Player Matchup

Hercules
Hercules
 
Hercules
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
LOADINGOO0-
Discordia
Level 119
God Stats
7W - 4L
1,683 SR
Queue Stats
65W - 61L
1,511 Elo+
Solo
Skadi
Skadi
ValeoNH
Skadi
Level 31
God Stats
44W - 52L
1,500 SR
Queue Stats
154W - 186L
1,350 Elo+
Solo
Zeus
Zeus
almanaquezumbi
Zeus
Level 173
God Stats
47W - 20L
1,835 SR
Queue Stats
395W - 314L
1,681 Elo+
Solo
Team Averages
Level 116
1,604 SR
1,508 Elo+

VS

Team Averages
Level 114
1,546 SR
1,531 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
 
Apollo
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
BoiyaxD
Nemesis
Level 123
God Stats
2W - 1L
1,484 SR
Queue Stats
10W - 7L
1,611 Elo+
Party 1
Poseidon
Poseidon
Nayeonyeon
Poseidon
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,418 Elo+
Party 1
Charon
Charon
Suplente
Charon
Level 147
God Stats
7W - 1L
1,748 SR
Queue Stats
75W - 49L
1,625 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
9
0 / 2 / 0
4,730
526
3,580
8,843
4,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Horus
 
Horus
7
0 / 2 / 2
4,636
515
1,611
6,572
3,660
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Discordia
LOADINGOO0-
Discordia
1
0 / 0 / 0
3,266
363
0
0
0
Skadi
ValeoNH
Skadi
8
1 / 5 / 1
4,558
506
3,326
6,096
1,403
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

13
7 / 2 / 0
6,740
749
8,026
6,309
1,362
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
10
1 / 2 / 1
6,055
673
4,743
8,651
6,191
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Apollo
 
Apollo
9
2 / 2 / 3
5,557
617
4,369
5,680
1,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nemesis
BoiyaxD
Nemesis
10
3 / 2 / 3
6,248
694
2,640
8,159
2,563
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
Nayeonyeon
Poseidon
11
2 / 1 / 1
6,491
721
3,608
2,498
693
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Charon
Suplente
Charon
9
3 / 1 / 1
5,786
643
2,997
5,331
3,309
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
20
8
Kills
11
11
Deaths
8
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
2
0
0
L
Horus
 
Horus
0
2
2
0.5
W
Guan Yu
 
Guan Yu
1
2
1
0.75
W
Apollo
 
Apollo
2
2
3
1.75
W
Nemesis
BoiyaxD
Nemesis
3
2
3
2.25
L
Discordia
LOADINGOO0-
Discordia
0
0
0
0
W
Poseidon
Nayeonyeon
Poseidon
2
1
1
2.5
W
Charon
Suplente
Charon
3
1
1
3.5
L
Skadi
ValeoNH
Skadi
1
5
1
0.3
L
7
2
0
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,543
Damage
18,357
27,820
Taken
30,319
11,331
Mitigated
14,551
8,663
Healing
9,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
3,580
711
0
2,650
8,843
4,906
0
1,187
7,656
0
24,575
L
Horus
 
Horus
1,611
788
120
2,342
6,572
3,660
0
2,069
4,385
0
8,690
W
Guan Yu
 
Guan Yu
4,743
636
102
2,981
8,651
6,191
20
2,044
6,345
0
34,934
W
Apollo
 
Apollo
4,369
2,397
0
2,486
5,680
1,795
395
1,252
4,428
0
33,748
W
Nemesis
BoiyaxD
Nemesis
2,640
1,239
0
1,465
8,159
2,563
272
3,138
4,985
0
38,274
L
Discordia
LOADINGOO0-
Discordia
0
0
0
0
0
0
0
0
0
0
0
W
Poseidon
Nayeonyeon
Poseidon
3,608
657
0
100
2,498
693
356
1,592
906
34,768
688
W
Charon
Suplente
Charon
2,997
710
26
2,068
5,331
3,309
0
0
5,257
19,090
1,213
L
Skadi
ValeoNH
Skadi
3,326
1,285
0
699
6,096
1,403
0
1,066
5,030
0
25,032
L
8,026
1,815
0
2,852
6,309
1,362
0
1,968
4,165
51,190
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,930
Gold Earned
30,137
185
Minions Killed
293
0
Camps Cleared
0
675,354
Distance Traveled
920,969
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
4,730
526
46
5
0
172,673
0
L
Horus
4,636
515
5
1
0
156,862
0
W
Guan Yu
6,055
673
62
7
0
202,853
0
W
Apollo
5,557
617
62
7
0
144,592
0
W
Nemesis
6,248
694
74
8
0
207,834
0
L
Discordia
3,266
363
0
0
0
0
0
W
Poseidon
6,491
721
79
9
0
190,514
2
W
Charon
5,786
643
16
2
0
175,176
0
L
Skadi
4,558
506
34
4
0
162,323
0
L
Zeus
6,740
749
100
11
0
183,496
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role