Player Matchup

Bacchus
Bacchus
LOGAN_Vox420
Bacchus
Level 86
God Stats
0W - 3L
1,244 SR
Queue Stats
36W - 28L
1,526 Elo+
Party 2
Kukulkan
Kukulkan
Law1067
Kukulkan
Level 121
God Stats
15W - 12L
1,625 SR
Queue Stats
352W - 334L
1,528 Elo+
Solo
Erlang Shen
Erlang Shen
NITRO NUGGET197
Erlang Shen
Level 126
God Stats
20W - 11L
1,757 SR
Queue Stats
223W - 218L
1,474 Elo+
Solo
Skadi
Skadi
TheAnarchy2000
Skadi
Level 105
God Stats
1W - 4L
1,234 SR
Queue Stats
99W - 86L
1,509 Elo+
Party 2
Nemesis
Nemesis
mitchell_kouba
Nemesis
Level 69
God Stats
11W - 20L
1,462 SR
Queue Stats
24W - 34L
1,453 Elo+
Solo
Team Averages
Level 101
1,464 SR
1,498 Elo+

VS

Team Averages
Level 157
1,369 SR
1,463 Elo+
Fenrir
Fenrir
ClasssyButNasty
Fenrir
Level 166
God Stats
14W - 10L
1,635 SR
Queue Stats
221W - 223L
1,403 Elo+
Party 1
Set
Set
PugsNotDrugs24
Set
Level 148
God Stats
1W - 10L
1,058 SR
Queue Stats
221W - 219L
1,480 Elo+
Party 1
Ares
Ares
Rietmundo
Ares
Level 144
God Stats
2W - 2L
1,256 SR
Queue Stats
115W - 135L
1,472 Elo+
Solo
Zhong Kui
Zhong Kui
TheMARTINIKID
Zhong Kui
Level 199
God Stats
90W - 72L
1,535 SR
Queue Stats
288W - 269L
1,474 Elo+
Solo
Cupid
Cupid
br0nc0fanatic24
Cupid
Level 129
God Stats
5W - 3L
1,360 SR
Queue Stats
126W - 126L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
LOGAN_Vox420
Bacchus
12
2 / 6 / 2
8,072
425
6,510
19,160
19,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Kukulkan
Law1067
Kukulkan
16
3 / 5 / 1
10,070
530
13,148
11,977
4,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Erlang Shen
NITRO NUGGET197
Erlang Shen
19
7 / 6 / 3
11,995
631
20,238
23,368
23,693
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 6 / 2
8,264
435
9,922
14,549
4,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
1 / 3 / 3
8,943
471
6,009
15,702
6,844
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 1 / 5
11,018
580
9,488
16,107
7,661
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
6 / 7 / 4
11,792
621
15,370
20,713
18,763
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Ares
15
5 / 2 / 6
9,849
518
5,568
17,402
16,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Zhong Kui
TheMARTINIKID
Zhong Kui
18
7 / 3 / 2
11,141
586
16,364
16,181
14,232
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

16
3 / 1 / 10
10,007
527
12,327
11,977
5,107
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
53
14
Kills
26
26
Deaths
14
11
Assists
27
Player
Kills
Deaths
Assists
KDA
W
5
1
5
7.5
L
Bacchus
LOGAN_Vox420
Bacchus
2
6
2
0.5
L
Kukulkan
Law1067
Kukulkan
3
5
1
0.7
L
Erlang Shen
NITRO NUGGET197
Erlang Shen
7
6
3
1.42
W
6
7
4
1.14
W
Ares
5
2
6
4
L
1
6
2
0.33
W
Zhong Kui
TheMARTINIKID
Zhong Kui
7
3
2
2.67
W
3
1
10
8
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,827
Damage
59,117
84,756
Taken
82,380
59,514
Mitigated
62,452
22,346
Healing
33,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,488
2,544
253
4,994
16,107
7,661
736
3,271
12,662
0
89,851
L
Bacchus
LOGAN_Vox420
Bacchus
6,510
1,812
246
3,894
19,160
19,687
0
5,201
13,959
24,878
0
L
Kukulkan
Law1067
Kukulkan
13,148
1,578
0
1,705
11,977
4,526
0
7,644
4,333
79,778
0
L
Erlang Shen
NITRO NUGGET197
Erlang Shen
20,238
9,467
0
9,111
23,368
23,693
501
1,869
21,499
2,544
95,760
W
15,370
8,243
0
6,698
20,713
18,763
726
2,448
17,106
0
73,861
W
Ares
5,568
381
639
4,383
17,402
16,689
131
6,046
11,356
29,022
0
L
9,922
4,278
294
3,545
14,549
4,764
0
1,556
12,993
0
46,644
W
Zhong Kui
TheMARTINIKID
Zhong Kui
16,364
472
0
4,933
16,181
14,232
1,045
6,555
9,526
83,623
2,948
W
12,327
7,402
3,914
7,342
11,977
5,107
918
3,885
8,040
0
77,977
L
6,009
2,072
69
3,482
15,702
6,844
0
5,011
10,691
0
83,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,344
Gold Earned
53,807
533
Minions Killed
511
0
Camps Cleared
0
1,852,525
Distance Traveled
1,718,557
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,018
580
127
7
0
374,726
0
L
Bacchus
8,072
425
37
2
0
345,576
0
L
Kukulkan
10,070
530
138
7
0
356,425
6
L
Erlang Shen
11,995
631
157
8
0
407,718
4
W
Set
11,792
621
117
6
0
284,702
0
W
Ares
9,849
518
41
2
0
379,769
5
L
Skadi
8,264
435
63
3
0
332,208
3
W
Zhong Kui
11,141
586
131
7
0
349,850
1
W
Cupid
10,007
527
95
5
0
329,510
4
L
Nemesis
8,943
471
138
7
0
410,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role