Player Matchup

Loki
Loki
ConsularSwine23
Loki
Level 129
God Stats
11W - 14L
1,456 SR
Queue Stats
126W - 103L
1,561 Elo+
Party 2
Baron Samedi
Baron Samedi
GoldSeraphXI
Baron Samedi
Level 94
God Stats
9W - 3L
1,761 SR
Queue Stats
143W - 125L
1,505 Elo+
Solo
Hercules
Hercules
KMAN672
Hercules
Level 130
God Stats
26W - 31L
1,598 SR
Queue Stats
178W - 155L
1,533 Elo+
Party 2
Rama
Rama
Zack1427
Rama
Level 125
God Stats
13W - 7L
1,568 SR
Queue Stats
339W - 303L
1,514 Elo+
Solo
Hades
Hades
arnaldkillsalot
Hades
Level 156
God Stats
12W - 9L
1,507 SR
Queue Stats
266W - 244L
1,530 Elo+
Solo
Team Averages
Level 127
1,578 SR
1,529 Elo+

VS

Team Averages
Level 74
1,403 SR
1,523 Elo+
Bellona
Bellona
 
Bellona
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Khloudz
Hachiman
Level 52
God Stats
2W - 4L
1,306 SR
Queue Stats
173W - 146L
1,535 Elo+
Party 1
Da Ji
Da Ji
KindBoii
Da Ji
Level 79
God Stats
1W - 2L
1,521 SR
Queue Stats
110W - 87L
1,542 Elo+
Party 1
Baron Samedi
Baron Samedi
eugene-sexy
Baron Samedi
Level 132
God Stats
34W - 33L
1,552 SR
Queue Stats
266W - 273L
1,521 Elo+
Solo
Maui
Maui
oSnowyz
Maui
Level 78
God Stats
4W - 7L
1,135 SR
Queue Stats
194W - 169L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 2 / 6
9,444
590
9,123
9,560
3,221
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
GoldSeraphXI
Baron Samedi
13
1 / 2 / 6
8,090
506
6,771
13,361
11,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hercules
KMAN672
Hercules
15
5 / 1 / 4
9,652
603
8,564
11,051
8,991
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rama
15
2 / 3 / 2
8,425
527
4,574
9,898
3,319
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
5 / 2 / 5
8,922
558
8,914
13,231
6,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
11
0 / 5 / 0
7,014
438
4,369
12,808
9,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Hachiman
Khloudz
Hachiman
14
3 / 3 / 1
7,834
490
8,158
9,398
3,091
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Da Ji
KindBoii
Da Ji
15
4 / 6 / 3
8,640
540
7,178
14,839
5,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Baron Samedi
eugene-sexy
Baron Samedi
15
2 / 5 / 3
8,589
537
6,069
10,735
5,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Maui
oSnowyz
Maui
14
1 / 1 / 6
7,569
473
6,554
13,892
10,432
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
23
20
Kills
10
10
Deaths
20
23
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
5
0
0
W
7
2
6
5
W
Baron Samedi
GoldSeraphXI
Baron Samedi
1
2
6
2
W
Hercules
KMAN672
Hercules
5
1
4
7
L
Hachiman
Khloudz
Hachiman
3
3
1
1.17
L
Da Ji
KindBoii
Da Ji
4
6
3
0.92
W
Rama
2
3
2
1
W
5
2
5
3.75
L
Baron Samedi
eugene-sexy
Baron Samedi
2
5
3
0.7
L
Maui
oSnowyz
Maui
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,946
Damage
32,328
57,101
Taken
61,672
33,101
Mitigated
34,363
23,914
Healing
19,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
4,369
1,667
0
3,518
12,808
9,991
0
1,494
10,796
0
35,544
W
9,123
2,494
0
2,844
9,560
3,221
281
1,638
7,922
0
67,955
W
Baron Samedi
GoldSeraphXI
Baron Samedi
6,771
639
981
4,523
13,361
11,164
10
2,769
10,592
30,171
2,338
W
Hercules
KMAN672
Hercules
8,564
3,468
0
4,047
11,051
8,991
117
1,396
9,655
0
61,110
L
Hachiman
Khloudz
Hachiman
8,158
5,220
0
3,469
9,398
3,091
0
2,896
6,403
0
55,321
L
Da Ji
KindBoii
Da Ji
7,178
1,793
0
5,810
14,839
5,486
0
2,783
11,856
0
65,108
W
Rama
4,574
4,094
0
3,907
9,898
3,319
304
2,388
7,510
0
67,799
W
8,914
433
958
6,654
13,231
6,406
0
4,245
8,986
54,250
0
L
Baron Samedi
eugene-sexy
Baron Samedi
6,069
504
372
1,763
10,735
5,363
39
4,387
5,994
57,101
1,212
L
Maui
oSnowyz
Maui
6,554
1,189
0
4,278
13,892
10,432
0
3,134
10,394
37,310
1,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,533
Gold Earned
39,646
482
Minions Killed
412
0
Camps Cleared
0
1,593,910
Distance Traveled
1,493,595
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,014
438
71
4
0
247,070
0
W
Loki
9,444
590
105
7
0
372,225
0
W
Baron Samedi
8,090
506
34
2
0
288,150
4
W
Hercules
9,652
603
105
7
0
309,684
0
L
Hachiman
7,834
490
83
5
0
299,027
1
L
Da Ji
8,640
540
102
6
0
338,896
0
W
Rama
8,425
527
130
8
0
316,273
0
W
Hades
8,922
558
108
7
0
307,578
0
L
Baron Samedi
8,589
537
95
6
0
279,254
0
L
Maui
7,569
473
61
4
0
329,348
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role