Player Matchup

Terra
Terra
DRAG_THE_FENIX
Terra
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 34L
1,083 Elo+
Party 1
Awilix
Awilix
KaGe_Fr3NesY
Awilix
Level 148
God Stats
1W - 2L
1,468 SR
Queue Stats
91W - 100L
1,443 Elo+
Party 1
Medusa
Medusa
KaGe_Marco18
Medusa
Level 106
God Stats
6W - 7L
1,485 SR
Queue Stats
60W - 79L
1,446 Elo+
Party 1
Amaterasu
Amaterasu
Msasuke199
Amaterasu
Level 158
God Stats
1W - 1L
1,142 SR
Queue Stats
130W - 145L
1,419 Elo+
Party 1
Ra
Ra
shenzy22
Ra
Level 63
God Stats
1W - 1L
1,519 SR
Queue Stats
69W - 66L
1,463 Elo+
Solo
Team Averages
Level 113
1,423 SR
1,371 Elo+

VS

Team Averages
Level 106
1,556 SR
1,467 Elo+
Jing Wei
Jing Wei
Arklegend88
Jing Wei
Level 145
God Stats
12W - 8L
1,675 SR
Queue Stats
293W - 270L
1,536 Elo+
Solo
Heimdallr
Heimdallr
BaileyGezer123
Heimdallr
Level 105
God Stats
0W - 1L
1,545 SR
Queue Stats
79W - 112L
1,469 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Bou3ooo
Morgan Le Fay
Level 127
God Stats
28W - 27L
1,493 SR
Queue Stats
368W - 349L
1,422 Elo+
Solo
Sun Wukong
Sun Wukong
OneInchWizard17
Sun Wukong
Level 29
God Stats
18W - 13L
1,568 SR
Queue Stats
95W - 90L
1,468 Elo+
Party 2
Kali
Kali
Shart_Sniff42
Kali
Level 124
God Stats
2W - 1L
1,500 SR
Queue Stats
371W - 350L
1,438 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 1
5,576
465
2,533
5,411
2,463
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Awilix
13
2 / 3 / 3
7,184
599
5,248
9,275
2,878
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
13
2 / 5 / 0
7,424
619
5,675
9,322
3,020
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
Msasuke199
Amaterasu
14
5 / 0 / 0
8,491
708
6,861
10,184
7,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
1 / 2 / 3
7,031
586
2,232
5,445
2,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Arklegend88
Jing Wei
14
7 / 2 / 1
8,430
703
11,517
10,624
4,056
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heimdallr
BaileyGezer123
Heimdallr
11
2 / 0 / 4
7,030
586
2,470
7,000
4,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate

Breastplate

+20
Physical Protection

Morgan Le Fay
Bou3ooo
Morgan Le Fay
12
2 / 4 / 1
6,471
539
5,431
6,900
2,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Sun Wukong
OneInchWizard17
Sun Wukong
8
0 / 3 / 2
5,181
432
3,567
6,953
3,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

9
0 / 1 / 2
5,484
457
1,764
5,765
1,655
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
21
10
Kills
11
11
Deaths
10
7
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Arklegend88
Jing Wei
7
2
1
3.75
L
Heimdallr
BaileyGezer123
Heimdallr
2
0
4
4
L
Morgan Le Fay
Bou3ooo
Morgan Le Fay
2
4
1
0.63
W
0
1
1
0.5
W
Awilix
2
3
3
1.17
W
Medusa
2
5
0
0.4
W
Amaterasu
Msasuke199
Amaterasu
5
0
0
5
L
Sun Wukong
OneInchWizard17
Sun Wukong
0
3
2
0.33
L
0
1
2
1
W
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,549
Damage
24,749
39,637
Taken
37,242
17,974
Mitigated
16,388
14,773
Healing
10,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Arklegend88
Jing Wei
11,517
10,036
0
3,652
10,624
4,056
0
262
10,362
0
67,170
L
Heimdallr
BaileyGezer123
Heimdallr
2,470
790
0
1,067
7,000
4,838
0
500
6,500
1,994
26,646
L
Morgan Le Fay
Bou3ooo
Morgan Le Fay
5,431
226
0
1,121
6,900
2,387
0
3,291
3,609
41,389
0
W
2,533
413
206
871
5,411
2,463
125
802
4,609
13,759
429
W
Awilix
5,248
1,912
0
3,206
9,275
2,878
0
962
8,282
0
56,669
W
Medusa
5,675
2,382
0
1,694
9,322
3,020
0
0
9,322
0
45,984
W
Amaterasu
Msasuke199
Amaterasu
6,861
3,251
0
5,452
10,184
7,581
209
288
9,566
0
57,362
L
Sun Wukong
OneInchWizard17
Sun Wukong
3,567
1,816
0
2,868
6,953
3,452
0
248
6,705
0
20,764
L
1,764
897
0
2,199
5,765
1,655
0
340
5,425
0
34,083
W
2,232
346
720
2,624
5,445
2,032
314
3,379
2,063
49,880
633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,706
Gold Earned
32,596
411
Minions Killed
362
0
Camps Cleared
0
1,401,273
Distance Traveled
992,040
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,430
703
115
10
0
239,750
3
L
Heimdallr
7,030
586
63
5
0
194,696
0
L
Morgan Le Fay
6,471
539
77
6
0
222,051
0
W
Terra
5,576
465
29
2
0
263,373
3
W
Awilix
7,184
599
98
8
0
300,175
0
W
Medusa
7,424
619
75
6
0
244,772
0
W
Amaterasu
8,491
708
117
10
0
320,660
0
L
Sun Wukong
5,181
432
35
3
0
139,684
0
L
Kali
5,484
457
72
6
0
195,859
0
W
Ra
7,031
586
92
8
0
272,293
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role