Player Matchup

Apollo
Apollo
Infusable
Apollo
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 0L
1,917 Elo+
Party 1
Athena
Athena
Lord_Nixx6
Athena
Level 82
God Stats
1W - 1L
1,282 SR
Queue Stats
12W - 15L
1,407 Elo+
Solo
Shiva
Shiva
Mommyshortarms
Shiva
Level 85
God Stats
3W - 5L
1,612 SR
Queue Stats
77W - 78L
1,477 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
stewballz24
Morgan Le Fay
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,649 Elo+
Party 1
Kuzenbo
Kuzenbo
wachapdoc71
Kuzenbo
Level 83
God Stats
3W - 1L
1,613 SR
Queue Stats
133W - 112L
1,450 Elo+
Solo
Team Averages
Level 77
1,502 SR
1,580 Elo+

VS

Team Averages
Level 83
1,439 SR
1,451 Elo+
Medusa
Medusa
BigCam_35
Medusa
Level 60
God Stats
4W - 7L
1,485 SR
Queue Stats
241W - 265L
1,471 Elo+
Solo
He Bo
He Bo
MarSmoove24
He Bo
Level 95
God Stats
5W - 15L
1,461 SR
Queue Stats
494W - 501L
1,535 Elo+
Solo
Freya
Freya
TheGarganch
Freya
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 39L
1,399 Elo+
Solo
Hun Batz
Hun Batz
Thepawgpatrol
Hun Batz
Level 120
God Stats
5W - 8L
1,430 SR
Queue Stats
378W - 373L
1,464 Elo+
Solo
Nemesis
Nemesis
l33tHaxz
Nemesis
Level 108
God Stats
1W - 2L
1,317 SR
Queue Stats
50W - 61L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Infusable
Apollo
16
10 / 5 / 8
11,097
925
10,263
11,693
6,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Athena
Lord_Nixx6
Athena
18
5 / 2 / 25
11,221
935
8,346
15,668
21,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

18
13 / 4 / 16
11,169
931
17,186
15,665
18,340
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
stewballz24
Morgan Le Fay
17
5 / 2 / 22
10,721
893
16,795
9,865
5,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
wachapdoc71
Kuzenbo
16
2 / 1 / 18
9,554
796
4,887
11,539
15,352
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BigCam_35
Medusa
15
6 / 8 / 6
9,215
768
9,457
13,300
5,322
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

13
3 / 8 / 3
7,950
663
12,002
11,410
3,817
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 7 / 6
7,809
651
6,356
13,435
4,943
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Hun Batz
Thepawgpatrol
Hun Batz
12
1 / 8 / 5
7,510
626
9,082
10,783
4,728
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
l33tHaxz
Nemesis
16
3 / 4 / 8
8,694
725
7,144
15,556
13,428
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
42
35
Kills
14
14
Deaths
35
89
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Medusa
BigCam_35
Medusa
6
8
6
1.13
W
Apollo
Infusable
Apollo
10
5
8
2.8
W
Athena
Lord_Nixx6
Athena
5
2
25
8.75
L
3
8
3
0.56
W
13
4
16
5.25
L
1
7
6
0.57
L
Hun Batz
Thepawgpatrol
Hun Batz
1
8
5
0.44
L
Nemesis
l33tHaxz
Nemesis
3
4
8
1.75
W
Morgan Le Fay
stewballz24
Morgan Le Fay
5
2
22
8
W
Kuzenbo
wachapdoc71
Kuzenbo
2
1
18
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,477
Damage
44,041
64,430
Taken
64,484
67,248
Mitigated
32,238
19,288
Healing
11,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
BigCam_35
Medusa
9,457
2,840
25
748
13,300
5,322
0
5,375
7,634
0
22,106
W
Apollo
Infusable
Apollo
10,263
4,111
609
2,747
11,693
6,526
3,022
2,756
8,937
0
28,374
W
Athena
Lord_Nixx6
Athena
8,346
1,021
1,069
2,814
15,668
21,889
460
4,704
10,336
14,940
3,093
L
12,002
582
977
1,592
11,410
3,817
0
5,347
5,847
15,025
0
W
17,186
1,912
2,376
3,962
15,665
18,340
501
3,578
12,087
0
29,365
L
6,356
2,226
0
3,245
13,435
4,943
0
5,315
7,806
14,708
0
L
Hun Batz
Thepawgpatrol
Hun Batz
9,082
1,339
344
376
10,783
4,728
0
4,673
5,932
0
15,829
L
Nemesis
l33tHaxz
Nemesis
7,144
1,324
169
3,811
15,556
13,428
0
8,102
7,252
541
18,167
W
Morgan Le Fay
stewballz24
Morgan Le Fay
16,795
1,998
0
1,691
9,865
5,141
1,636
2,889
6,976
31,531
0
W
Kuzenbo
wachapdoc71
Kuzenbo
4,887
1,494
1,582
2,438
11,539
15,352
417
4,672
6,867
10,526
1,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,762
Gold Earned
41,178
127
Minions Killed
84
0
Camps Cleared
0
1,203,694
Distance Traveled
901,751
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,215
768
36
3
0
183,585
0
W
Apollo
11,097
925
49
4
0
200,293
0
W
Athena
11,221
935
17
1
0
250,450
0
L
He Bo
7,950
663
9
1
0
178,723
0
W
Shiva
11,169
931
29
2
0
260,471
0
L
Freya
7,809
651
14
1
0
187,775
0
L
Hun Batz
7,510
626
14
1
0
149,250
0
L
Nemesis
8,694
725
11
1
0
202,418
0
W
Morgan Le Fay
10,721
893
18
2
0
234,247
0
W
Kuzenbo
9,554
796
14
1
0
258,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role