Player Matchup

Kukulkan
Kukulkan
Foolish info
Kukulkan
Level 69
God Stats
1W - 1L
1,401 SR
Queue Stats
23W - 44L
1,335 Elo+
Party 1
Hou Yi
Hou Yi
Miuf II
Hou Yi
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,463 Elo+
Party 1
Chronos
Chronos
Tkew
Chronos
Level 103
God Stats
3W - 1L
1,908 SR
Queue Stats
49W - 74L
1,376 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Xylag
Kumbhakarna
Level 85
God Stats
0W - 3L
1,394 SR
Queue Stats
43W - 66L
1,383 Elo+
Party 1
King Arthur
King Arthur
l Perexy l
King Arthur
Level 83
God Stats
2W - 1L
1,828 SR
Queue Stats
36W - 50L
1,395 Elo+
Party 1
Team Averages
Level 90
1,606 SR
1,390 Elo+

VS

Team Averages
Level 95
1,551 SR
1,486 Elo+
Bellona
Bellona
 
Bellona
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Mdr105
Vulcan
Level 92
God Stats
7W - 2L
1,937 SR
Queue Stats
181W - 171L
1,523 Elo+
Party 2
Apollo
Apollo
Sāvu
Apollo
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
130W - 125L
1,495 Elo+
Solo
Ne Zha
Ne Zha
TR_KingDoood
Ne Zha
Level 66
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 14L
1,385 Elo+
Solo
Bacchus
Bacchus
Terraxilius
Bacchus
Level 109
God Stats
1W - 2L
1,320 SR
Queue Stats
213W - 193L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Foolish info
Kukulkan
12
0 / 2 / 0
6,447
496
2,022
4,870
1,379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
Miuf II
Hou Yi
12
0 / 2 / 2
6,488
499
5,182
7,332
2,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chronos
Tkew
Chronos
13
2 / 5 / 1
7,155
550
3,432
12,919
3,754
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Kumbhakarna
Xylag
Kumbhakarna
12
1 / 2 / 0
5,802
446
3,705
9,168
6,116
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

King Arthur
l Perexy l
King Arthur
13
2 / 3 / 2
7,386
568
9,477
15,624
12,013
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
14
3 / 3 / 2
8,841
680
11,178
17,076
16,932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vulcan
Mdr105
Vulcan
14
4 / 1 / 2
8,248
634
8,034
4,497
1,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
Sāvu
Apollo
14
2 / 0 / 2
7,960
612
4,694
5,726
1,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Bow

Short Bow

+15%
Attack Speed

Ne Zha
15
1 / 1 / 4
7,758
597
4,939
8,935
3,656
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
Terraxilius
Bacchus
14
4 / 0 / 2
8,381
645
4,632
6,309
5,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
26
5
Kills
14
14
Deaths
5
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
3
3
2
1.33
L
Kukulkan
Foolish info
Kukulkan
0
2
0
0
W
Vulcan
Mdr105
Vulcan
4
1
2
5
L
Hou Yi
Miuf II
Hou Yi
0
2
2
0.5
W
Apollo
Sāvu
Apollo
2
0
2
3
W
Ne Zha
1
1
4
3
W
Bacchus
Terraxilius
Bacchus
4
0
2
5
L
Chronos
Tkew
Chronos
2
5
1
0.5
L
Kumbhakarna
Xylag
Kumbhakarna
1
2
0
0.5
L
King Arthur
l Perexy l
King Arthur
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,818
Damage
33,477
49,913
Taken
42,543
25,500
Mitigated
29,681
11,333
Healing
14,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
11,178
4,578
0
5,461
17,076
16,932
751
2,530
14,464
0
65,233
L
Kukulkan
Foolish info
Kukulkan
2,022
0
0
207
4,870
1,379
0
1,500
3,370
37,727
185
W
Vulcan
Mdr105
Vulcan
8,034
363
0
860
4,497
1,604
614
2,222
2,105
50,010
762
L
Hou Yi
Miuf II
Hou Yi
5,182
1,409
0
2,650
7,332
2,238
0
2,823
4,509
0
52,685
W
Apollo
Sāvu
Apollo
4,694
3,087
0
3,744
5,726
1,866
3,017
1,469
4,057
0
63,083
W
Ne Zha
4,939
914
0
1,703
8,935
3,656
0
598
8,295
0
69,407
W
Bacchus
Terraxilius
Bacchus
4,632
422
0
3,127
6,309
5,623
261
1,397
4,745
26,542
884
L
Chronos
Tkew
Chronos
3,432
1,210
0
3,217
12,919
3,754
0
6,086
6,833
40,492
6,852
L
Kumbhakarna
Xylag
Kumbhakarna
3,705
260
0
1,813
9,168
6,116
0
2,070
7,098
23,394
0
L
King Arthur
l Perexy l
King Arthur
9,477
468
0
3,446
15,624
12,013
0
0
15,624
0
53,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,278
Gold Earned
41,188
407
Minions Killed
474
0
Camps Cleared
0
1,327,103
Distance Traveled
1,374,042
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,841
680
113
9
0
236,446
0
L
Kukulkan
6,447
496
95
7
0
266,679
0
W
Vulcan
8,248
634
96
7
0
257,982
0
L
Hou Yi
6,488
499
103
8
0
264,105
0
W
Apollo
7,960
612
126
10
0
268,924
4
W
Ne Zha
7,758
597
110
8
0
313,457
0
W
Bacchus
8,381
645
29
2
0
297,233
0
L
Chronos
7,155
550
94
7
0
260,034
0
L
Kumbhakarna
5,802
446
35
3
0
275,750
0
L
King Arthur
7,386
568
80
6
0
260,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role