0
8,118
507
8,358
13,948
12,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Tiamat
15
0 / 4 / 0
8,320
520
7,736
8,539
3,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
Maman BrigitteThorChaacCthulhu

VS

Bans
AthenaKuzenboErlang ShenAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Apaw66
Mulan
17
2 / 0 / 5
10,820
676
15,310
16,074
11,835
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
LaTz0
Medusa
17
7 / 4 / 4
10,775
673
11,580
14,848
5,648
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Cerberus
Lilаc
Cerberus
15
3 / 1 / 7
9,432
590
8,505
20,131
15,703
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Discordia
Nïghtmarez
Discordia
16
2 / 0 / 2
9,973
623
5,844
5,181
1,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
ThePrxdigy
Bastet
16
11 / 3 / 8
10,411
651
13,434
14,961
5,233
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
51
8
Kills
25
25
Deaths
8
11
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
4
5
3
1.1
W
Mulan
Apaw66
Mulan
2
0
5
4.5
L
Cernunnos
Bunbombardment
Cernunnos
3
8
3
0.56
L
0
6
5
0.42
W
Medusa
LaTz0
Medusa
7
4
4
2.25
W
Cerberus
Lilаc
Cerberus
3
1
7
6.5
W
Discordia
Nïghtmarez
Discordia
2
0
2
3
W
Bastet
ThePrxdigy
Bastet
11
3
8
5
L
Xing Tian
Zemgosl
Xing Tian
1
2
0
0.5
L
Tiamat
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,872
Damage
54,673
70,308
Taken
71,195
42,043
Mitigated
39,858
9,592
Healing
23,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
10,409
6,980
0
3,486
18,759
7,595
0
2,056
16,571
0
40,092
W
Mulan
Apaw66
Mulan
15,310
2,581
0
6,435
16,074
11,835
1,265
6,811
8,680
0
89,583
L
Cernunnos
Bunbombardment
Cernunnos
10,644
5,723
0
2,348
13,634
4,750
0
280
13,314
0
71,617
L
5,725
611
0
1,240
15,428
13,756
0
4,858
10,436
23,122
824
W
Medusa
LaTz0
Medusa
11,580
5,387
0
2,633
14,848
5,648
214
1,273
13,018
0
98,911
W
Cerberus
Lilаc
Cerberus
8,505
602
475
6,076
20,131
15,703
94
8,048
10,174
37,969
0
W
Discordia
Nïghtmarez
Discordia
5,844
139
0
524
5,181
1,439
1,583
1,236
3,428
73,928
2,481
W
Bastet
ThePrxdigy
Bastet
13,434
2,962
0
7,323
14,961
5,233
70
2,067
12,241
0
66,748
L
Xing Tian
Zemgosl
Xing Tian
8,358
124
0
1,000
13,948
12,479
0
1,442
12,474
50,437
676
L
Tiamat
7,736
581
0
1,518
8,539
3,463
0
4,830
3,333
64,447
440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,327
Gold Earned
51,411
478
Minions Killed
666
0
Camps Cleared
0
1,650,200
Distance Traveled
1,817,083
11
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
8,514
532
86
5
0
383,732
0
W
Mulan
10,820
676
160
10
0
311,809
1
L
Cernunnos
9,414
588
117
7
0
294,857
5
L
Ares
6,961
435
28
2
0
296,353
0
W
Medusa
10,775
673
154
10
0
342,240
9
W
Cerberus
9,432
590
85
5
0
379,187
6
W
Discordia
9,973
623
173
11
0
366,866
5
W
Bastet
10,411
651
94
6
0
416,981
0
L
Xing Tian
8,118
507
87
5
0
343,921
3
L
Tiamat
8,320
520
160
10
0
331,337
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role