Player Matchup

Fenrir
Fenrir
ErithTH
Fenrir
Level 156
God Stats
93W - 73L
1,626 SR
Queue Stats
155W - 141L
1,574 Elo+
Solo
Nu Wa
Nu Wa
Logix420
Nu Wa
Level 157
God Stats
4W - 4L
1,667 SR
Queue Stats
22W - 18L
1,506 Elo+
Solo
Poseidon
Poseidon
SENPAI_Spud
Poseidon
Level 158
God Stats
4W - 5L
1,459 SR
Queue Stats
575W - 551L
1,508 Elo+
Solo
Danzaburou
Danzaburou
TheReeseNetwork
Danzaburou
Level 149
God Stats
57W - 44L
1,613 SR
Queue Stats
153W - 152L
1,571 Elo+
Solo
Chang'e
Chang'e
Wafflingchips
Chang'e
Level 193
God Stats
3W - 3L
1,219 SR
Queue Stats
464W - 464L
1,502 Elo+
Solo
Team Averages
Level 163
1,517 SR
1,532 Elo+

VS

Team Averages
Level 136
1,560 SR
1,513 Elo+
Chang'e
Chang'e
ConB823
Chang'e
Level 155
God Stats
0W - 2L
1,310 SR
Queue Stats
257W - 279L
1,514 Elo+
Party 1
Izanami
Izanami
GreivinM28
Izanami
Level 139
God Stats
6W - 2L
1,918 SR
Queue Stats
527W - 513L
1,521 Elo+
Solo
Bellona
Bellona
ProJaredsBalls
Bellona
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 136L
1,487 Elo+
Party 1
Baron Samedi
Baron Samedi
Whal881eBro
Baron Samedi
Level 146
God Stats
2W - 4L
1,462 SR
Queue Stats
56W - 58L
1,487 Elo+
Party 1
Zhong Kui
Zhong Kui
sleexy6
Zhong Kui
Level 127
God Stats
40W - 44L
1,611 SR
Queue Stats
109W - 113L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ErithTH
Fenrir
11
3 / 2 / 2
5,865
587
6,555
8,939
2,989
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Nu Wa
Logix420
Nu Wa
12
1 / 0 / 5
7,183
718
3,207
2,737
743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Poseidon
SENPAI_Spud
Poseidon
13
4 / 0 / 2
7,734
773
7,457
6,317
2,356
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
TheReeseNetwork
Danzaburou
11
3 / 2 / 5
6,615
662
4,583
6,857
2,224
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
12
3 / 1 / 5
7,027
703
4,427
7,857
3,337
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ConB823
Chang'e
10
3 / 3 / 1
5,958
596
4,085
8,456
2,256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
GreivinM28
Izanami
10
1 / 5 / 0
5,872
587
2,500
7,784
2,457
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

10
1 / 2 / 1
5,560
556
2,308
9,734
5,114
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
Whal881eBro
Baron Samedi
8
0 / 2 / 3
5,307
531
4,241
8,338
5,406
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zhong Kui
sleexy6
Zhong Kui
10
0 / 3 / 0
5,376
538
5,371
6,535
3,889
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
10
14
Kills
5
5
Deaths
15
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Chang'e
ConB823
Chang'e
3
3
1
1.17
W
Fenrir
ErithTH
Fenrir
3
2
2
2
L
Izanami
GreivinM28
Izanami
1
5
0
0.2
W
Nu Wa
Logix420
Nu Wa
1
0
5
3.5
L
1
2
1
0.75
W
Poseidon
SENPAI_Spud
Poseidon
4
0
2
5
W
Danzaburou
TheReeseNetwork
Danzaburou
3
2
5
2.75
W
Chang'e
3
1
5
5.5
L
Baron Samedi
Whal881eBro
Baron Samedi
0
2
3
0.75
L
Zhong Kui
sleexy6
Zhong Kui
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,229
Damage
18,505
32,707
Taken
40,847
11,649
Mitigated
19,122
17,575
Healing
15,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
ConB823
Chang'e
4,085
183
328
2,721
8,456
2,256
0
1,382
6,929
32,587
556
W
Fenrir
ErithTH
Fenrir
6,555
1,750
0
3,780
8,939
2,989
0
2,986
5,781
0
40,099
L
Izanami
GreivinM28
Izanami
2,500
1,364
0
1,623
7,784
2,457
0
5,557
2,205
0
36,177
W
Nu Wa
Logix420
Nu Wa
3,207
236
0
864
2,737
743
378
635
1,932
48,508
906
L
2,308
944
0
4,555
9,734
5,114
61
2,556
7,060
0
37,916
W
Poseidon
SENPAI_Spud
Poseidon
7,457
1,420
0
4,117
6,317
2,356
0
159
6,158
59,566
2,670
W
Danzaburou
TheReeseNetwork
Danzaburou
4,583
2,129
0
2,246
6,857
2,224
0
4,626
2,197
0
37,755
W
Chang'e
4,427
748
1,510
5,058
7,857
3,337
0
4,060
3,689
27,197
0
L
Baron Samedi
Whal881eBro
Baron Samedi
4,241
597
559
3,210
8,338
5,406
25
2,931
5,330
12,661
1,968
L
Zhong Kui
sleexy6
Zhong Kui
5,371
1,879
0
2,562
6,535
3,889
0
2,070
4,421
38,317
9,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,424
Gold Earned
28,073
373
Minions Killed
345
0
Camps Cleared
0
1,051,832
Distance Traveled
1,015,609
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
5,958
596
73
7
0
214,816
2
W
Fenrir
5,865
587
58
6
0
231,961
0
L
Izanami
5,872
587
83
8
0
196,246
0
W
Nu Wa
7,183
718
111
11
0
194,393
4
L
Bellona
5,560
556
84
8
0
218,299
0
W
Poseidon
7,734
773
103
10
0
213,821
2
W
Danzaburou
6,615
662
72
7
0
204,691
2
W
Chang'e
7,027
703
29
3
0
206,966
0
L
Baron Samedi
5,307
531
17
2
0
207,784
0
L
Zhong Kui
5,376
538
88
9
0
178,464
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role