Player Matchup

Nu Wa
Nu Wa
Gold IV
 
Nu Wa
Gold IV
Level 191
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Gold I
 
Loki
Gold I
Level 200
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Platinum IV
 
Xbalanque
Platinum IV
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Platinum III
TðMŸ
Vulcan
Platinum III
Level 171
God Stats
4W - 7L
1,508 SR
Queue Stats
205W - 192L
1,733 MMR
Solo
Nox
Nox
Gold III
bielkiu
Nox
Gold III
Level 124
God Stats
6W - 3L
1,726 SR
Queue Stats
60W - 61L
1,430 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 168
1,547 SR
1,533 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 167
1,542 SR
1,478 MMR
Cu Chulainn
Cu Chulainn
Gold III
 
Cu Chulainn
Gold III
Level 266
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Aphrodite
Aphrodite
Gold I
 
Aphrodite
Gold I
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hades
Hades
Platinum III
 
Hades
Platinum III
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Gold V
Fαdα
Apollo
Gold V
Level 158
God Stats
12W - 4L
1,765 SR
Queue Stats
70W - 75L
1,374 MMR
Party 1
Mercury
Mercury
Gold III
ftVecotr13
Mercury
Gold III
Level 142
God Stats
4W - 5L
1,447 SR
Queue Stats
76W - 73L
1,514 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
0 / 1 / 0
6,001
600
1,829
1,889
379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Loki
 
Loki
7
0 / 1 / 0
4,527
453
326
2,777
593
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Xbalanque
 
Xbalanque
7
0 / 5 / 1
4,319
432
2,002
5,265
999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vulcan
TðMŸ
Vulcan
12
2 / 1 / 0
6,365
637
6,483
4,301
1,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nox
8
0 / 2 / 1
4,769
477
2,024
5,304
1,925
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

Bans
AresLancelotThorThoth

VS

Bans
BacchusCthulhuAthenaBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
12
1 / 0 / 0
7,114
711
487
4,972
2,656
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Aphrodite
 
Aphrodite
11
2 / 0 / 4
6,989
699
2,132
4,588
2,503
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Hades
 
Hades
13
2 / 0 / 0
6,937
694
1,593
6,710
2,212
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Apollo
Fαdα
Apollo
11
5 / 1 / 2
6,742
674
6,079
7,288
2,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mercury
ftVecotr13
Mercury
11
0 / 1 / 2
5,356
536
1,581
7,021
2,544
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
18
2
Kills
10
10
Deaths
2
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
1
0
0
L
Loki
 
Loki
0
1
0
0
L
Xbalanque
 
Xbalanque
0
5
1
0.1
W
Cu Chulainn
 
Cu Chulainn
1
0
0
1
W
Aphrodite
 
Aphrodite
2
0
4
4
W
Hades
 
Hades
2
0
0
2
W
Apollo
Fαdα
Apollo
5
1
2
6
L
Vulcan
TðMŸ
Vulcan
2
1
0
2
L
Nox
0
2
1
0.25
W
Mercury
ftVecotr13
Mercury
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,664
Damage
11,872
19,536
Taken
30,579
5,274
Mitigated
12,528
5,586
Healing
19,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
1,829
264
0
570
1,889
379
0
0
1,861
37,610
0
L
Loki
 
Loki
326
128
0
1,668
2,777
593
0
138
2,639
0
14,109
L
Xbalanque
 
Xbalanque
2,002
690
0
925
5,265
999
0
823
4,442
0
17,298
W
Cu Chulainn
 
Cu Chulainn
487
175
0
2,322
4,972
2,656
0
1,086
3,569
0
59,763
W
Aphrodite
 
Aphrodite
2,132
113
3,641
2,915
4,588
2,503
0
1,504
2,976
21,093
1,500
W
Hades
 
Hades
1,593
151
240
6,093
6,710
2,212
0
2,708
3,697
52,924
2,600
W
Apollo
Fαdα
Apollo
6,079
3,363
0
2,041
7,288
2,613
161
2,465
4,726
0
55,719
L
Vulcan
TðMŸ
Vulcan
6,483
86
0
566
4,301
1,378
0
2,189
2,112
43,562
0
L
Nox
2,024
492
0
1,857
5,304
1,925
0
531
4,773
14,088
0
W
Mercury
ftVecotr13
Mercury
1,581
401
0
1,787
7,021
2,544
0
1,622
5,275
0
42,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,981
Gold Earned
33,138
279
Minions Killed
444
0
Camps Cleared
0
838,417
Distance Traveled
1,024,879
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,001
600
92
9
0
184,854
2
L
Loki
4,527
453
27
3
0
100,268
0
L
Xbalanque
4,319
432
33
3
0
162,902
1
W
Cu Chulainn
7,114
711
117
12
0
186,304
0
W
Aphrodite
6,989
699
40
4
0
204,382
0
W
Hades
6,937
694
114
11
0
209,008
1
W
Apollo
6,742
674
99
10
0
190,077
0
L
Vulcan
6,365
637
102
10
0
199,101
1
L
Nox
4,769
477
25
3
0
191,292
4
W
Mercury
5,356
536
74
7
0
235,108
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role